coin | An Othello bot created in Rust | Machine Learning library

 by   Tenebryo Rust Version: Current License: Apache-2.0

kandi X-RAY | coin Summary

kandi X-RAY | coin Summary

coin is a Rust library typically used in Artificial Intelligence, Machine Learning applications. coin has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

COIN was written for the Caltech CS2 Final Project, a bot for an Othello Tournament, although as a TA of the course.
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            kandi-support Support

              coin has a low active ecosystem.
              It has 1 star(s) with 0 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              coin has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of coin is current.

            kandi-Quality Quality

              coin has 0 bugs and 0 code smells.

            kandi-Security Security

              coin has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              coin code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              coin is licensed under the Apache-2.0 License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              coin releases are not available. You will need to build from source code and install.

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            coin Key Features

            No Key Features are available at this moment for coin.

            coin Examples and Code Snippets

            No Code Snippets are available at this moment for coin.

            Community Discussions

            QUESTION

            Sound not played when collecting Coin
            Asked 2022-Mar-29 at 10:51

            I am new to game development and building Endless Runner game, where Rocky(Player) can collect coins, and I applied cool sound effect when coin is being collected by player but that is not played. Here is the detail what I did so far,

            First I create an Empty Object named it CollectCoin and drop coin collect sound on it.

            Inspector View of CoinCollect, as can see CoinSFX is applied on AudioClip property

            Coin Object look like this at inspector view and my AudioSource applied there in scripts. Also check Is Trigger checkbox

            Player Inspector View

            And finally my Class

            ...

            ANSWER

            Answered 2022-Mar-29 at 10:51

            There was nothing wrong with my script, and I dragged both Coin Collect Sound and Background Music at correct place, problem was with my Unity, I don't know when I muted "Mute Audio" option in unity, or its muted by default i have no idea but my problem is resolved. That is why my sound was not playing

            Source https://stackoverflow.com/questions/71659184

            QUESTION

            select info from database to ul by id and open it in new window
            Asked 2022-Mar-22 at 09:59

            i have this code to select some info from database to ul and open it in new window by id , the problem here is the same row open in the new window even i clicked in another title , i just want if user click in title will open new window with the info from the same row in database and if user click another title will open another window withe info from the same row :

            ...

            ANSWER

            Answered 2022-Mar-21 at 11:06

            You dont need to put your script within while loop. It seems that n number of events are created according to the length of the array.

            Solution:-

            1. Put your script out of the loop

            2. Add data attribute in the anchor tag and put the id in it (

            3. Get the clicked elements id ( $(this).data("id") ) and pass createdb.php?id=$(this).data("id")

            4. Use class for click event instead of id because id is unique for every event

            Source https://stackoverflow.com/questions/71556292

            QUESTION

            CSS Grid Styling
            Asked 2022-Mar-19 at 08:52

            I am trying to understand how CSS grids work. I've tried to make an example of a store item as practice, but I am at a loss.

            Here's my how my CSS currently looks. Cut off at the top, weird spacing, and the right side is not coming together at all.

            How's how it would ideally look

            Here is my current CSS, I hope someone can help explain where I am misunderstanding the use of CSS grids.

            ...

            ANSWER

            Answered 2022-Mar-19 at 08:19

            you did the first steps.

            To get started you have to define a container element as a grid with display: grid, set the column and row sizes with grid-template-columns and grid-template-rows, and then place its child elements into the grid with grid-column and grid-row.

            Source https://stackoverflow.com/questions/71536273

            QUESTION

            How to import Skimage to segment an image with watershed?
            Asked 2022-Mar-14 at 01:01

            I'm trying to use Skimage to segment an image with watershed, but I always get this error. Do you have a solution please?

            AttributeError: module 'skimage.morphology' has no attribute 'watershed'

            Source code : https://scikit-image.org/docs/0.12.x/auto_examples/xx_applications/plot_coins_segmentation.html

            ...

            ANSWER

            Answered 2022-Mar-14 at 01:01

            You are for some reason looking at the old documentation for scikit-image, version 0.12. (See the 0.12.x in the URL that you shared.) You can look at the examples for the latest released version at:

            https://scikit-image.org/docs/stable/auto_examples/

            Concretely for your code, you need to update the import to from skimage.segmentation import watershed.

            Source https://stackoverflow.com/questions/71461134

            QUESTION

            How to locally unit-test Chainlink's Verifiable Random Function?
            Asked 2022-Mar-08 at 04:12
            Context

            While trying to set up a basic self-hosted unit testing environment (and CI) that tests this Chainlink VRF random number contract, I am experiencing slight difficulties in how to simulate any relevant blockchains/testnets locally.

            For example, I found this repository that tests Chainlinks VRF. However, for default deployment it suggests/requires a free KOVAN_RPC_URL e.g. from Infura's site and even for "local deployment" it suggests/requires a free MAINNET_RPC_URL from e.g. Alchemy's site.

            Attempt/baseline

            I adopted a unit test environment from the waffle framework which is described as:

            Filestructure ...

