bounce | The uncomplicated Yew State management library | Frontend Framework library

 by   futursolo Rust Version: v0.2.0 License: Non-SPDX

kandi X-RAY | bounce Summary

kandi X-RAY | bounce Summary

bounce is a Rust library typically used in User Interface, Frontend Framework applications. bounce has no bugs, it has no vulnerabilities and it has low support. However bounce has a Non-SPDX License. You can download it from GitHub.

The uncomplicated state management library for Yew. Bounce is inspired by Redux and Recoil.
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              bounce has a low active ecosystem.
              It has 27 star(s) with 2 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 6 open issues and 6 have been closed. On average issues are closed in 33 days. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of bounce is v0.2.0

            kandi-Quality Quality

              bounce has 0 bugs and 0 code smells.

            kandi-Security Security

              bounce has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              bounce code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              bounce has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              bounce releases are available to install and integrate.
              Installation instructions are not available. Examples and code snippets are available.
              It has 49 lines of code, 0 functions and 7 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

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            bounce Key Features

            No Key Features are available at this moment for bounce.

            bounce Examples and Code Snippets

            No Code Snippets are available at this moment for bounce.

            Community Discussions

            QUESTION

            Cannot find name 'GlobalCompositeOperation'
            Asked 2022-Apr-10 at 13:59

            While working with ng-lottie for animations. It is suddenly having build issues. Know more .

            Hence, in search of alternatives I am trying ng-particles.

            I have installed it and added the configs as per docs.

            But, now I am getting Cannot find name 'GlobalCompositeOperation'

            Package.json

            ...

            ANSWER

            Answered 2022-Apr-10 at 13:59

            this an issue with typescript version and for me details you can take a look at here :

            https://github.com/matteobruni/tsparticles/issues/3853

            Source https://stackoverflow.com/questions/71796111

            QUESTION

            How do OpenMP thread ids work with recursion?
            Asked 2022-Mar-19 at 11:34

            Here is a simple recursive program that splits into two for every recursive call. As expected, the result is 2 + 4 + 8 calls to rec, but the number of threads is always the same: two, and the ids bounce back and forth between 0 and one. I expected each recursive call to retain the id, and that 8 threads would be made in the end. What exactly is going on? Is there any issue with the code?

            ...

            ANSWER

            Answered 2022-Mar-19 at 11:34

            Your code is working as expected by OpenMP standard. In OpenMP documentation you can find the following about omp_get_num_threads:

            Summary: The omp_get_num_threads routine returns the number of threads in the current team.

            Binding: The binding region for an omp_get_num_threads region is the innermost enclosing parallel region.

            Effect: The omp_get_num_threads routine returns the number of threads in the team that is executing the parallel region to which the routine region binds. If called from the sequential part of a program, this routine returns 1.

            omp_get_thread_num has the same binding region:

            The binding region for an omp_get_thread_num region is the innermost enclosing parallel region.

            It means that omp_get_num_threads and omp_get_thread_num bind to the innermost parallel region only, so it does not matter how many nested parallel regions are used. Each of your parallel regions is defined by #pragma omp parallel num_threads(2), therefore the return value of omp_get_num_threads is 2 (as long as you have enough threads available) and the return value of omp_get_thread_num is either 0 or 1.

            Source https://stackoverflow.com/questions/71504894

            QUESTION

            Reflection of Lines in OpenCV and Python
            Asked 2022-Mar-15 at 13:34

            I am trying to calculate the reflection of a line on a surface in OpenCV.

            I work with a projectile im tracking which is drawing line 2 and a border.

            I "just" want to draw a line of the bounce angle as you can see in my drawing.

            I got a code that calculate the angle of three given points but in my example line 2 is not static. It will move because its drawn by a moving projectile. So to calculate this i need the intersection point of the border and Line 2. Im kinda struggeling to get that..

            Is there an easy way to solve this ?

            Thank you.

            ...

            ANSWER

            Answered 2022-Mar-14 at 13:24

            From your comment:

            Projectile coordinates (P0)

            Source https://stackoverflow.com/questions/71467964

            QUESTION

            Animating a paginator indicator into a button
            Asked 2022-Mar-08 at 21:15

            I have been developing a personal application to build a finance app. At the moment I'm creating an Onboarding screen, with is successfully working. Although I want to add some styles to it, I have created an animated paginator, but I want to make the last page indicator turn into a Touchable button.
            At the moment the paginator looks like this:

            When it reaches the last one:

            I want that last animation turn into a button.
            This is my code for Paginator:

            ...

            ANSWER

            Answered 2022-Mar-08 at 20:08

            The key points were:

            1. When we scroll from n-1th to nth page,
              1. All indicators except nth need to be adjusted. The adjustment could be either of
                1. Shrink content+margin of all other indicators to 0 width. ( preferred )
                2. Move all indicators to left by calculated amount.
              2. The nth element should grow to occupy full width. The contents should also change opacity from 0 to 1.

            With this points in mind, it should be easy to understand following changes in Paginator code.

            Source https://stackoverflow.com/questions/71270113

            QUESTION

            Touch/interact underneath ScollView
            Asked 2022-Mar-06 at 22:14

            I have a image carousel underneath a vertical ScrollView. I want to be able to slide some content on top of my image carousel. You can see in the current way I am implementing it there is an issue. I can no longer interact with my image carousel.

            I would like to be able to scroll content on top of my carousel, but when there is not content on top, I would like to be able to use my carousel like normal. If possible, I would also like to be able for the scrolling to not bounce back to where it started, but to stay where it is left. If I scroll my content to the top of the screen, it needs to stay at the top of the screen.

