psst | Fast and multi-platform Spotify client with native GUI

 by   jpochyla Rust Version: Current License: MIT

kandi X-RAY | psst Summary

kandi X-RAY | psst Summary

psst is a Rust library. psst has no bugs, it has no vulnerabilities, it has a Permissive License and it has medium support. You can download it from GitHub.

Fast Spotify client with native GUI, without Electron, built in Rust. Very early in development, lacking in features, stability, and general user experience. It is being tested only on Mac so far, but aims for full Windows and Linux support. Contributions welcome!. GitHub Actions automatically runs when new commits are pushed to master. To download prebuilt binaries for x86_64 macOS, Windows or Ubuntu, go to the newest successfully built action. Our user-interface library, Druid, has two possible backends to choose from on Linux: GTK and pure X11, with Wayland backend in the works. The default linux backend is GTK. Before building on Linux, make sure the required dependencies are installed. On all platforms, the latest Rust stable (at least 1.54.0) is needed.
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            kandi-support Support

              psst has a medium active ecosystem.
              It has 7643 star(s) with 204 fork(s). There are 48 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 89 open issues and 182 have been closed. On average issues are closed in 187 days. There are 8 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of psst is current.

            kandi-Quality Quality

              psst has 0 bugs and 0 code smells.

            kandi-Security Security

              psst has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              psst code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              psst is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              psst releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of psst
            Get all kandi verified functions for this library.

            psst Key Features

            No Key Features are available at this moment for psst.

            psst Examples and Code Snippets

            No Code Snippets are available at this moment for psst.

            Community Discussions

            QUESTION

            Problem with while and if statement which doesn't print answer
            Asked 2022-Jan-12 at 10:03

            I am making code to Number Guessing Game Objectives. And I have a problem because the score is not printed in my code. Do you have any another clues to improve my code?

            Description of the task: Allow the player to submit a guess for a number between 1 and 100. Check user's guess against actual answer. Print "Too high." or "Too low." depending on the user's answer. If they got the answer correct, show the actual answer to the player. Track the number of turns remaining. If they run out of turns, provide feedback to the player. Include two different difficulty levels (e.g., 10 guesses in easy mode, only 5 guesses in hard mode).

            ...

            ANSWER

            Answered 2022-Jan-12 at 10:01
            num = random.randint(1,10)
            def num_guess():
                attempts = 3 #create a variable that will count the number of attempts
                while attempts > 0: #while loops continues as long as attempts is greater than 0
                    attempts -= 1 #with each iteration, the loop subtracts 1
                    try:
                        userGuess = int(input("Enter a number between 1 and 10: "))
                    except ValueError:
                        print("Invalid input. Try again.") # a try/except block raises an exception for any value that's not an integer
                        continue
                    if attempts > 0: # this condition will allow the player to continue to play as long as the attempts is greater than 0
                        if userGuess == num:
                            print("You guessed the number!!")
                            break
                        elif userGuess < num:
                            print(f"The number is too low.\nYou have {attempts} attempts left.")
                        elif userGuess > num:
                            print(f"The number is too high.\nYou have {attempts} attempts left.")
                    else:
                        print("You did not guess the number.\Thanks for playing!")
            num_guess()
            

            Source https://stackoverflow.com/questions/70679393

            QUESTION

            Setting baseURL for axios for use with Stripe / React
            Asked 2020-Oct-16 at 20:25

            Im currently trying to proccess payments using Stripe with react. However following the tutorial, i get an error 404 that my api/payment_intents is not found.

            ...

            ANSWER

            Answered 2020-Oct-16 at 20:25

            Define the baseURL like this:

            Source https://stackoverflow.com/questions/64395142

            QUESTION

            Discord bot that replies to any message a specific user writes
            Asked 2020-Sep-16 at 15:29

            I want to make a bot, this is my first one, just to mess with a buddy of mine. Essentially I want it to reply with a random message ANY time he writes in chat.

            I have seen a lot used for banning and have found some that could work but I cannot seem to figure out how to have it work for anytime they press enter no matter the words in it.

            This seems to be the closest I have found:

            ...

            ANSWER

            Answered 2020-Sep-16 at 15:28

            Here is some code I used to generate random messages from an input string. It relies on a text file textcorpus.txt in the same directory to work. YOu can fill up this file with short stories from the internet.

            Use the run function as an example to generate a random conversation. Since this is typescript and you probably want javascript just remove all the parts, your javascript linter is not happy about and it should work.

            Source https://stackoverflow.com/questions/63921623

            QUESTION

            Decrypt AES-generated hex from aes-js(Javascript) to pycryptodome(Python)
            Asked 2020-Sep-05 at 07:42

            So im trying to decrypt a string I cryptographed with JS in Python. I used the aes-js library. I get this: caba6777379a00d12dcd0447015cd4dbcba649857866072d. This is my JS code:

            ...

            ANSWER

            Answered 2020-Sep-05 at 07:42

            The CTR mode is used. In the Pyton code the initialization of the counter is missing, i.e. the definition of the correct start value, e.g.

            Source https://stackoverflow.com/questions/63750509

            QUESTION

            JavaScript Tetris tetrominoes move apart after movement and rotation
            Asked 2020-Apr-22 at 08:20

            Learning JavaScript by making a tetris game.

            Problem: When I try to move (left, right or down from the starting position) a piece and then rotate it, then the rotated piece stretches appart. When I go back with it t the starting position, everything works fine. Also when I do not rotate the piece but only move it to the left/right/down then everything is also fine. Am thinking that I have the center of rotation ankered to the grid but not to the piece.

            Here you can play the game: Here

            Here is my github: Here

            Temporary controlls:

            Enter and after up arrow: start the game

            left arrow: move left

            right arrow: move right

            up arrow: rotate

            down arrow: move one row down

            Description:

            My tetrominoes and my grid are made of arrays (class based). The grid comes from SimpleBlock{} and GridBlock{}. My tetrominoes are made by Simple Block{} and

            ...

            ANSWER

            Answered 2020-Apr-21 at 12:09

            You first define your rotating positions as an array of BasicBlocks. This is an array of references to each Basic Block that constitutes a rotated position.

            When you do block.moveLeft(), you change the x value to a different number from the original. This means that the objects saved in the array of each position have changed to have that new x value and so when you try to rotate, the positions don't make sense anymore.

            Example:

            Look at tetrominoS. Its first position is

            Source https://stackoverflow.com/questions/61338995

            QUESTION

            Python doesn't print sometimes
            Asked 2020-Apr-15 at 12:45

            So i wanna make a text adventure game but i can't explain this bug it simply doesn't print some parts i hope you guys can help me and explain this. My code is below

            ...

            ANSWER

            Answered 2020-Apr-14 at 14:30

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install psst

            You can download it from GitHub.
            Rust is installed and managed by the rustup tool. Rust has a 6-week rapid release process and supports a great number of platforms, so there are many builds of Rust available at any time. Please refer rust-lang.org for more information.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            CLONE
          • HTTPS

            https://github.com/jpochyla/psst.git

          • CLI

            gh repo clone jpochyla/psst

          • sshUrl

            git@github.com:jpochyla/psst.git

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