fibonacci_heap | Fibonacci heap implementation in Rust
kandi X-RAY | fibonacci_heap Summary
kandi X-RAY | fibonacci_heap Summary
Fibonacci heap implementation in Rust.
Support
Quality
Security
License
Reuse
Top functions reviewed by kandi - BETA
Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of fibonacci_heap
fibonacci_heap Key Features
fibonacci_heap Examples and Code Snippets
Community Discussions
Trending Discussions on fibonacci_heap
QUESTION
I'm currently implementing some form of A* algorithm. I decided to use boost's fibonacci heap as underlying priority queue.
My Graph is being built while the algorithm runs. As Vertex object I'm using:
...ANSWER
Answered 2021-Apr-24 at 19:33Okay, prepare for a ride.
- First I found a bug
- Next, I fully reviewed, refactored and simplified the code
- When the dust settled, I noticed a behaviour change that looked like a potential logic error in the code
Like I commented at the question, the code complexity is high due to over-reliance on raw pointers without clear semantics.
While I was reviewing and refactoring the code, I found that this has, indeed, lead to a bug:
QUESTION
I'm coding a Fibonacci heap data structure (https://en.wikipedia.org/wiki/Fibonacci_heap) in C++. This data structure consists of several heaps, with roots connected in a doubly-linked list. Each node has a doubly-linked list of its children. A whole heap has a doubly-linked list of leaf nodes, to support fast pruning. (CLRS 19-3.b)
My implementation of Node
is:
ANSWER
Answered 2020-Sep-04 at 11:04Using a std::list
would not cause any double deletes, as long as you don't manually delete nodes, and let the actual unique_ptr
pointers in child_list
members handle that. You would just need to be careful to avoid using a dangling pointer after a Node
has been destroyed. But this way still doesn't give a good way to quickly remove a Node*
from the appropriate child_list
.
Instead, you could maybe use std::list leaf_list;
. This is relatively safe since inserts and erases on a std::list
do not invalidate any iterators (except of course iterators to erased elements).
Though since you still have an invariant to follow, that the iterators in leaf_list
belong to the appropriate child_list
, it would be good to help code follow it. Depending on the intended usage and generality of the class, that might mean just putting notes in comments within or just before the struct Node
definition. Or it might mean making Node
a proper class with private
members and a safer public
interface - I might consider creating custom iterators using boost::iterator_adaptor
to allow iteration over the leaf nodes without as much danger of breaking the invariant. If you don't expect much reuse, but then find it would be useful again in more contexts or projects, you could of course change these sorts of decisions later (unless too much code gets written using the raw way).
QUESTION
I'm trying to do a fibonacci heap, and I don't understand why I get an "indexofboundsException" error in the consolidate method, I implement it just like geek_for_geeks, although it is in C language, I am doing it in java, and it should work :(.
As I was saying, I am trying to do the implementation to eliminate the minimum of fibonacci heap, the insertion was successful, the display also, but the consolidate, I get an error in the array:
...ANSWER
Answered 2020-Jun-28 at 02:43There is an error in the original C code that you’re repeating in Java. Specifically, look at your adapted Java code:
QUESTION
I am trying to use A* for a search problem where I begin in a certain state of a matrix (e.g. all zeros), and each step I can perform one of several transformations on the matrix and I want to arrive in another state of the matrix (e.g. all ones). The search nodes also store some other auxiliary objects.
As a result,
The search nodes are fairly big (containing the matrix state + other objects at each step)
Since the search space is also big, I don't have a "Graph" object, I simply generate new nodes on the fly in each step.
In A*, I need to have a map from each Node to its gScore. Normally, if I were searching over a static graph object, I could just use an unordered_map with pointer keys, i.e.
...ANSWER
Answered 2020-May-11 at 17:50So I could have two Nodes with the exact same state and different addresses.
If that's all that your problem was, the answer would simply be a matter of using a unordered_set
instead of just newing Nodes, and make sure that your Node
class has a proper hash function associated with it. This will take care of dedupping your nodes.
The next question is: How much of that latent search space are you expecting to traverse? On paper, it's always possible that you'll hit a degenerate case where you need to traverse more nodes than you can fit in memory, which is going to be a problem.
To address this, there are two main approaches:
Choose an arbitrary number of nodes to open / memory to consume before giving up on the search and treat it as an effectively unsolvable case.
Actually search through that latent search space until a solution is found. In that case, A* is not going to cut it, and you'll need a more memory efficient algorithm such as Iterative-deepening A*.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install fibonacci_heap
Rust is installed and managed by the rustup tool. Rust has a 6-week rapid release process and supports a great number of platforms, so there are many builds of Rust available at any time. Please refer rust-lang.org for more information.
Support
Reuse Trending Solutions
Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items
Find more librariesStay Updated
Subscribe to our newsletter for trending solutions and developer bootcamps
Share this Page