fon | Rust audio types resampling | Audio Utils library

 by   AldaronLau Rust Version: Current License: Non-SPDX

kandi X-RAY | fon Summary

kandi X-RAY | fon Summary

fon is a Rust library typically used in Audio, Audio Utils applications. fon has no bugs, it has no vulnerabilities and it has low support. However fon has a Non-SPDX License. You can download it from GitHub.

Check out the documentation for examples.
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            kandi-support Support

              fon has a low active ecosystem.
              It has 17 star(s) with 0 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 3 open issues and 0 have been closed. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of fon is current.

            kandi-Quality Quality

              fon has 0 bugs and 0 code smells.

            kandi-Security Security

              fon has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              fon code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              fon has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              fon releases are not available. You will need to build from source code and install.

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            fon Key Features

            No Key Features are available at this moment for fon.

            fon Examples and Code Snippets

            No Code Snippets are available at this moment for fon.

            Community Discussions

            QUESTION

            How to make a scoreboard for the flappy bird?
            Asked 2022-Mar-25 at 12:56

            I'm making a game for Flappy Bird, I need to make a score counter, it's there, but it's crooked. It counts a whole bunch of points after the first pipe and does not reset them after death. Below I will attach the code itself and the code of the points.

            If you can write the code as it will be correct.

            ...

            ANSWER

            Answered 2022-Mar-25 at 12:56

            You should replace if player > pipe: with if pipe.x < player <= (pipe.x + 3): to fix the game adding a bunch of points (instead of adding 1 to the score for each pipe passed so far, it adds 1 if you're in a pipe). Change the 3 of pipe + 3 by the speed of your pipes (in case of your program it's 3 so I put 3).

            For the score not resetting, I suggest replacing this

            Source https://stackoverflow.com/questions/71607841

            QUESTION

            After define the header breaks dont work anymore
            Asked 2022-Mar-10 at 11:16

            after I define a PHP header with UTF-8 my breaks on $msg don't work anymore. Where is the problem? Is there another way to make breaks?

            Thanks!

            Code:

            ...

            ANSWER

            Answered 2022-Mar-10 at 11:05

            It's not the utf-8 which has caused this, it's the text/html.

            You're telling the receiving mail client to parse and display the email as a HTML document. As you hopefully know, in HTML a line break is specified using the
            tag
            . HTML rendering engines do not take any notice of \n or \r\n - these are only useful in plain-text documents.

            This:

            Source https://stackoverflow.com/questions/71422996

            QUESTION

            Custom widget, blur 2 widgets with text on front
            Asked 2021-Dec-05 at 06:47

            I made my own widget with blur, bottom widget is looking correct, but top isn't. On top widget, text is behind blur, but why? I need same result like second widget. (Text front of blur) Second widget is looking correct. Please look screenshot at first. How to fix it? Thanks for any help.

            ...

            ANSWER

            Answered 2021-Dec-04 at 21:47

            Wrap your BackdropFilter with ClipRect, else it covers the covering the full screen.

            Source https://stackoverflow.com/questions/70229497

            QUESTION

            Can't find element by XPath on certain website
            Asked 2021-Nov-17 at 09:57

            My goal is to be able to scrape definitions of words in python.

            To begin with, I am trying to get just the first definition of the word "assist" which should be "to help". I am using dictionary.cambridge.org

            ...

            ANSWER

            Answered 2021-Nov-17 at 03:09

            Instead of Absolute xpath, opt for Relative xpaths. You can refer this link

            Tried with below code and it retrieved the data.

            Source https://stackoverflow.com/questions/69998189

            QUESTION

            How to change in Datagridview alignment of a specific Column for printing?
            Asked 2021-Sep-26 at 04:19

            I apologize for my weird code. I'm a complete newbie and just learning how stuff works.

            I found this code and changed some stuff to it.

            My problem is:

            I somehow managed for all columns the alignment to be right but I need for my first Colum "Data1" the alignment to be left. I can change that in the settings or with a click of a button but when printing it's just right aligned with the others.. I have tried everything but my knowledge is maybe 2% so I would really appreciate the help.

