texture-synthesis | 🎨 Example-based texture synthesis written in Rust 🦀

 by   EmbarkStudios Rust Version: 0.8.2 License: Apache-2.0

kandi X-RAY | texture-synthesis Summary

kandi X-RAY | texture-synthesis Summary

texture-synthesis is a Rust library. texture-synthesis has no bugs, it has no vulnerabilities, it has a Permissive License and it has medium support. You can download it from GitHub.

A light Rust API for Multiresolution Stochastic Texture Synthesis [1], a non-parametric example-based algorithm for image generation. The repo also includes multiple code examples to get you started (along with test images), and you can find a compiled binary with a command line interface under the release tab.

            kandi-support Support

              texture-synthesis has a medium active ecosystem.
              It has 1712 star(s) with 78 fork(s). There are 45 watchers for this library.
              It had no major release in the last 12 months.
              There are 11 open issues and 38 have been closed. On average issues are closed in 31 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of texture-synthesis is 0.8.2

            kandi-Quality Quality

              texture-synthesis has 0 bugs and 0 code smells.

            kandi-Security Security

              texture-synthesis has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              texture-synthesis code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              texture-synthesis is licensed under the Apache-2.0 License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              texture-synthesis releases are available to install and integrate.
              Installation instructions are not available. Examples and code snippets are available.

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            texture-synthesis Key Features

            No Key Features are available at this moment for texture-synthesis.

            texture-synthesis Examples and Code Snippets

            No Code Snippets are available at this moment for texture-synthesis.

            Community Discussions


            Rust .exe fails to open on Windows
            Asked 2021-Mar-06 at 04:21

            I'm building an app with rust. Using --cargo run --release successfully compiles the app and runs it, bringing up the GUI window for the app. However, when I manually open target/release/MyApp.exe, nothing happens. Checked when myapp.exe was last modifies shows that running --cargo run --release is updating the app.

            I'm on windows 10 so I added "x86_64-pc-windows-msvc" as the build target.



            Answered 2021-Mar-06 at 04:21

            Might just be a shot in the dark, but are you opening the exe using Windows Explorer?

            Open up a cmd.exe window and try running it from there.

            Source https://stackoverflow.com/questions/66499894


            Debug Not Implemented for Crate Struct
            Asked 2020-Dec-19 at 21:32

            I'm using the texture-synthesis crate. I'm creating a structure RenderSettings that I'm going to feed into some of this crate's functions:



            Answered 2020-Dec-19 at 21:32

            #[cfg_attr(test, derive(Debug, PartialEq))] is an example of conditional compilation that will only derive Debug and PartialEq when the test attribute is specified (essentially when you're running cargo test.

            If you want Debug, you could consider making a newtype wrapper:

            Source https://stackoverflow.com/questions/65364341


            Expected enum `std::result::Result`, found `()` when using for loop
            Asked 2020-Nov-26 at 11:04

            I'm tinkering with one of the examples from the texture synth project:



            Answered 2020-Nov-26 at 11:04

            The main function is defined as fn main() -> Result<(), ts::Error>, which means that it must return a value of type Result<(), ts::Error>. In the original code, this is accomplished by the last line:

            Source https://stackoverflow.com/questions/65017684

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network


            No vulnerabilities reported

            Install texture-synthesis

            You can download it from GitHub.
            Rust is installed and managed by the rustup tool. Rust has a 6-week rapid release process and supports a great number of platforms, so there are many builds of Rust available at any time. Please refer rust-lang.org for more information.


            [1] [Opara & Stachowiak] "More Like This, Please! Texture Synthesis and Remixing from a Single Example". [2] [Harrison] Image Texture Tools. [3] [Ashikhmin] Synthesizing Natural Textures. [4] [Efros & Leung] Texture Synthesis by Non-parametric Sampling. [5] [Wey & Levoy] Fast Texture Synthesis using Tree-structured Vector Quantization. [6] [De Bonet] Multiresolution Sampling Procedure for Analysis and Synthesis of Texture Images. [7] All the test images in this repo are from Unsplash.
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