just | 🤖 Just a command runner | Command Line Interface library
kandi X-RAY | just Summary
kandi X-RAY | just Summary
️ Table of Contents. ![crates.io version] ![build status] ![downloads] ![chat on discord] ![say thanks] just is a handy way to save and run project-specific commands.
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#!/usr/bin/env node
var argv = require('yargs/yargs')(process.argv.slice(2)).argv;
if (argv.ships > 3 && argv.distance < 53.5) {
console.log('Plunder more riffiwobbles!');
} else {
console.log('Retreat from the xupptumblers!');
#!/usr/bin/env node
var argv = require('yargs/yargs')(process.argv.slice(2)).argv;
console.log('(%d,%d)', argv.x, argv.y);
console.log(argv._);
$ ./nonopt.js -x 6.82 -y 3.35 rum
(6.82,3.35)
[ 'rum' ]
$ ./nonopt.js "me hearties" -x 0.54 yo -y 1.12
#!/usr/bin/env node
var argv = require('yargs/yargs')(process.argv.slice(2)).argv;
console.log('(%d,%d)', argv.x, argv.y);
$ ./short.js -x 10 -y 21
(10,21)
Community Discussions
Trending Discussions on just
QUESTION
I am trying to run a CentOS 8 server through VirtualBox (6.1.30) (Vagrant), which worked just fine yesterday for me, but today I tried running a sudo yum update
. I keep getting this error for some reason:
ANSWER
Answered 2022-Mar-26 at 20:59Check out this article: CentOS Linux EOL
The below commands helped me:
QUESTION
I've just updated my flutter project packages to be null-safety compliant and now Android Studio wants me to update my project to use the latest version of Kotling Gradle Plugin. Can't see where to change this though. I have tried to change "org.jetbrains.kotlin:kotlin-stdlib-jdk7:$kotlin_version"
into "org.jetbrains.kotlin:kotlin-stdlib-jdk7:1.6.10"
but this has no effect.
My build.grade
-file looks like this:
ANSWER
Answered 2022-Jan-30 at 21:52change build gradle to this :
QUESTION
I am currently setting up a boilerplate with React, Typescript, styled components, webpack etc. and I am getting an error when trying to run eslint:
Error: Must use import to load ES Module
Here is a more verbose version of the error:
...ANSWER
Answered 2022-Mar-15 at 16:08I think the problem is that you are trying to use the deprecated babel-eslint parser, last updated a year ago, which looks like it doesn't support ES6 modules. Updating to the latest parser seems to work, at least for simple linting.
So, do this:
- In package.json, update the line
"babel-eslint": "^10.0.2",
to"@babel/eslint-parser": "^7.5.4",
. This works with the code above but it may be better to use the latest version, which at the time of writing is 7.16.3. - Run
npm i
from a terminal/command prompt in the folder - In .eslintrc, update the parser line
"parser": "babel-eslint",
to"parser": "@babel/eslint-parser",
- In .eslintrc, add
"requireConfigFile": false,
to the parserOptions section (underneath"ecmaVersion": 8,
) (I needed this or babel was looking for config files I don't have) - Run the command to lint a file
Then, for me with just your two configuration files, the error goes away and I get appropriate linting errors.
QUESTION
This code:
...ANSWER
Answered 2022-Feb-04 at 21:21I suspect this may have been an accident, though I prefer the new behavior.
The new behavior is a consequence of a change to how the bytecode for *
arguments works. The change is in the changelog under Python 3.9.0 alpha 3:
bpo-39320: Replace four complex bytecodes for building sequences with three simpler ones.
The following four bytecodes have been removed:
- BUILD_LIST_UNPACK
- BUILD_TUPLE_UNPACK
- BUILD_SET_UNPACK
- BUILD_TUPLE_UNPACK_WITH_CALL
The following three bytecodes have been added:
- LIST_TO_TUPLE
- LIST_EXTEND
- SET_UPDATE
On Python 3.8, the bytecode for f(*a, a.pop())
looks like this:
QUESTION
I'm trying to make a Discord bot that just says if someone is online on the game.