            I have a Button1, DataGridView1, PrintPreviewDialog1, PrintDocument1, PrintDialog1

            Here is a picture of the Form and an example of Print-Preview: https://drive.google.com/file/d/1VnUzrM9fgiEcJExrXalo7Uo6XKQwT3Sd/view?usp=sharing

            This is my Code:

            ...

            ANSWER

            Answered 2021-Sep-26 at 04:19

            Your Select Case doesn't make sense. Your first Case matches DataGridViewContentAlignment.BottomRight twice and then your second case matches the same value twice more. In all cases, you're setting the Alignment of your StringFormat to StringAlignment.Far. I would think that it should be more like this:

            Source https://stackoverflow.com/questions/69308731

            QUESTION

            Change the color of a pygame window title bar
            Asked 2021-Sep-22 at 11:36

            I am currently programming the Snake game with Python 3.7.0. I use pygame. I am new to Python and I don't know how to change the color since the background itself is black and the "Window Bar" on top of it is also black. This makes it hard to see where the field is over. I am not sure if it's even possible to do but if someone know a way please let me know. For the picture I changed the background color sou you can see what I mean This is the Game. Usually it has a Black background.

            This is the code I am currently using:

            ...

            ANSWER

            Answered 2021-Sep-22 at 11:36

            I haven't used pygame too much myself but I remember reading something like the following might help

            Source https://stackoverflow.com/questions/69283289

            QUESTION

            differences in bitmap or rasterized font bitmaps and text display on 3.5" TFT LCD
            Asked 2021-Jun-12 at 16:19

            I am using a 3.5: TFT LCD display with an Arduino Uno and the library from the manufacturer, the KeDei TFT library. The library came with a bitmap font table that is huge for the small amount of memory of an Arduino Uno so I've been looking for alternatives.

            What I am running into is that there doesn't seem to be a standard representation and some of the bitmap font tables I've found work fine and others display as strange doodles and marks or they display upside down or they display with letters flipped. After writing a simple application to display some of the characters, I finally realized that different bitmaps use different character orientations.

            My question

            What are the rules or standards or expected representations for the bit data for bitmap fonts? Why do there seem to be several different text character orientations used with bitmap fonts?

            Thoughts about the question

            Are these due to different target devices such as a Windows display driver or a Linux display driver versus a bare metal Arduino TFT LCD display driver?

            What is the criteria used to determine a particular bitmap font representation as a series of unsigned char values? Are different types of raster devices such as a TFT LCD display and its controller have a different sequence of bits when drawing on the display surface by setting pixel colors?

            What other possible bitmap font representations requiring a transformation which my version of the library currently doesn't offer, are there?

            Is there some method other than the approach I'm using to determine what transformation is needed? I currently plug the bitmap font table into a test program and print out a set of characters to see how it looks and then fine tune the transformation by testing with the Arduino and the TFT LCD screen.

            My experience thus far

            The KeDei TFT library came with an a bitmap font table that was defined as

            ...

            ANSWER

            Answered 2021-Jun-12 at 16:19

            Raster or bitmap fonts are represented in a number of different ways and there are bitmap font file standards that have been developed for both Linux and Windows. However raw data representation of bitmap fonts in programming language source code seems to vary depending on:

            • the memory architecture of the target computer,
            • the architecture and communication pathways to the display controller,
            • character glyph height and width in pixels and
            • the amount of memory for bitmap storage and what measures are taken to make that as small as possible.

            A brief overview of bitmap fonts

            A generic bitmap is a block of data in which individual bits are used to indicate a state of either on or off. One use of a bitmap is to store image data. Character glyphs can be created and stored as a collection of images, one for each character in the character set, so using a bitmap to encode and store each character image is a natural fit.

            Bitmap fonts are bitmaps used to indicate how to display or print characters by turning on or off pixels or printing or not printing dots on a page. See Wikipedia Bitmap fonts

            A bitmap font is one that stores each glyph as an array of pixels (that is, a bitmap). It is less commonly known as a raster font or a pixel font. Bitmap fonts are simply collections of raster images of glyphs. For each variant of the font, there is a complete set of glyph images, with each set containing an image for each character. For example, if a font has three sizes, and any combination of bold and italic, then there must be 12 complete sets of images.