            ANSWER

            Answered 2021-Sep-09 at 04:35

            to test locally you need to make use of mocks which can simulate having an oracle network. Because you're working locally, a Chainlink node doesn't know about your local blockchain, so you can't actually do proper VRF requests. Note you can try deploy a local Chainlink node and a local blockchain and have them talk, but it isn't fully supported yet so you may get mixed results. Anyway, as per the hardhat starter kit that you linked, you can set the defaultNetwork to be 'hardhat' in the hardhat.config.js file, then when you deploy and run the integration tests (yarn test-integration), it will use mocks to mock up the VRF node, and to test the requesting of a random number. See the test here, and the mock contracts and linktoken get deployed here

            Source https://stackoverflow.com/questions/69089799

            QUESTION

            Flutter - How to refresh a Widget on button Click?
            Asked 2022-Mar-01 at 10:15

            I'm making an app where I plot charts of cryptocurrency. I have a file like this, that renders a chart of btc/24h in it. I'm using chart_sparkline package to plot the chart.

            I have the following code, and it is not working on a button click, how do I fix this?

            ...

            ANSWER

            Answered 2022-Mar-01 at 10:15

            I fixed this, I was passing constructor parameters of Portfolio to _PortfolioState, this won't update the values the next time. Instead of passing these values to _PortfolioState, I used widget.coin and widget.days to extract the data from the Portfolio class.

            Thanks to this StackOverflow link: Passing Data to a Stateful Widget in Flutter

            Source https://stackoverflow.com/questions/71293849

            QUESTION

            Is there any way to use redux toolkit inside getStaticProps in Next.js?
            Asked 2022-Feb-24 at 11:11

            I get the data when I use useEffect instead of getStaticProps. But in getStaticProps it's showing that hooks can only be use in functional component.

            ...

            ANSWER

            Answered 2021-Sep-27 at 12:49

            At the moment, using RTK Query with Next is only possible in non-SSR-Scenarios. That will change with RTK version 1.7.

            See https://github.com/reduxjs/redux-toolkit/pull/1277

            You can use the rest of RTK as you want with Next.

            Source https://stackoverflow.com/questions/69346204

            QUESTION

            Memory Leak in React component using useEffect
            Asked 2022-Feb-21 at 19:12

            Im doing a Carrousel that when it opens a "news" you can see a description in a modal, that works perfect, but when you click on a offer you redirect to another page with the info about that product.

            It's working but when you do it, in the consolo shows the error of memory leak "react-dom.development.js:67 Warning: Can't perform a React state update on an unmounted component. This is a no-op, but it indicates a memory leak in your application. To fix, cancel all subscriptions and asynchronous tasks in a useEffect cleanup function."

            I'm knew using useEffect and I don't know how to avoid this.

            Thanks for your time

            This is the "AxiosCollection"

            ...

            ANSWER

            Answered 2022-Feb-10 at 07:41

            That happens, because you're trying to update state asynchronously, and the update could happen when the component is unmounted.

            You can keep a ref that will check if the component is mounted or not like in the code below.

            Because I can't see the implementation of the AxiosGetData, you can just check is that ref is true, when you will consume the promise from the axios.

            Source https://stackoverflow.com/questions/71055548

            QUESTION

            coin_change function seem to be working only for certain values
            Asked 2022-Feb-12 at 07:26

            I wrote a function to calculate the different coins I will received based on the amount enter. However, the function seem to be working for certain amount only.

            Example when I enter $5.1, I should be have 5($1) and 1(1cent). But my function is returning me with 5($1), 1(5cent) and 4(1cent) instead.

            I cant seem to figure out what is wrong with my function.

            ...

            ANSWER

            Answered 2022-Feb-12 at 07:26

            Your logic is fine. Your problem comes from limited precision of floating point numbers in the floor function. When calculating floor(amount / $value), floor(0.99999999) will return 0.

            You can fix that with round. So your function would become:

            Source https://stackoverflow.com/questions/71089462

            QUESTION

            Squid game Episode 7 with simulation
            Asked 2022-Feb-02 at 15:03

            Last night I saw the episode 7 of the Squid game tv series. The episode has a game with binomial distribution in the bridge.

            Specifically there are 16 players and a bridge with 18 pair of glasses (one pure glass and one safe glass).If one player happened to choose the pure glass then the glass couldn't stand the weight of the player and the glass broke. The next player had the advantage that he/she was starting from the position that the last player had and continues the binomial search.At the end 3 players happened to cross the bridge.

            So i was wondering: It is like, I have 16 euros in my pocket and I play head or tails with p = 1/2. Every time I bet on heads. If the coin flip is head then I earn 0 and if is tails I lose 1 euro. What is the probability of hitting 18 times (consecutive or not) heads and to be left 3 euros in my pocket.

            I tried to simulate this problem in R:

            ...

            ANSWER

            Answered 2021-Oct-16 at 13:02

            Here is how I think you can model the game in R. The first version is similar to what you have: there's a 50% chance of guessing correctly and if the guess is correct, the players advance a tile. Otherwise they do not, and the number of players decrements by 1. If the number of players reaches 0, or they advance to the end, the game ends. This is shown in squid_bridge1().

            Source https://stackoverflow.com/questions/69585019

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install coin

            You can download it from GitHub.
            Rust is installed and managed by the rustup tool. Rust has a 6-week rapid release process and supports a great number of platforms, so there are many builds of Rust available at any time. Please refer rust-lang.org for more information.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/Tenebryo/coin.git

          • CLI

            gh repo clone Tenebryo/coin

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            git@github.com:Tenebryo/coin.git

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