fibonacci_heap | Fibonacci heap implementation in Rust

 by   bonnetn Rust Version: Current License: No License

kandi X-RAY | fibonacci_heap Summary

kandi X-RAY | fibonacci_heap Summary

fibonacci_heap is a Rust library. fibonacci_heap has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

Fibonacci heap implementation in Rust.
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            kandi-support Support

              fibonacci_heap has a low active ecosystem.
              It has 2 star(s) with 0 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              fibonacci_heap has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of fibonacci_heap is current.

            kandi-Quality Quality

              fibonacci_heap has 0 bugs and 0 code smells.

            kandi-Security Security

              fibonacci_heap has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              fibonacci_heap code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              fibonacci_heap does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              fibonacci_heap releases are not available. You will need to build from source code and install.

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            fibonacci_heap Key Features

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            fibonacci_heap Examples and Code Snippets

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            Community Discussions

            QUESTION

            Boost Fibonacci Heap Access Violation during pop()
            Asked 2021-Apr-24 at 19:33
            Context

            I'm currently implementing some form of A* algorithm. I decided to use boost's fibonacci heap as underlying priority queue.

            My Graph is being built while the algorithm runs. As Vertex object I'm using:

            ...

            ANSWER

            Answered 2021-Apr-24 at 19:33

            Okay, prepare for a ride.

            1. First I found a bug
            2. Next, I fully reviewed, refactored and simplified the code
            3. When the dust settled, I noticed a behaviour change that looked like a potential logic error in the code
            1. The Bug

            Like I commented at the question, the code complexity is high due to over-reliance on raw pointers without clear semantics.

            While I was reviewing and refactoring the code, I found that this has, indeed, lead to a bug:

            Source https://stackoverflow.com/questions/67232482

            QUESTION

            Get a std::list::iterator from std::reference_wrapper
            Asked 2020-Sep-04 at 11:04

            I'm coding a Fibonacci heap data structure (https://en.wikipedia.org/wiki/Fibonacci_heap) in C++. This data structure consists of several heaps, with roots connected in a doubly-linked list. Each node has a doubly-linked list of its children. A whole heap has a doubly-linked list of leaf nodes, to support fast pruning. (CLRS 19-3.b)

            My implementation of Node is:

            ...

            ANSWER

            Answered 2020-Sep-04 at 11:04

            Using a std::list would not cause any double deletes, as long as you don't manually delete nodes, and let the actual unique_ptr pointers in child_list members handle that. You would just need to be careful to avoid using a dangling pointer after a Node has been destroyed. But this way still doesn't give a good way to quickly remove a Node* from the appropriate child_list.

            Instead, you could maybe use std::list leaf_list;. This is relatively safe since inserts and erases on a std::list do not invalidate any iterators (except of course iterators to erased elements).

            Though since you still have an invariant to follow, that the iterators in leaf_list belong to the appropriate child_list, it would be good to help code follow it. Depending on the intended usage and generality of the class, that might mean just putting notes in comments within or just before the struct Node definition. Or it might mean making Node a proper class with private members and a safer public interface - I might consider creating custom iterators using boost::iterator_adaptor to allow iteration over the leaf nodes without as much danger of breaking the invariant. If you don't expect much reuse, but then find it would be useful again in more contexts or projects, you could of course change these sorts of decisions later (unless too much code gets written using the raw way).

            Source https://stackoverflow.com/questions/63739658

            QUESTION

            Implementation of the consolidate method of fibonacci heap in java, an error of IndexofBoundsException
            Asked 2020-Jun-28 at 23:48

            I'm trying to do a fibonacci heap, and I don't understand why I get an "indexofboundsException" error in the consolidate method, I implement it just like geek_for_geeks, although it is in C language, I am doing it in java, and it should work :(.

            As I was saying, I am trying to do the implementation to eliminate the minimum of fibonacci heap, the insertion was successful, the display also, but the consolidate, I get an error in the array:

            ...

            ANSWER

            Answered 2020-Jun-28 at 02:43

            There is an error in the original C code that you’re repeating in Java. Specifically, look at your adapted Java code:

            Source https://stackoverflow.com/questions/62617594

            QUESTION

            C++ How to implement A* with new nodes calculated on the fly?
            Asked 2020-May-11 at 17:50

            I am trying to use A* for a search problem where I begin in a certain state of a matrix (e.g. all zeros), and each step I can perform one of several transformations on the matrix and I want to arrive in another state of the matrix (e.g. all ones). The search nodes also store some other auxiliary objects.

            As a result,

            • The search nodes are fairly big (containing the matrix state + other objects at each step)

            • Since the search space is also big, I don't have a "Graph" object, I simply generate new nodes on the fly in each step.

            In A*, I need to have a map from each Node to its gScore. Normally, if I were searching over a static graph object, I could just use an unordered_map with pointer keys, i.e.

            ...

            ANSWER

            Answered 2020-May-11 at 17:50

            So I could have two Nodes with the exact same state and different addresses.

            If that's all that your problem was, the answer would simply be a matter of using a unordered_set instead of just newing Nodes, and make sure that your Node class has a proper hash function associated with it. This will take care of dedupping your nodes.

            The next question is: How much of that latent search space are you expecting to traverse? On paper, it's always possible that you'll hit a degenerate case where you need to traverse more nodes than you can fit in memory, which is going to be a problem.

            To address this, there are two main approaches:

            1. Choose an arbitrary number of nodes to open / memory to consume before giving up on the search and treat it as an effectively unsolvable case.

            2. Actually search through that latent search space until a solution is found. In that case, A* is not going to cut it, and you'll need a more memory efficient algorithm such as Iterative-deepening A*.

            Source https://stackoverflow.com/questions/61722324

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install fibonacci_heap

            You can download it from GitHub.
            Rust is installed and managed by the rustup tool. Rust has a 6-week rapid release process and supports a great number of platforms, so there are many builds of Rust available at any time. Please refer rust-lang.org for more information.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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