            A brief history of using bitmap fonts

            The earliest user interface terminals such as teletype terminals used dot matrix printer mechanisms to print on rolls of paper. With the development of Cathode Ray Tube terminals bitmap fonts were readily transferable to that technology as dots of luminescence turned on and off by a scanning electron gun.

            Earliest bitmap fonts were of a fixed height and width with the bitmap acting as a kind of stamp or pattern to print characters on the output medium, paper or display tube, with a fixed line height and a fixed line width such as the 80 columns and 24 lines of the DEC VT-100 terminal.

            With increasing processing power, a more sophisticated typographical approach became available with vector fonts used to improve displayed text quality and provide improved scaling while also reducing memory required to describe the character glyphs.

            In addition, while a matrix of dots or pixels worked fairly well for languages such as English, written languages with complex glyph forms were poorly served by bitmap fonts.

            Representation of bitmap fonts in source code

            There are a number of bitmap font file formats which provide a way to represent a bitmap font in a device independent description. For an example see Wikipedia topic - Glyph Bitmap Distribution Format

            The Glyph Bitmap Distribution Format (BDF) by Adobe is a file format for storing bitmap fonts. The content takes the form of a text file intended to be human- and computer-readable. BDF is typically used in Unix X Window environments. It has largely been replaced by the PCF font format which is somewhat more efficient, and by scalable fonts such as OpenType and TrueType fonts.

            Other bitmap standards such as XBM, Wikipedia topic - X BitMap, or XPM, Wikipedia topic - X PixMap, are source code components that describe bitmaps however many of these are not meant for bitmap fonts specifically but rather other graphical images such as icons, cursors, etc.

            As bitmap fonts are an older format many times bitmap fonts are wrapped within another font standard such as TrueType in order to be compatible with the standard font subsystems of modern operating systems such as Linux and Windows.

            However embedded systems that are running on the bare metal or using an RTOS will normally need the raw bitmap character image data in the form similar to the XBM format. See Encyclopedia of Graphics File Formats which has this example:

            Following is an example of a 16x16 bitmap stored using both its X10 and X11 variations. Note that each array contains exactly the same data, but is stored using different data word types:

            Source https://stackoverflow.com/questions/67465098

            QUESTION

            How to make relationships between already created nodes of different columns from a single csv file?
            Asked 2021-Jun-02 at 18:43

            I have a single csv file whose contents are as follows -

            ...

            ANSWER

            Answered 2021-Jun-02 at 18:43

            You can ignore the cartesian product warning, since that exact approach is needed in order to create the relationships that form the patterns you need.

            As for the multiple relationships, it's possible you may have run the query twice. The second run would have created the duplicate relationships. You could use MERGE instead of CREATE for the relationships, that would ensure that there would be no duplicates.

            Source https://stackoverflow.com/questions/67808579

            QUESTION

            Change font in Tablayout view
            Asked 2021-May-19 at 06:42

            I want to change font family on my tabs, depends on which tab is selected. I want set fon bold for selected tabs and light font for unselected I have this fonts in my package /font

            ...

            ANSWER

            Answered 2021-May-19 at 06:42

            You can change the font family for selected/unselected tab only programmatically. You can listen which Tab is selected and unselected with TabLayout.OnTabSelectedListener and on onTabSelected(TabLayout.Tab tab) callback you can change the Typeface for the selected Tab and on onTabUnselected(TabLayout.Tab tab) callback you can change the Typeface for the unselected Tab (the Previous Selected Tab).

            This can be achieve in code like below:

            Source https://stackoverflow.com/questions/67582121

            QUESTION

            Filtering in a multi index pandas data frame
            Asked 2021-May-11 at 11:23

            I have the following table with two indexes NSRCODE and PBL_AWI.

            ...

            ANSWER

            Answered 2021-May-11 at 11:23

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install fon

            You can download it from GitHub.
            Rust is installed and managed by the rustup tool. Rust has a 6-week rapid release process and supports a great number of platforms, so there are many builds of Rust available at any time. Please refer rust-lang.org for more information.

            Support

            Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be licensed as described above, without any additional terms or conditions.
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