ram | premiere open-source | Application Framework library

 by   up_the_irons Ruby Version: Current License: MIT

kandi X-RAY | ram Summary

kandi X-RAY | ram Summary

ram is a Ruby library typically used in Server, Application Framework, Ruby On Rails applications. ram has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

RAM is the premiere open-source, role-based, access-controlled digital asset manager for Ruby on Rails. It was built from the ground up to be a fast, secure and efficient platform for the distribution, aggregation and tracking of online digital assets.
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            kandi-support Support

              ram has a low active ecosystem.
              It has 7 star(s) with 1 fork(s). There are 4 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              ram has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of ram is current.

            kandi-Quality Quality

              ram has 0 bugs and 0 code smells.

            kandi-Security Security

              ram has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              ram code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              ram is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              ram releases are not available. You will need to build from source code and install.
              Installation instructions, examples and code snippets are available.
              It has 9179 lines of code, 641 functions and 243 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed ram and discovered the below as its top functions. This is intended to give you an instant insight into ram implemented functionality, and help decide if they suit your requirements.
            • Download a branch
            • Add an observer to this class .
            • create a branch
            • Helper method to set the parameters to set the parameters .
            • Add a module to the included module .
            • Sets up a sortable query .
            • Saves the given controller .
            Get all kandi verified functions for this library.

            ram Key Features

            No Key Features are available at this moment for ram.

            ram Examples and Code Snippets

            No Code Snippets are available at this moment for ram.

            Community Discussions

            QUESTION

            Why does foldl' use a lot of RAM with complex data structures?
            Asked 2022-Apr-03 at 01:58

            Lazy fold uses a lot of RAM. In Data.List, foldl' provides a left fold that uses strict evaluation. For example, the following computes the sum of 10 million zeros with little increase in RAM usage.

            ...

            ANSWER

            Answered 2022-Apr-03 at 01:58

            foldl' only evaluates the intermediate state to weak head normal form—i.e. up to the first constructor. That's the most a generic function can do, and what functions that are called "strict" generally do. Evaluating (x1, y1) <+> (x2, y2) until it looks like a constructor gives (x1 + x2, y1 + y2), where the parts are still unevaluated (they have been "protected" by the (,)). Through the iteration, foldl' being strict keeps the state in the form (_, _) instead of (_, _) <+> (_, _) <+> ..., but the _s grow into huge unevaluated terms of form _ + _ + _ + ....

            Modify <+> to evaluate the additions before it exposes the constructor.

            Source https://stackoverflow.com/questions/71625997

            QUESTION

            Can't Run adb On M1 zsh: segmentation fault adb
            Asked 2022-Feb-13 at 08:26

            I try to run my React Native project on MacBook Pro M1 but when I run adb it's gives error : zsh: segmentation fault adb.

            I tried run adb from both ~/Library/Android/sdk/platform-tools & ~/usr/local/bin/adb.

            Tried reinstall platform-tools in android studio.

            Tried install and reinstall platform-tools from brew.

            Tried reinstall android studio itself.

            Device: MacBook Pro M1 2020, SSD: 512, RAM: 8

            OS: macOS Monterey

            Android Studio: android-studio-2021.1.1.21-mac_arm

            ...

            ANSWER

            Answered 2022-Feb-07 at 17:44

            This looks similar to your problem. Setting up android emulators on mac m1 pros requires extra installation steps.

            Source https://stackoverflow.com/questions/71018905

            QUESTION

            Converting grouped tibble to named list
            Asked 2022-Jan-14 at 04:47

            I feel like there is probably a better way to do this in tidyverse than a for-loop. Start with a standard tibble/dataframe, and make a list where the name of the list elements are the unique values of one column (group_by?) and the list elements are all the values of another column.

            ...

            ANSWER

            Answered 2022-Jan-13 at 17:16

            QUESTION

            Cannot fix the lack of memory problem in running "pvargmm"
            Asked 2021-Dec-26 at 05:44

            My computer uses a CPT of Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz 2.59 GHz. Also my RAM memory size is 16 GB. When I run the following panel VAR model "pvargmm" in R,

            ...

            ANSWER

            Answered 2021-Dec-14 at 00:24

            Not an answer, but this might help someone else answer this. I coded this to re-create a data.frame of the size @Eric is working with.

            Source https://stackoverflow.com/questions/70232921

            QUESTION

            GitHub Codespaces: how to set x86_64, AMD64, ARM64 platform?
            Asked 2021-Dec-17 at 21:44

            First, the question: is there a way to choose the platform (e.g. x86_64, AMD64, ARM64) for a GitHub Codespace?

            Here's what I've found so far:

            Attempt 1 (not working):

            From within GitHub.com, you can choose the "machine" for a Codespace, but the only options are RAM and disk size.

            Attempt 2 (EDIT: not working): devcontainer.json

            When you create a Codespace, you can specify options by creating a top-level .devcontainer folder with two files: devcontainer.json and Dockerfile

            Here you can customize runtimes, installed packages, etc., but the docs don't say anything about determining architecture...