            I have attached some code as to how I am rendering the scrollView and the carousel but every line of code can be found on my snack example here. It reproduces my issue exactly.

            ...

            ANSWER

            Answered 2022-Mar-06 at 22:14

            You are using absolute positioning for both of your views, that is an absolute position for Carousel and the ScrollView below it. We can debug the issue by adding a zIndex: 2 to the ScrollView in App and set backgroundColor: "red" which enables us to see the issue here:

            • The ScrollView in App is in fact on top of the Carousel.

            This might be intended since we want to scroll "over" the Carousel. However, it disables the ability to touch, e.g. scroll, the Carousel.

            This can be easily fixed by changing the following:

            • Remove {height: scale(500)} of the ScrollView in App,
            • Add {marginTop: 250, overflow: "visible"} to the ScrollView in App.

            The top margin removes the part which is actually on top of the Carousel and the overflow: "visible" still allows us to scroll the ScrollView in App over the Carousel while scrolling the Carousel works now.

            Notice that the text has shifted to the bottom now. We can fix this by

            • Change top: scale(400) of the view that contains your text to top: scale(200).

            I have made a fully working snack using your initial code. Notice that I have only tested this on iOS. Android might behave differently.

            Since I have only changed App.js, here is the updated code of App.js which fixes the issue.

            Source https://stackoverflow.com/questions/71273156

            QUESTION

            How to repeat Android Animation
            Asked 2022-Mar-03 at 16:35

            I'm trying to get two views to move to the middle of the screen and bounce back again x number of times.

            This code does that but it runs only once. ` val view = findViewById(R.id.imageView2)

            ...

            ANSWER

            Answered 2022-Mar-01 at 15:51

            Set android:repeatCount="infinite" in anim folder

            Source https://stackoverflow.com/questions/71310134

            QUESTION

            R netWorkD3 Sankey - add percentage by js doesn't work
            Asked 2022-Mar-03 at 10:50

            I'm creating a sankey chart in R with networkD3::sankeyNetwork() with the below sample data and script. I want to show percentage besides the node label.

            the sankey with full dataset i create has 8 layers. i just post piece of data in below code.

            ...

            ANSWER

            Answered 2022-Mar-02 at 09:42

            You can add variables to the nodes data.frame after the htmlwidget is created (otherwise, sankeyNetwork() will only keep the required columns). Then you can edit the custom code for the text of the node labels to include the percentage...

            Source https://stackoverflow.com/questions/71319179

            QUESTION

            This message does not have authentication information or fails to 550-5.7.26 pass authentication checks
            Asked 2022-Feb-18 at 09:28

            I have problem with google and I can't send email to any gmail or Gsuite emails got report from mail server log

            ...

            ANSWER

            Answered 2022-Feb-17 at 12:00

            That is odd. The sending source IP is definitely in your SPF, and the DMARC record includes aspf=r, so the header from address in a child domain is valid and matches. I'd also note that your DMARC has p=quarantine, but gmail is acting like it's reject. This is gmail though, so you can't expect it to behave well.

            I expect that the problem is that you don't have an SPF record set for server.cbs-canon.com, so make sure that exists and allows the same sources as cbs-canon.com. It looks like you're not doing DKIM signatures either, meaning that both SPF and DKIM are failing, resulting in a DMARC failure. Try adding that DNS record, or redirecting/including server. to your root domain.

            Source https://stackoverflow.com/questions/71157383

            QUESTION

            How to animate several nodes with pause between each one?
            Asked 2022-Feb-18 at 03:01

            I am trying to animate a series of nodes one after the other in a loop. The goal is to have the first node begin its animation, followed by a short pause before the next node begins to animate.

            However, when running this within a loop, it executes too fast and all nodes appear to be animating at the same time.

            For simplicity, I am using the AnimateFX library to handle the animations, but I assume the functionality needed here would apply in other situations?

            How would I add a pause between each of the HBox animations?

            ...

            ANSWER

            Answered 2022-Feb-18 at 03:01

            I don't know AnimateFX, but using the standard libraries you can add animations to a SequentialTransition.

            For example, to animate each node but starting at a later time, add PauseTransitions of increasing duration and the desired animation to SequentialTransitions, and play the SequentialTransitions.

            As I said, I'm not familiar with the library you're using, but I think it would look like this:

            Source https://stackoverflow.com/questions/71167787

            QUESTION

            Haskell gloss library, how to run appendFile on model signiture for log to file?
            Asked 2022-Feb-16 at 16:12

            this is the bouncing ball code. I'm trying to make 'appendFile' run on the update function, so when the ball bounces off the wall, then 'appendFile' will write the px and px values to the file "log.txt"

            ...

            ANSWER

            Answered 2022-Feb-16 at 16:12

            Haskell is really strict about side effects. Writing to a file is a side effect, and a pure function (like your update) is not allowed to have side effects.

            If you merely want to record the data for debugging then you can use the infamous accursed unsafePerformIO, which provides a back door into the IO monad for pure computations. The reason for the "unsafe" bit of the name is that this makes no promises about how often the IO action gets run, or even if it gets run at all.

            BUT the code you have above won't actually call appendFile. In fact that is a syntax error; a let introduces values which might be used in the code, but you have no assignment for the result of appendFile.

            You would need something more like:

            Source https://stackoverflow.com/questions/71140259

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install bounce

            You can download it from GitHub.
            Rust is installed and managed by the rustup tool. Rust has a 6-week rapid release process and supports a great number of platforms, so there are many builds of Rust available at any time. Please refer rust-lang.org for more information.

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            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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