sccache | sccache is ccache with cloud storage
kandi X-RAY | sccache Summary
kandi X-RAY | sccache Summary
sccache is a [ccache] compiler caching tool. It is used as a compiler wrapper and avoids compilation when possible, storing cached results either on [local disk] #local) or in one of [several cloud storage backends] #storage-options). sccache includes support for caching the compilation of C/C++ code, [Rust] docs/Rust.md), as well as NVIDIA’s CUDA using [nvcc] sccache also provides [icecream] distributed compilation (automatic packaging of local toolchains) for all supported compilers (including Rust). The distributed compilation system includes several security features that icecream lacks such as authentication, transport layer encryption, and sandboxed compiler execution on build servers. See [the distributed quickstart] docs/DistributedQuickstart.md) guide for more information.
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QUESTION
at the moment, I try to fix some accessibility bugs in electron. For that, I had tried to build electron from source. The source isn't edited or changed from me, so it is original.
I pulled the source from the official repo on GitHub, following the building instructions and I had used the client and so on.
Here is the output of my steps in the terminal under Mac OS X 10.15:
...ANSWER
Answered 2019-Nov-19 at 06:27Chromium seems to have updated its code for macOS 10.15. You can find the updated code here. https://github.com/chromium/chromium/commit/961e7821b9356445f48e5ce2c077c40c2c6b2309
QUESTION
Total rust noob here. Trying to build a sccache binary for linux x64 with Redis: true
. I'm starting with an alpine image:
ANSWER
Answered 2019-Sep-17 at 15:50The proc_macro
crate relies on a couple of features only available to dynamically-linked executables, and since musl
is anything but that, you cannot use proc_macro
on musl
.
The issue related to this is here, and Alex describes quite well some of the issues and tradeoffs that'd need to be made to make this crate available on full static targets: https://github.com/rust-lang/rust/issues/40174
Just to confirm from the container:
QUESTION
I am a little confused as to the exact things hosted on crates.io (is a 'crate' the proper way to refer to those)? My understanding is that a crate is a unit of compilation in Rust, but then what is the mapping between crates and what is on crates.io? For instance, The Rust Programming Language appendix on macros says that since there can only be one procedural macro per crate:
Our two crates are tightly related, so we create the procedural macro crate within the directory of our
hello_macro
crate. If we change the trait definition inhello_macro
, we’ll have to change the implementation of the procedural macro inhello_macro_derive
as well. The two crates will need to be published separately, and programmers using these crates will need to add both as dependencies and bring them both into scope. We could instead have the hello_macro crate usehello_macro_derive
as a dependency and reexport the procedural macro code. But the way we’ve structured the project makes it possible for programmers to usehello_macro
even if they don’t want thederive
functionality.
It has to be published separately on crates.io. This seems pretty clear: a crate on crates.io is the same as a local crate, and the mapping is one-to-one.
However, when discussing projects with both an executable and a library, it implies that they are separate crates but needn't be published separately. For instance, the sccache repo has both main.rs and lib.rs. Is the separate binary crate not actually stored on crates.io and resides in the repo only? Then how does cargo install figure out what to install?
What is a "package"?
I tried to run cargo package
with a sample project that contains both binary and library targets. And both were added to the .cargo file (by the way, is the exact format of .cargo archives documented anywhere?). This still leaves me confused. Can we publish multiple crates as a part of one package? Should we then refer to what is stored on crates.io as packages? Am I right to assume that each package can contain multiple binary crates but only one library crate? This is my current understanding.
ANSWER
Answered 2018-Aug-29 at 18:53The exact things hosted on crates.io are crates inside packages.
A crate is the output artifact of the compiler.
From Rust Reference Manual:
The compilation model centers on artifacts called crates. Each compilation processes a single crate in source form, and if successful, produces a single crate in binary form: either an executable or some sort of library.
A package is an artifact managed by Cargo, the Rust package manager.
Cargo.toml
manifest file defines the package with the syntax:
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Vulnerabilities
No vulnerabilities reported
Install sccache
sccache is a [Rust](https://www.rust-lang.org/) program. Building it requires cargo (and thus rustc). sccache currently requires Rust 1.43.0. We recommend you install Rust via [Rustup](https://rustup.rs/).
If you are building sccache for non-development purposes make sure you use cargo build --release to get optimized binaries:. By default, sccache builds with support for all storage backends, but individual backends may be disabled by resetting the list of features and enabling all the other backends. Refer the [Cargo Documentation](http://doc.crates.io/manifest.html#the-features-section) for details on how to select features with Cargo.
When building with the gcs feature, sccache will depend on OpenSSL, which can be an annoyance if you want to distribute portable binaries. It is possible to statically link against OpenSSL using the openssl/vendored feature.
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