However I keep getting this message:
[ERR_REQUIRE_ESM]: require() of ES Module from not supported. Instead change the require of index.js in... to a dynamic import() which is available in all CommonJS modules.
This is my code:
...ANSWER
Answered 2021-Sep-07 at 06:38node-fetch
v3 recently stopped support for the require
way of importing it in favor of ES Modules. You'll need to use ESM imports now, like:
QUESTION
I made a bubble sort implementation in C, and was testing its performance when I noticed that the -O3
flag made it run even slower than no flags at all! Meanwhile -O2
was making it run a lot faster as expected.
Without optimisations:
...ANSWER
Answered 2021-Oct-27 at 19:53It looks like GCC's naïveté about store-forwarding stalls is hurting its auto-vectorization strategy here. See also Store forwarding by example for some practical benchmarks on Intel with hardware performance counters, and What are the costs of failed store-to-load forwarding on x86? Also Agner Fog's x86 optimization guides.
(gcc -O3
enables -ftree-vectorize
and a few other options not included by -O2
, e.g. if
-conversion to branchless cmov
, which is another way -O3
can hurt with data patterns GCC didn't expect. By comparison, Clang enables auto-vectorization even at -O2
, although some of its optimizations are still only on at -O3
.)
It's doing 64-bit loads (and branching to store or not) on pairs of ints. This means, if we swapped the last iteration, this load comes half from that store, half from fresh memory, so we get a store-forwarding stall after every swap. But bubble sort often has long chains of swapping every iteration as an element bubbles far, so this is really bad.
(Bubble sort is bad in general, especially if implemented naively without keeping the previous iteration's second element around in a register. It can be interesting to analyze the asm details of exactly why it sucks, so it is fair enough for wanting to try.)
Anyway, this is pretty clearly an anti-optimization you should report on GCC Bugzilla with the "missed-optimization" keyword. Scalar loads are cheap, and store-forwarding stalls are costly. (Can modern x86 implementations store-forward from more than one prior store? no, nor can microarchitectures other than in-order Atom efficiently load when it partially overlaps with one previous store, and partially from data that has to come from the L1d cache.)
Even better would be to keep buf[x+1]
in a register and use it as buf[x]
in the next iteration, avoiding a store and load. (Like good hand-written asm bubble sort examples, a few of which exist on Stack Overflow.)
If it wasn't for the store-forwarding stalls (which AFAIK GCC doesn't know about in its cost model), this strategy might be about break-even. SSE 4.1 for a branchless pmind
/ pmaxd
comparator might be interesting, but that would mean always storing and the C source doesn't do that.
If this strategy of double-width load had any merit, it would be better implemented with pure integer on a 64-bit machine like x86-64, where you can operate on just the low 32 bits with garbage (or valuable data) in the upper half. E.g.,
QUESTION
It seems that SSL connection is required to use MySQL Workbench, and I don't think this is the case with previous versions.
I remember SSL connections used to be optional. After I updated it, all options are locked to require SSL.
How do I bypass this? I'm just a student and setting up SSL is out of my reach.
...ANSWER
Answered 2021-Nov-02 at 19:29I don't know if it may be the right approach for you, but what I did is downgrade my version of MySQL Workbench to 6.3 and uninstalled the previous version and it will then give you the "if available" option for SSL. As you are right, it is not the case for previous versions, however you do lose a few more modern features in the process.
https://downloads.mysql.com/archives/workbench/
Another solution as well is to connect to connect to the database in 6.3 and since the configuration saves are in same location, upgrade to 8.0 where it will still have the old configuration file and won't use SSL due to backwards compatibility.
