egui | egui : an easy-to-use immediate mode GUI in Rust

 by   emilk Rust Version: 0.22.0 License: Apache-2.0

kandi X-RAY | egui Summary

kandi X-RAY | egui Summary

egui is a Rust library. egui has no vulnerabilities, it has a Permissive License and it has medium support. However egui has 3 bugs. You can download it from GitHub.

There is experimental support for a screen reader. In the web demo you can enable it in the "Backend" tab. Read more at
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            kandi-support Support

              egui has a medium active ecosystem.
              It has 15293 star(s) with 1085 fork(s). There are 115 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 419 open issues and 752 have been closed. On average issues are closed in 50 days. There are 70 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of egui is 0.22.0

            kandi-Quality Quality

              egui has 3 bugs (0 blocker, 0 critical, 3 major, 0 minor) and 2 code smells.

            kandi-Security Security

              egui has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              egui code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              egui is licensed under the Apache-2.0 License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              egui releases are available to install and integrate.
              Installation instructions, examples and code snippets are available.
              It has 165 lines of code, 0 functions and 4 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

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            egui Key Features

            No Key Features are available at this moment for egui.

            egui Examples and Code Snippets

            No Code Snippets are available at this moment for egui.

            Community Discussions

            QUESTION

            How to display an image in real-time using Rust?
            Asked 2021-Dec-11 at 22:24

            I am trying to write a ray tracer and want to render my image in real time in a GUI window. Basically, I have a buffer: Vec that is constantly updating. The question is how do I display it on the screen after completing each row. I was thinking about using iced or egui, but couldn't figure out how to output changing image without copying it each time. Solutions that are using other toolkits are also welcome.

            egui asks for TextureId:

            ...

            ANSWER

            Answered 2021-Dec-11 at 22:24

            For egui there's some example here and a note here if you want to go 3D (with an example too).

            For iced there's a bunch of examples, and some of them are using image/image_viewer (e.g. pokedex).

            A way to go would be to copy their code, make it compile/run, and then tweak it with your logic. If something goes wrong - you'd have more input for a more concrete SO question.

            Also I don't think that there's anything wrong per se in copying the data for the purpose of buffering (see this).

            Source https://stackoverflow.com/questions/70317456

            QUESTION

            glow depth buffer does not clear
            Asked 2021-Dec-07 at 21:12

            renderer.draw

            ...

            ANSWER

            Answered 2021-Dec-07 at 21:12

            The default framebuffer does not have a depth buffer. Therefore, the Depth Test does not work at all. You need to specify the depth buffer bits when creating the OpenGL window. e.g. 24 bits:

            Source https://stackoverflow.com/questions/70266759

            QUESTION

            Linker can't find external libraries on Alpine (like xcb and xkbcommon)
            Asked 2021-Oct-12 at 19:01

            I am trying to build a Rust application using egui on Alpine Linux. It depends on xcb and xkbcommon, which both link into system libraries named respectively.

            I installed these system libraries libxcb and libxkbcommon.

            ...

            ANSWER

            Answered 2021-Oct-12 at 16:09

            To link against libxcb.so (or other libraries), you'd need to have this very file present (ie. not libxcb.so.1 or other specific versions).

            Because that's usually only needed for development purposes, Alpine provides these symlinks in the -dev packages.

            Running

            Source https://stackoverflow.com/questions/69532092

            QUESTION

            Ag-grid Image rendering
            Asked 2021-Sep-14 at 09:40

            I'm working on a project where I have to use ag-grid for table. I'm using angular for the project. But the problem is I want to show the user's profile picture and name in one cell in ag-grid like the image I was attached. But I couldn't render the image. How can I do this? I tried lots of things, but failed. Please help me to find the solution.

            ...

            ANSWER

            Answered 2021-Sep-14 at 09:40

            Pass params and check params.data.avtar;

            Source https://stackoverflow.com/questions/69172042

            QUESTION

            Datetime filter for AG-Grid - Clear input text on button click
            Asked 2021-Mar-17 at 14:33

            Based on this proposed solution in the AG-Grid Github issues, I am trying to implement a jQuery DateTime Picker as a filter in my React/AG_Grid project.

            I currently have my table set up so that I can clear the filters that have been applied to my table with a button click. The desired behavior is that once the Reset Filters button is clicked, the filters AND the text inside of the filter input should be cleared. As it is set up now, the filters are being cleared from the table as desired but when I reopen the filter input, the text from the previous filter is still there.

            I have a Code Sandbox set up here with a simplified version of my current setup.

            Steps to recreate:

            • Open filter for Event Timestamp column
            • Apply filter to Event Timestamp column (2020/01/31 00:00 - 2020/06/31 00:00)
            • Click 'Reset Filters' at the top of the table
            • Open filter for Event Timestamp column
            • Notice that text from the previous filter still populates the input
            ...

            ANSWER

            Answered 2021-Mar-17 at 14:33

            While I was trying to figure this out on my own, I came across this Stack Overflow article that explains why you should NOT use React and jQuery together. This is great advice since you can see in the above example, the state wasn't being managed properly among other issues.

            After further reading of the AG-Grid docs' custom date component section and this post on AG-Grid's blog, I was able to implement a solution that uses react-datetime-picker as the custom filter component. You then have to pass it to the table's frameworkComponents prop.

            LIVE DEMO ON STACK BLITZ

            DTPicker.jsx

            Source https://stackoverflow.com/questions/66642555

            QUESTION

            Get access to gridOptions of grid created by cell renderer
            Asked 2021-Feb-12 at 13:47

            I am using ag-Grid to create a grid within a grid using a cell renderer. This is the code for the cell renderer.

            ...

            ANSWER

            Answered 2021-Feb-12 at 13:47

            For anyone wondering, I solved the problem by adding the following to my selectCellEditor.prototype.init function:

            Source https://stackoverflow.com/questions/66169245

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install egui

            If you just want to write a GUI application in Rust (for the web or for native), go to https://github.com/emilk/eframe_template/ and follow the instructions there! The official docs are at https://docs.rs/egui. For inspiration, check out the the egui web demo and follow the links in it to its source code. There is also an excellent tutorial video at https://www.youtube.com/watch?v=NtUkr_z7l84. If you want to integrate egui into an existing engine, go to the Integrations section. If you have questions, use GitHub Discussions. There is also an egui discord server. If you want to contribute to egui, please read the Contributing Guidelines.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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