plum | A standard Bloom Filter implementation
kandi X-RAY | plum Summary
kandi X-RAY | plum Summary
plum is a library of various probabilistic data structures for rust :crab:. Currently, it only contains a fast standard bloom filter implementation.
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QUESTION
I have created a render of a 3D network initially created in Networkx, however now that I have this render I would ultimately like to export it as a single .stl file. From the code below, how would I be able to combine the glyph, tubes, ball into one file. If it is not possible to export to .stl, .vtk would be fine too as it could be converted in Paraview.
...ANSWER
Answered 2021-Jun-14 at 14:42VTK has Exporter classes that you can see here: https://vtk.org/doc/nightly/html/classvtkExporter.html
Of those, I'd say OBJ is the closest to STL. You could export your scene to OBJ and then use MeshLab to convert that OBJ to STL. VRML would work too.
QUESTION
I receive no errors when trying to run this code, however nothing is rendered and only a blank screen appears. Please let me know where I have gone wrong. node_pos is a dictionary with all node coordinates keyed to node number, and G is the networkx graph object G. This code is adapted from code found elsewhere from 2005, so had to update some VTK attributes as they were outdated.
def draw_nxvtk(G, node_pos):
...ANSWER
Answered 2021-Jun-13 at 23:39You miss these lines:
QUESTION
I'm trying to calculate the mean, standard deviation, median, first quartile and third quartile of the lognormal distribution that I fit to my histogram. So far I've only been able to calculate the mean, standard deviation and median, based on the formulas I found on Wikipedia, but I don't know how to calculate the first quartile and the third quartile. How could I calculate in Python the first quartile and the third quartile, based on the lognormal distribution?
...ANSWER
Answered 2021-Jun-08 at 20:07Given a log-normal distribution, we want to compute its quantiles. Furthermore, the parameters of the log-normal distribution are estimated from data.
The script below uses OpenTURNS to create the distribution using the LogNormal
class. It takes as inputs arguments the mean and standard deviation of the underlying normal distribution. Then we can use the computeQuantile()
method to compute the quantiles.
QUESTION
I am trying to use a method that accepts an integer and then a string and returns a string array. The string is split using a comma delimiter. Each element of the array is supposed to be defaulted to empty before storing the data split by the delimiter.
My question is what would I put into the for loop to receive that output? or is the for loop even necessary.
This is what I have so far:
...ANSWER
Answered 2021-Jan-22 at 02:00Your method parseString must be like this:
QUESTION
import os
import random
import time
import math
def stringmanipulator(xy, y=40):
xy= xy.lower()
x = []
x = list(xy)
length = len(x)
y = int(math.floor(length * (y/100)))
while(y):
r =int(random.random()*(length-1))
if(x[r] != '_' and x[r] != ' '):
x[r] = '_'
y = y-1
return x
def printcomplement():
x = int(random.random()*11)
if(x == 0):
print("well done!!")
elif(x == 1):
print("keep going!!")
elif(x == 2):
print("YOU can save him!!")
elif(x == 3):
print("You are the hero no one wanted but everyone deserves.")
elif(x == 4):
print("Genius kid.")
elif(x == 5):
print("You are Smart, not kidding.")
elif(x == 6):
print("You are one who will destroy my carrer using your intellect.")
elif(x == 7):
print("The most kind hearted person I have ever seen till now. Yes I am talking about you")
elif(x == 8):
print("You nailed it.")
elif(x == 9):
print("AND I thought the game was hard.")
elif(x == 10):
print("I will find more difficult words to challenge you with.")
elif(x == 11):
print("How about you put another life on risk after this round.")
def printdis():
x = int(random.random()*11)
if(x == 0):
print("Fool")
elif(x == 1):
print("You will end up killing the fool and then I will hang you next.")
elif(x == 2):
print("What a piece of shit you are.")
elif(x == 3):
print("Hey disgrace to humanity.")
elif(x == 4):
print("Don't cry after the man is dead. You killed him, I gave you a chance to save him.")
elif(x == 5):
print("Dumbass!!")
elif(x == 6):
print("You know what it was my mistake to let such an idiot play.")