QUESTION
I'm studying for the final exam for my introduction to C++ class. Our professor gave us this problem for practice:
...Explain why the code produces the following output:
120 200 16 0
ANSWER
Answered 2021-Dec-13 at 20:55It does not default to zero. The sample answer is wrong. Undefined behaviour is undefined; the value may be 0, it may be 100. Accessing it may cause a seg fault, or cause your computer to be formatted.
As to why it's not an error, it's because C++ is not required to do bounds checking on arrays. You could use a vector and use the at
function, which throws exceptions if you go outside the bounds, but arrays do not.
QUESTION
When I console.log()
, the Chrome console gives the log but instead of showing the file and line number it just says react_devtools_backend.js:4049
. How do I get the console to show the file and line number when I console.log()
?
ANSWER
Answered 2021-Dec-19 at 15:14This may be due to the source map option disabled in webpack config file. You need to change your devtool in webpack config as
QUESTION
Following a previous question of mine, most comments say "just don't, you are in a limbo state, you have to kill everything and start over". There is also a "safeish" workaround.
What I fail to understand is why a segmentation fault is inherently nonrecoverable.
The moment in which writing to protected memory is caught - otherwise, the SIGSEGV
would not be sent.
If the moment of writing to protected memory can be caught, I don't see why - in theory - it can't be reverted, at some low level, and have the SIGSEGV converted to a standard software exception.
Please explain why after a segmentation fault the program is in an undetermined state, as very obviously, the fault is thrown before memory was actually changed (I am probably wrong and don't see why). Had it been thrown after, one could create a program that changes protected memory, one byte at a time, getting segmentation faults, and eventually reprogramming the kernel - a security risk that is not present, as we can see the world still stands.
- When exactly does a segmentation fault happen (= when is
SIGSEGV
sent)? - Why is the process in an undefined behavior state after that point?
- Why is it not recoverable?
- Why does this solution avoid that unrecoverable state? Does it even?
ANSWER
Answered 2021-Dec-10 at 15:05When exactly does segmentation fault happen (=when is SIGSEGV sent)?
When you attempt to access memory you don’t have access to, such as accessing an array out of bounds or dereferencing an invalid pointer. The signal SIGSEGV
is standardized but different OS might implement it differently. "Segmentation fault" is mainly a term used in *nix systems, Windows calls it "access violation".
Why is the process in undefined behavior state after that point?
Because one or several of the variables in the program didn’t behave as expected. Let’s say you have some array that is supposed to store a number of values, but you didn’t allocate enough room for all them. So only those you allocated room for get written correctly, and the rest written out of bounds of the array can hold any values. How exactly is the OS to know how critical those out of bounds values are for your application to function? It knows nothing of their purpose.
Furthermore, writing outside allowed memory can often corrupt other unrelated variables, which is obviously dangerous and can cause any random behavior. Such bugs are often hard to track down. Stack overflows for example are such segmentation faults prone to overwrite adjacent variables, unless the error was caught by protection mechanisms.
If we look at the behavior of "bare metal" microcontroller systems without any OS and no virtual memory features, just raw physical memory - they will just silently do exactly as told - for example, overwriting unrelated variables and keep on going. Which in turn could cause disastrous behavior in case the application is mission-critical.
Why is it not recoverable?
Because the OS doesn’t know what your program is supposed to be doing.
Though in the "bare metal" scenario above, the system might be smart enough to place itself in a safe mode and keep going. Critical applications such as automotive and med-tech aren’t allowed to just stop or reset, as that in itself might be dangerous. They will rather try to "limp home" with limited functionality.
Why does this solution avoid that unrecoverable state? Does it even?
That solution is just ignoring the error and keeps on going. It doesn’t fix the problem that caused it. It’s a very dirty patch and setjmp/longjmp in general are very dangerous functions that should be avoided for any purpose.
We have to realize that a segmentation fault is a symptom of a bug, not the cause.
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See [the installation section](#installation) for how to install just on your computer. Try running just --version to make sure that it’s installed correctly. For an overview of the syntax, check out [this cheatsheet](https://cheatography.com/linux-china/cheat-sheets/justfile/).
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