rasen | Generate SPIR-V bytecode from an operation graph

 by   leops Rust Version: Current License: MIT

kandi X-RAY | rasen Summary

kandi X-RAY | rasen Summary

rasen is a Rust library. rasen has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Generate SPIR-V bytecode from an operation graph
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            kandi-support Support

              rasen has a low active ecosystem.
              It has 56 star(s) with 2 fork(s). There are 3 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 1 open issues and 0 have been closed. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of rasen is current.

            kandi-Quality Quality

              rasen has no bugs reported.

            kandi-Security Security

              rasen has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              rasen is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              rasen releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

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            rasen Key Features

            No Key Features are available at this moment for rasen.

            rasen Examples and Code Snippets

            No Code Snippets are available at this moment for rasen.

            Community Discussions

            QUESTION

            AS3 MOVING OBJECT ON SPECIFIC FRAME
            Asked 2017-Apr-10 at 18:25

            so i've been working on this game for a week now and i dont have any coding background at all so im trying to find tutorial here and there.. then i come up with this problem ...

            so what i wanna do is move the object (CHARA) to the right when i hit frame 80 inside (CHARA,which is a nested movieClip with 99 frames btw ) then move it back to original position when i hit frame 99... the problem is anything i do doesn't make my object move at all (movieClip still played btw) what did i do wrong here? did i just put the code at the wrong position ?? (CHAR is moved only if i put the code x= directly inside frame 80 but i try using class here)

            here is my code,sorry i know its messy its my first code i try my best here

            ...

            ANSWER

            Answered 2017-Apr-10 at 18:25

            Your if statement is inside a click handler (f2_MouseOverHandler), so it only gets executed when a user clicks rasen, not necessarily when the playback reaches frame 80. This is a common beginner mistake related to timing and code execution. The most straight forward solution is to write some code that will execute every frame using an ENTER_FRAME handler:

            Source https://stackoverflow.com/questions/43274044

            QUESTION

            Index out of range error while using picker view
            Asked 2017-Mar-07 at 18:43

            I populated a picker view with different arrays, depending on which textfield you click on. However, whenever I choose the fifth row of the "Untergrund" Array the app crashes with the index out of range error. It shows me that row int = 4 and component int = 0. The error occurs in the line where the first if statement is set in the did select row function. I have no idea why this is happening ...

            Here is the relevant code:

            ...

            ANSWER

            Answered 2017-Mar-07 at 18:30

            currentData can be any one of the other arrays. And row can be for an index larger than some of the arrays. This is the cause of the crash.

            The proper solution is to fix how you determine which label to update.

            Source https://stackoverflow.com/questions/42655580

            QUESTION

            Changing the population of one picker view depending on which textfield is used
            Asked 2017-Feb-10 at 00:06

            I am new to Swift. To fill some Textfields in my app, I want to use one picker view which changes its population depending on which textfield I want to fill. My Problem is, that the function textFieldShouldBeginEditing seems not to work. The variable textFieldName doesn't change its name. Unfortunately all the code I found here is only for Objective-C. I hope you can help me bring this code to work.

            Here is my code:

            ...

            ANSWER

            Answered 2017-Feb-09 at 23:42

            You need to called reloadAllComponents at the end of the textFieldShouldBeginEditing method.

            Source https://stackoverflow.com/questions/42148965

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install rasen

            You can download it from GitHub.
            Rust is installed and managed by the rustup tool. Rust has a 6-week rapid release process and supports a great number of platforms, so there are many builds of Rust available at any time. Please refer rust-lang.org for more information.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            CLONE
          • HTTPS

            https://github.com/leops/rasen.git

          • CLI

            gh repo clone leops/rasen

          • sshUrl

            git@github.com:leops/rasen.git

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