elif(x == 7):
print("This is your last game. I don't want fools playing this game.")
elif(x == 8):
print("I see you are already crying.")
elif(x == 9):
print("Even the guy who's life is line is laughing at your stupidity.")
elif(x == 10):
print("My 120 years old grandma has a sharper brain than yours.")
elif(x == 11):
print("Get lost, YOU useless, moronic, unworthy pile of garbage.")
def hangman(i = 0):
if(i == 0):
print("___________")
print("| |")
print("| |")
print("| ")
print("| ")
print("| ")
print("| ")
print("| ")
print("|")
elif(i == 1):
print("___________")
print("| |")
print("| |")
print("| ( ) ")
print("| ")
print("| ")
print("| ")
print("| ")
print("|")
elif(i == 2):
print("___________")
print("| |")
print("| |")
print("| ( ) ")
print("| | ")
print("| | ")
print("| ")
print("| ")
print("|")
elif(i == 3):
print("___________")
print("| |")
print("| |")
print("| ( ) ")
print("| \\ | / ")
print("| | ")
print("| ")
print("| ")
print("|")
elif(i == 4):
print("___________")
print("| |")
print("| |")
print("| \\ ( ) /")
print("| \\ | / ")
print("| ")
print("| ")
print("| ")
print("|")
elif(i == 5):
print("___________")
print("| |")
print("| |")
print("| \\ ( ) /")
print("| \\ | / ")
print("| | ")
print("| / \\")
print("| ")
print("|")
elif(i == 6):
print("___________")
print("| |")
print("| |")
print("| \\ ( ) /")
print("| \\ | / ")
print("| | ")
print("| / \\")
print("| / \\")
print("|")
print("\n\nGAME OVER. You have succesfully killed a person. Better luck next time")
def game(xy, y):
x=[]
i = 0
letter = ''
x = stringmanipulator(xy, y)
xy = xy.lower()
# os.system('cls')
for index in range(len(x)):
if(x[index] == '_'):
while(letter != x[index]):
_= os.system('cls')
hangman(i)
for char in range(len(x)):
print(x[char], end=' ')
print("\n")
letter = input("Enter the letter in the first blank: ")
print(letter+str(i))
if(letter == xy[index]):
print("complement")
x[index] = letter
else:
printdis()
i+=1
dictionary ={}
dictionary["films"] = ["A Space OdysseY", "The GodFather", "Citizen Kane", "Raiders of the lost Ark", "Seven Samurai", "There will be Blood", "Casablanca", "Vertigo", "Notorious", "City Lights"]
dictionary["cities"] = ["Tokyo", "Mecca", "Beijing", "London", "Kolkata", "Washington DC", "Mumbai", "Mexico City", "Delhi", "Shanghai"]
dictionary["fruits"] = ["Damson Plum", "Pomelo", "Blood Orange", "Kumquat", "Blackcurrant", "Acerola", "Avocado", "Pomegrenate", "Apple", "Mango"]
dictionary["country"] = ["Djibouti", "Azerbaijan Azerbaijan,", "Venzuela", "Armenia", "Khazakhstan", "Bangladesh", "Saudi Arabia", "United Kingdom", "United States of America", "India"]
dictionary["flowers"] = ["Monkey Face Orchid", "Naked Man Orchid", "Dancing Girls", "Chamber Maids", "Hibiscus", "Marigold", "Tulip", "Lilies", "Daisy", "Hydrangea"]
print("WELCOME TO THE GAME HANGMAN.\n TAKE THE GAME SERIOUSLY SINCE THE LIFE OF A MAN IS DEPENDING ON YOUR KNOWLEDGE. \n\nI DON'T KNOW HOW MANY CHANCE YOU WILL GET, NOT MANY THAT I CAN CONFIRM.\n SO TRY TO SAVE YOUR FELLOW HUMAN OR LET IT BE MY FOOD. HAHAHAHAHAHAHAHAHAH!!!!!!!")