            ...however, the VSCode docs for devcontainer.json has a runArgs option, which "accepts Docker CLI arguments"...

            and the Docker CLI docs on --platform say you should be able to pass --platform linux/amd64 or --platform linux/arm64, but...

            When I tried this, the Codespace would just hang, never finishing building.

            Attempt 3 (in progress): specify in Dockerfile

            This route seems the most promising, but it's all new to me (containerization, codespaces, docker). It's possible that Attempts 2 and 3 work in conjunction with one another. At this point, though, there are too many new moving pieces, and I need outside help.

            1. Does GitHub Codespaces support this?
            2. Would you pass it in the Dockerfile or devcontainer.json? How?
            3. How would you verify this, anyway? [Solved: dpkg --print-architecture or uname -a]
            4. For Windows, presumably you'd need a license (I didn't see anything on GitHub about pre-licensed codespaces) -- but that might be out of scope for the question.

            References:
            https://code.visualstudio.com/docs/remote/devcontainerjson-reference
            https://docs.docker.com/engine/reference/commandline/run/
            https://docs.docker.com/engine/reference/builder/
            https://docs.docker.com/desktop/multi-arch/
            https://docs.docker.com/buildx/working-with-buildx/

            ...

            ANSWER

            Answered 2021-Dec-17 at 21:44

            EDIT: December 2021

            I received a response from GitHub support:

            The VM hosts for Codespaces are only x86_64 and we do not offer any ARM64 machines.

            So for now, setting the platform does nothing, or fails.

            But if they end up supporting multiple platforms, you should be able to (in Dockerfile)

            RUN --platform=arm64|amd64|x86-64 [image-name],

            Which is working for me in the non-cloud version of Docker.

            Original answer:

            I may have answered my own question

            In Dockerfile:

            I had RUN alpine

            changed to

            RUN --platform=linux/amd64 alpine

            or

            RUN --platform=linux/x86-64 alpine

            checked at the command line with

            uname -a to print the architecture.

            Still verifying, but seems promising. [EDIT: Nope]

            So, despite the above, I can only get GitHub codespaces to run x86-64. Nevertheless, the above syntax seems correct.

            A clue:

            In the logs that appear while the codespace is building, I saw target OS: x86

            Maybe GitHub just doesn't support other architectures yet. Still investigating.

            Source https://stackoverflow.com/questions/70219806

            QUESTION

            Android Emulator keeps quitting when taking screenshots
            Asked 2021-Dec-04 at 02:28

            I can't recall if I have ever tinkered with the settings of Android Emulator, but I've been testing my app on an Android Emulator using Android Studio, and every time I take a screenshot, it crashes.

            I tried deleting, and wiping, and creating a new Emulator. None of it works. I tried also to take a screenshot without running my app, with a fresh emulator, and the same problem occurs. It just crashes whenever I try to take a picture.

            Android Studio reports this error:

            Blockquote WARNING | unexpected system image feature string, emulator might not function correctly, please try updating the emulator. WARNING | cannot add library /Users/sbenati/Library/Android/sdk/emulator/qemu/darwin-x86_64/lib64/vulkan/libvulkan.dylib: failed INFO | configAndStartRenderer: setting vsync to 60 hz INFO | added library /Users/sbenati/Library/Android/sdk/emulator/lib64/vulkan/libvulkan.dylib WARNING | cannot add library /Users/sbenati/Library/Android/sdk/emulator/qemu/darwin-x86_64/lib64/vulkan/libMoltenVK.dylib: failed INFO | added library /Users/sbenati/Library/Android/sdk/emulator/lib64/vulkan/libMoltenVK.dylib INFO | Started GRPC server at 127.0.0.1:8554, security: Local INFO | Advertising in: /Users/sbenati/Library/Caches/TemporaryItems/avd/running/pid_935.ini

            My machine is a Mac with 32GB of RAM and i7 CPU, so I can't imaging this an issue with system performance.

            If no one has any suggestions, I will have to just reinstall everything. Thanks for the tips everyone.

            Edit:

            I ran this on a new Mac mini I recently acquired, and got this really helpful message. I traced it down to a suggested solution about switching off Vulcan, but it did not work for me.

            ...

            ANSWER

            Answered 2021-Dec-04 at 02:28

            I've been having the same problem (I'm on macOS Monterey), each time I try to take a screenshot the emulator crashes.

            Sadly I haven't found a direct solution to this problem, that is a solution fixing the issue in the simulator. But I have learned that it is possible to take screenshots of the app from inside Android Studio, using Logcat.

            Essentially, when you're running your app, if you go to the Logcat tab, there is a screenshot option which does seem to work without crashing. I've added a link to developer.android.com which explains how to do it.

            Even thought this doesn't exactly fix the problem I hope it helps!

            Take a screenshot (through android studio)

            Edit:

            I am happy to report that after a recent update for the emulator released by the developers, the issue no longer exists for me! The screenshot button has now started working again.

            So if someone has the issue, I believe it can now be fixed by just updating your emulator to the latest version available.

