macroquad | Cross-platform game engine in Rust

 by   not-fl3 Rust Version: v0.3.24 License: Apache-2.0

kandi X-RAY | macroquad Summary

kandi X-RAY | macroquad Summary

macroquad is a Rust library typically used in Binary Executable Format applications. macroquad has no bugs, it has no vulnerabilities, it has a Permissive License and it has medium support. You can download it from GitHub.

macroquad is a simple and easy to use game library for Rust programming language, heavily inspired by raylib. macroquad attempts to avoid any Rust-specific programming concepts like lifetimes/borrowing, making it very friendly for Rust beginners. See the docs.
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              macroquad has a medium active ecosystem.
              It has 2209 star(s) with 221 fork(s). There are 26 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 157 open issues and 152 have been closed. On average issues are closed in 75 days. There are 31 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of macroquad is v0.3.24

            kandi-Quality Quality

              macroquad has 0 bugs and 0 code smells.

            kandi-Security Security

              macroquad has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              macroquad code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              macroquad is licensed under the Apache-2.0 License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              macroquad releases are not available. You will need to build from source code and install.
              Installation instructions, examples and code snippets are available.

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            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of macroquad
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            macroquad Key Features

            No Key Features are available at this moment for macroquad.

            macroquad Examples and Code Snippets

            No Code Snippets are available at this moment for macroquad.

            Community Discussions

            QUESTION

            error: linker `x86_64-w64-mingw32-gcc` not found
            Asked 2022-Mar-25 at 22:40

            I am using MacOS Big Sur, and i am trying to cross compile to windows, but the problem is, this "error: linker x86_64-w64-mingw32-gcc not found" prevents me from doing that, here are my cargo dependencies:

            ...

            ANSWER

            Answered 2022-Mar-25 at 22:40

            TLDR;
            Besides installing a cross target with rustup you need to install an actual cross linker and tell cargo about it using cargo config file or an environment variable

            It seems you are attempting to cross compile your package. you can read here more about cross compilation; In a nutshell compiler is a program that takes your text source code and produces something the your operating system and cpu can understand.

            When you are building software for the platform you are developing on, it's all nice. You have all the tools but when you want to target another platform of os you need a compiler that is produced to work on your machine but outputs a binary that is supposed to work on the target platform/os.

            So, In your case you need to install a cross toolchain that for mac for mingw target because rust does not have a cross linker itself. Once you get a cross toolchain all you need to do is to tell cargo how to find it.

            Here is a project aims to make cross compilation less painful.

            I also strongly advise you to read the cargo book here you can see one of the ways of telling cargo about the cross linker another way is to use an environment variable (which I like better and easier to use with makefiles) and below you can see an example of that from one of my makefiles and Again the cargo book refers to it

            Overall cross compiling is painful it took me quite some time to understand the mechanics of it but it was worth it instead of copy pasting commands I found on the blogs. I also feel like it lacks severe documentation. Cargo book doesn't tell you anything about finding a linker assumes you know this already and pictures cross compiling as something just work out of box after installing a target toolchain with rustup.

            Source https://stackoverflow.com/questions/71623206

            QUESTION

            How can i convert this match statement into a HashMap?
            Asked 2022-Mar-22 at 19:26

            How could I convert this match block into a HashMap? Ideally I would like to create a HashMap from a manifest file:

            ...

            ANSWER

            Answered 2022-Mar-22 at 19:26

            Let's keep this simple. I don't think hashmap will simplify anything but why not demonstrate it. The true advantage of hash is that you can load tiles dynamically and make them loaded into the map. For now, though, we will hardcode some.

            Source https://stackoverflow.com/questions/71577443

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install macroquad

            Macroquad is a normal rust dependency, therefore an empty macroquad project may be created with:.

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            https://github.com/not-fl3/macroquad.git

          • CLI

            gh repo clone not-fl3/macroquad

          • sshUrl

            git@github.com:not-fl3/macroquad.git

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