deno | A modern runtime for JavaScript and TypeScript

 by   denoland Rust Version: v1.34.2 License: MIT

kandi X-RAY | deno Summary

kandi X-RAY | deno Summary

deno is a Rust library typically used in Server applications. deno has no bugs, it has no vulnerabilities, it has a Permissive License and it has medium support. You can download it from GitHub.

Deno is a simple, modern and secure runtime for JavaScript and TypeScript that uses V8 and is built in Rust.
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              deno has a medium active ecosystem.
              It has 89795 star(s) with 4887 fork(s). There are 1457 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 1268 open issues and 6700 have been closed. On average issues are closed in 48 days. There are 106 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of deno is v1.34.2

            kandi-Quality Quality

              deno has 0 bugs and 0 code smells.

            kandi-Security Security

              deno has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              deno code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              deno is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              deno releases are available to install and integrate.
              Installation instructions, examples and code snippets are available.

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            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of deno
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            deno Key Features

            No Key Features are available at this moment for deno.

            deno Examples and Code Snippets

            Deno
            npmdot img1Lines of Code : 14dot img1no licencesLicense : No License
            copy iconCopy
            import yargs from 'https://deno.land/x/yargs/deno.ts'
            import { Arguments } from 'https://deno.land/x/yargs/deno-types.ts'
            
            yargs(Deno.args)
              .command('download ', 'download a list of files', (yargs: any) => {
                return yargs.positional('files',   

            Community Discussions

            QUESTION

            How to use types from lib.dom.d.ts when compiling with Deno?
            Asked 2022-Feb-23 at 22:01

            I'm using Deno to compile some TypeScript and then serve it as part of a web page, so that it is run on the browser side. I'm trying to use a canvas element on the client side, and for that I need types like CanvasRenderingContext2D or CanvasGradient, which are defined in lib.dom.d.ts, but they are not available: Deno compilation gives errors like TS2304 [ERROR]: Cannot find name 'CanvasRenderingContext2D'.. (On the other hand, type Path2D (defined in the same file) does not cause problems.)

            Note: I know the types will exist in runtime when the code runs in the browser, but I want Deno to know about them in compile time.

            I've tried including the .d.ts file somehow. Things I tried:

            • specifying "libs": ["deno.window", "esnext"] etc. in the compiler options (in deno.json).
            • importing the type like this:
            ...

            ANSWER

            Answered 2022-Feb-23 at 22:01

            You need to configure Deno to use only DOM and ES types when type-checking your program. You can do this using the supported TypeScript compiler options in a Deno config file:

            ./deno.json:

            Source https://stackoverflow.com/questions/71241685

            QUESTION

            What's the best way to handle a list of promises in an isolated manner?
            Asked 2021-Dec-29 at 21:42

            I've been giving some thought at what could be the best way to deal with a batch of heavy operations with Javascript and I came up with the following:

            ...

            ANSWER

            Answered 2021-Dec-28 at 15:43

            In your code, just pushing the promises inside the array won't start a concurrency work, but the way you will resolve them that can be made in a concurrency way. In this for loop, each item of the results array will execute synchronously one after another without any concurrency execution and the performance will be very low.

            The javascript provides a way to achieve this "concurrency" execution, using the all static method of the Promise native class:

            Source https://stackoverflow.com/questions/70508706

            QUESTION

            Does top-level await have a timeout?
            Asked 2021-Dec-29 at 13:21

            With top-level await accepted into ES2022, I wonder if it is save to assume that await import("./path/to/module") has no timeout at all. Here is what I’d like to do:

            ...

            ANSWER

            Answered 2021-Aug-07 at 17:46

            As far as I know, there is no timeout by default in async-await. There is the await-timeout package, for example, that is adding a timeout behavior. Example:

            Source https://stackoverflow.com/questions/68694714

            QUESTION

            Are there any engines to execute TypeScript code directly?
            Asked 2021-Nov-17 at 15:19

            When I first studied TypeScript, I found that node.js doesn't execute TypeScript, so you need to install a TypeScript compiler that converts your TypeScript code into JavaScript.

            I searched until I found ts-node (TypeScript execution and REPL for node.js), but when I read the documentation I found that they do the same (here). Even deno (A modern runtime for JavaScript and TypeScript), is doing the same (here).

            So my question is: are there any engines to execute TypeScript code without converting it to JavaScript?

            ...

            ANSWER

            Answered 2021-Nov-17 at 15:19

            No, TypeScript is not a "standalone" language in that sense. It is and always will be a superset of JavaScript. This is why the TypeScript Compiler is often referred to as a transpiler: it doesn't compile to a lower-level language. After tsc has run its checks it transforms existing source to JavaScript by simply stripping out all the TypeScript constructs.

            From the intro of the official TypeScript Handbook:

            The goal of TypeScript is to be a static typechecker for JavaScript programs - in other words, a tool that runs before your code runs (static) and ensures that the types of the program are correct (typechecked).

            So in order to execute TypeScript, you will always need a JavaScript engine. You could adapt an existing JavaScript engine (or build your own) to understand TypeScript as well, but still it would always first have to be an engine conforming to the ECMAScript specification.

            Deno is no different. It has a built-in TypeScript Compiler, which is a copy of the official one. From the TypeScript chapter of the Deno manual.