            Source https://stackoverflow.com/questions/69654531

            QUESTION

            GKE Internal Load Balancer does not distribute load between gRPC servers
            Asked 2021-Nov-16 at 14:38

            I have an API that recently started receiving more traffic, about 1.5x. That also lead to a doubling in the latency:

            This surprised me since I had setup autoscaling of both nodes and pods as well as GKE internal loadbalancing.

            My external API passes the request to an internal server which uses a lot of CPU. And looking at my VM instances it seems like all of the traffic got sent to one of my two VM instances (a.k.a. Kubernetes nodes):

            With loadbalancing I would have expected the CPU usage to be more evenly divided between the nodes.

            Looking at my deployment there is one pod on the first node:

            And two pods on the second node:

            My service config:

            ...

            ANSWER

            Answered 2021-Nov-05 at 14:01

            Google Cloud provides health checks to determine if backends respond to traffic.Health checks connect to backends on a configurable, periodic basis. Each connection attempt is called a probe. Google Cloud records the success or failure of each probe.

            Based on a configurable number of sequential successful or failed probes, an overall health state is computed for each backend. Backends that respond successfully for the configured number of times are considered healthy.

            Backends that fail to respond successfully for a separately configurable number of times are unhealthy.

            The overall health state of each backend determines eligibility to receive new requests or connections.So one of the chances of instance not getting requests can be that your instance is unhealthy. Refer to this documentation for creating health checks .

            You can configure the criteria that define a successful probe. This is discussed in detail in the section How health checks work.

            Edit1:

            The Pod is evicted from the node due to lack of resources, or the node fails. If a node fails, Pods on the node are automatically scheduled for deletion.

            So to know the exact reason for pods getting evicted Run kubectl describe pod and look for the node name of this pod. Followed by kubectl describe node that will show what type of resource cap the node is hitting under Conditions: section.

            From my experience this happens when the host node runs out of disk space. Also after starting the pod you should run kubectl logs -f and see the logs for more detailed information.

            Refer this documentation for more information on eviction.

            Source https://stackoverflow.com/questions/69769567

            QUESTION

            C#: Out of memory during dotnet build after migrate to NET 5
            Asked 2021-Nov-15 at 18:18

            We use App Buddy as our CI/CD system. Today we migrate project from ASP.NET Core 3.1 to NET 5. After that dotnet build start consuming a lot of RAM (allocate about 10-12GB) and we dont have as much memory on our server.

            On our CI/CD server during dotnet build we get Microsoft.CSharp.Core.targets(71,5): error : Process terminated. System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.

            I've tried use -maxCpuCount:1 but it doesn't work. Is it any possibility to limit memory which dotnet build can use?

            ...

            ANSWER

            Answered 2021-Nov-15 at 18:18

            After almost one week of searching with team. We find a way to reduce ram consumption during build. We solve it by adding -p:RunAnalyzers=false and it help a lot! Other solutions didn't work.

            Source https://stackoverflow.com/questions/69224616

            QUESTION

            If std::vector was rewritten to use the standard vector implementation, how would that break old software?
            Asked 2021-Nov-03 at 17:10

            According to the answers in this question, std::vector implements "special" logic (to allow each boolean value to be stored in a single bit, rather than taking up an entire byte), and because of that, it doesn't quite fulfil the requirements of an STL container and its use is therefore discouraged. However, the "special" logic is retained for backward-compatibility reasons.

            My question is, if the C++ implementers were to throw out the "special" logic and turn std::vector into just another specialization of the std::vector template, what backwards compatibility problems would that cause? i.e. is there some special behavior that old software might be relying on that requires the bit-packing implementation to be retained? (the only thing I can think of is that some old software in a RAM-constrained environment might be relying on the eightfold-reduction in memory usage in order to function, but that seems like a relatively minor concern in most contexts)

            ...

            ANSWER

            Answered 2021-Nov-03 at 15:19

            I believe the crux of the problem is DLL compatibility.

            If they change the memory of any standard classes, then that class can't be passed across a DLL boundary, because we don't know which memory format the DLL was expecting, unless we know for certain that they were compiled with the same C++ version.

            This is also why Windows APIs take pointers to structs, and the first member of the struct is the size. This allows them to append members to the struct in new versions of Windows, but older applications will continue to be able to call the methods.

            Source https://stackoverflow.com/questions/69827360

            QUESTION

            Sorting a linked array
            Asked 2021-Oct-25 at 12:50
            Context:

            I have a LinkedList class which contains and automatically inserts nodes in the correct order. Note this is a linked list data structure (the array in which the nodes/elements are kept represents RAM, and the pointers - head, tail, as well as next and prev represent addresses in RAM (but in this example, they are indexes of the array in which the nodes are kept).

            Eg

            ...

            ANSWER

            Answered 2021-Oct-24 at 13:35

            Here's a quick and dirty solution leveraging Array#sort()

            Source https://stackoverflow.com/questions/69691689

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install ram

            From the root directory of this application type:. This will launch the install wizard, which will take you step by step in setting up RAM. If you have problems installing RAM, consult the support section of our website, which can be found here: http://www.locusfoc.us/ram/pages/docs.

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