ray-tracing-in-one-weekend | Rust implementation of Peter Shirley
kandi X-RAY | ray-tracing-in-one-weekend Summary
kandi X-RAY | ray-tracing-in-one-weekend Summary
ray-tracing-in-one-weekend is a Rust library. ray-tracing-in-one-weekend has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.
This is an implementation in Rust of Peter Shirley's "Ray Tracing In One Weekend" book. This is the first of the series:. Every tagged commit is the code that generates a specific image. In this way it's easy to follow the progress in the book. First git clone this project. Then you can checkout a tag to retrieve the implementation at a specific chapter in the book. For example, with git checkout tags/chapter_08.2 you get the implementation for the second image of chapter 8. With git checkout master you go back to the latest version. Instead of implementing my own vec3, I preferred using Vector3 from nalgebra crate. For random numbers I used rand.
This is an implementation in Rust of Peter Shirley's "Ray Tracing In One Weekend" book. This is the first of the series:. Every tagged commit is the code that generates a specific image. In this way it's easy to follow the progress in the book. First git clone this project. Then you can checkout a tag to retrieve the implementation at a specific chapter in the book. For example, with git checkout tags/chapter_08.2 you get the implementation for the second image of chapter 8. With git checkout master you go back to the latest version. Instead of implementing my own vec3, I preferred using Vector3 from nalgebra crate. For random numbers I used rand.
Support
Quality
Security
License
Reuse
Support
ray-tracing-in-one-weekend has a low active ecosystem.
It has 49 star(s) with 6 fork(s). There are 3 watchers for this library.
It had no major release in the last 6 months.
ray-tracing-in-one-weekend has no issues reported. There are no pull requests.
It has a neutral sentiment in the developer community.
The latest version of ray-tracing-in-one-weekend is chapter_12
Quality
ray-tracing-in-one-weekend has 0 bugs and 0 code smells.
Security
ray-tracing-in-one-weekend has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
ray-tracing-in-one-weekend code analysis shows 0 unresolved vulnerabilities.
There are 0 security hotspots that need review.
License
ray-tracing-in-one-weekend does not have a standard license declared.
Check the repository for any license declaration and review the terms closely.
Without a license, all rights are reserved, and you cannot use the library in your applications.
Reuse
ray-tracing-in-one-weekend releases are not available. You will need to build from source code and install.
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ray-tracing-in-one-weekend Key Features
No Key Features are available at this moment for ray-tracing-in-one-weekend.
ray-tracing-in-one-weekend Examples and Code Snippets
No Code Snippets are available at this moment for ray-tracing-in-one-weekend.
Community Discussions
No Community Discussions are available at this moment for ray-tracing-in-one-weekend.Refer to stack overflow page for discussions.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install ray-tracing-in-one-weekend
You can download it from GitHub.
Rust is installed and managed by the rustup tool. Rust has a 6-week rapid release process and supports a great number of platforms, so there are many builds of Rust available at any time. Please refer rust-lang.org for more information.
Rust is installed and managed by the rustup tool. Rust has a 6-week rapid release process and supports a great number of platforms, so there are many builds of Rust available at any time. Please refer rust-lang.org for more information.
Support
For any new features, suggestions and bugs create an issue on GitHub.
If you have any questions check and ask questions on community page Stack Overflow .
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