            At a high level, Deno converts TypeScript (as well as TSX and JSX) into JavaScript. It does this via a combination of the TypeScript compiler, which we build into Deno, and a Rust library called swc. When the code has been type checked and transformed, it is stored in a cache, ready for the next run without the need to convert it from its source to JavaScript again.

            After transpilation, Deno runs the output JavaScript on Google's V8 Engine, the same engine used in NodeJS and Chrome.

            Source https://stackoverflow.com/questions/70006008

            QUESTION

            Ignore files when publishing packages for Deno
            Asked 2021-Nov-14 at 04:35

            I have done my first package for Deno, and then I publish it to deno.land/x/.

            I would like to know if there is a way to Ignore some files and dires at the time of upload the package, example: [".github",".vim","test_deps.ts"].

            Pretty much like .npmignore.

            ...

            ANSWER

            Answered 2021-Sep-23 at 06:45

            There is not currently a way to ignore files, but if you'd like to only include certain files, you can organize them separately in a subdirectory of your repository, and use that option when publishing your module:

            The subdirectory that you choose in this step will become the root of the module's file hierarchy.

            Source https://stackoverflow.com/questions/69292839

            QUESTION

            Three different `this` behaviours for three different JS engines
            Asked 2021-Sep-23 at 12:58

            I was learning about the this keyword and how it means different things with regards to regular functions vs ES6 arrow functions and function expressions and I came across something odd when trying to run the following code in Chrome, Deno and Node. So I prepared following:

            Example:

            ...

            ANSWER

            Answered 2021-Sep-23 at 12:47

            Three different this behaviours for three different JS engines

            That's a misleading way of putting it. You have three different JS environments, but they're all using the same engine.

            I am befuddled by Node giving me this = {}.

            That's not what it's giving you: this = [object global].

            What you're not seeing in Node is var count showing up as this.count. One way you'd get that behavior (I don't know whether that's what Node is doing) is by wrapping the entire code in an IIFE. If you do:

            Source https://stackoverflow.com/questions/69296664

            QUESTION

            Deno: Provide Polyfills for Node.js Built-Ins
            Asked 2021-Aug-25 at 02:51

            Does Deno have a way to shim/polyfill Node.js modules?

            That is, let's say I have a typescript file that's part of a Node.js project, and it looks something like this

            ...

            ANSWER

            Answered 2021-Aug-25 at 02:51

            You can use https://deno.land/x/std/node. It provide some Node's built-in modules. For external modules, you can take a look at https://esm.sh (The syntax is https://esm.sh/.

            And if you want to use it like NodeJS environment, you can do the following:

            Source https://stackoverflow.com/questions/68915160

            QUESTION

            Deno: unable to import a library which contains relative imports
            Asked 2021-Jul-28 at 08:48

            I'm trying to write some code that uses Deno and rdflib. And failing miserably.

            Here's my test program:

            ...

            ANSWER

            Answered 2021-Jul-28 at 08:48

            The problem is not that they are relative specifiers, but that they are not fully qualified. From section 6.6 in the manual:

            Can I use TypeScript not written for Deno?

            Maybe. That is the best answer, we are afraid. For lots of reasons, Deno has chosen to have fully qualified module specifiers. In part this is because it treats TypeScript as a first class language. Also, Deno uses explicit module resolution, with no magic. This is effectively the same way browsers themselves work, though they don't obviously support TypeScript directly. If the TypeScript modules use imports that don't have these design decisions in mind, they may not work under Deno.

            Also, in recent versions of Deno (starting with 1.5), we have started to use a Rust library to do transformations of TypeScript to JavaScript in certain scenarios. Because of this, there are certain situations in TypeScript where type information is required, and therefore those are not supported under Deno. If you are using tsc as stand-alone, the setting to use is "isolatedModules" and setting it to true to help ensure that your code can be properly handled by Deno.

            One of the ways to deal with the extension and the lack of Node.js non-standard resolution logic is to use import maps which would allow you to specify "packages" of bare specifiers which then Deno could resolve and load.

            Source https://stackoverflow.com/questions/68552759

            QUESTION

            How to run a command with a different working directory?
            Asked 2021-Jul-12 at 05:26

            In Deno, I know that I can run a command like so:

            ...

            ANSWER

            Answered 2021-Jul-12 at 05:26

            Use cwd to specify a different path relative to your working directory (or use an absolute path).

            Source https://stackoverflow.com/questions/68341990

            QUESTION

            Cannot access script base class 'org.gradle.kotlin.dsl.KotlinBuildScript'
            Asked 2021-Jun-01 at 09:58

            When I create an empty project with Gradle Kotlin DSL, even without any modifications, it would prompt Cannot access script base class 'org.gradle.kotlin.dsl.KotlinBuildScript'. Check your module classpath for missing or conflicting dependencies The project can run, but the syntax highlighting and autocompletion for build.gradle.kts don't work.

            What I've tried

            System ...

            ANSWER

            Answered 2021-Jan-21 at 16:25

            Answer credit to @AlexeyBelkov - Answered here: https://youtrack.jetbrains.com/issue/KTIJ-893

            The syntax highlighting feature worked after:

            1. Delete ~/.gradle/caches
            2. Delete ~/Library/Application\ Support/Library/JetBrains/IntelliJIdea2020.3
            3. Delete /.gradle
            4. Delete /.idea
            5. Start IDEA and reimport the project.

            Source https://stackoverflow.com/questions/65645510

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install deno

            Build and install from source using Cargo:. See deno_install and releases for other options.
            Try running a simple program:.

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