# x = input("Press 1 for films, 2 for cities, 3 for fruits, 4 for country and 5 for flowers (The most beautiful are usually the hardest): ")
# x = int(x)
x = int(input("Enter a number between 1 and 5: "))
if((x < 1) or(x > 5)):
print("What a moron you are. You couldn't even choose one of the option properly game over good bye, tata, cya")
x = random.randint(1,5)
time.sleep(10)
print("Just kidding you still get to play the game but now I will decide what kind of object you have to guess.")
y = int(input("Enter 40 for easy, 60 for medium and 80 for hard: "))
i = 0
xy = ""
r = random.randint(0,9)
if(x == 1):
xy = dictionary["films"][r]
print("FILMS:")
elif(x == 2):
xy = dictionary["cities"][r]
print("CITIES:")
elif(x == 3):
xy = dictionary["fruits"][r]
print("FRUITS:")
elif(x == 4):
xy = dictionary["country"][r]
print("COUNTRY:")
elif(x == 5):
xy = dictionary["flowers"][r]
print("FLOWERS:")
# hangman(0)
game(xy, y)
...ANSWER
Answered 2021-May-31 at 14:43Running your code os.system('cls') is clearing the screen before the input is read in the loop. This makes it seem that there is no output is being displayed when it's really being overwritten.
A quick test can be done to confirm that this is the problem. To do this we add another input read in the game function. like so:
QUESTION
I am working on a project in which I need to post a new Course to my API. I tested this with POSTMAN and API works just fine, however when I try to post data using react fetch data is corrupted. While sending single strings like dishName: "pizza" works just fine and is shown in database I cannot manage to send an array of objects. I tried to do it in many ways like:
...ANSWER
Answered 2021-May-27 at 21:44You are setting the ingredients
state as a string, so you are basically 'stringify' a string which will result in JSON SyntaxError
. If you want to send an array that way you must specify the array bracket [
and ]
in order to make it a valid array.
To solve it just change:
QUESTION
Good evening,
Just a quick one, I am not that great at typescript and still finding my way around generics. Surely there is a cleaner or neater way of doing the following, what would the best practice be in this scenario?
...ANSWER
Answered 2021-May-21 at 19:37I expect that "tidy", "neat", and "clean" are in the eye of the beholder. You could refactor the definitions of A
and B
to be less redundant. For A
:
QUESTION
Is there a way of mapping an array by extracting a specific attribute from each element using a Nunjucks filter?
I'd like to do something like the following, but I can't figure out how to do it using the inbuilt Nunjucks operations.
Input
...ANSWER
Answered 2021-May-14 at 09:34const nunjucks = require('nunjucks');
const env = nunjucks.configure();
env.addFilter('map', function (arr, prop, ...etc) {
var f = typeof prop == 'function' ? prop : typeof this.env.filters[prop] == 'function' ? this.env.filters[prop] : (e) => e[prop];
return arr instanceof Array && arr.map(e => f(e, ...etc)) || arr;
});
const foods = [
{name: "apple", colour: "green"},
{name: "plum", colour: "purple"},
{name: "cherry", colour: "red"}
];
const html = env.renderString(`{{ foods | map('name') }}`, {foods});
console.log(html);
QUESTION
My plan is to find the bbb in the text and reposition it after extracting the words enclosed in quotes on both sides
...ANSWER
Answered 2021-May-11 at 17:07You need to use re.sub
to achieve this. Also you need to use \1 \2 \3
and so on. Like this
QUESTION
I am trying to animate the transition of a list when filtered using the new useTransition
hook changes in react-spring
v9.x so that as list items are filtered the remaining items move to their new positions.
So far I have managed to get components in the list to fade in and out but the remaining components just jump to their new positions instantly once the fade out animation has completed. I have not been able to change this.
How do I animate the remaining components to smoothly move to their new locations?
Here is a code sandbox link to the current code.
You can see the jumping effect clearest if you type 'p' into search bar and watch the component with the name Plum
jump up after a short delay.
App.js
ANSWER
Answered 2021-May-04 at 06:58You can achieve that effect by hiding the filtered elements with max-height
(along with fade). This way the items will "collapse" rather than just fade so remained elements will "slide" up.
The transision
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Install plum
Rust is installed and managed by the rustup tool. Rust has a 6-week rapid release process and supports a great number of platforms, so there are many builds of Rust available at any time. Please refer rust-lang.org for more information.
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