ninn | An experimental implementation of nQUIC in Rust

 by   rot256 Rust Version: Current License: Non-SPDX

kandi X-RAY | ninn Summary

kandi X-RAY | ninn Summary

ninn is a Rust library. ninn has no bugs, it has no vulnerabilities and it has low support. However ninn has a Non-SPDX License. You can download it from GitHub.

This is a work-in-progress implementation of the nQUIC draft, based on Quinn.
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              ninn has a low active ecosystem.
              It has 26 star(s) with 1 fork(s). There are 6 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 2 open issues and 0 have been closed. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of ninn is current.

            kandi-Quality Quality

              ninn has 0 bugs and 0 code smells.

            kandi-Security Security

              ninn has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              ninn code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              ninn has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              ninn releases are not available. You will need to build from source code and install.

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            ninn Key Features

            No Key Features are available at this moment for ninn.

            ninn Examples and Code Snippets

            No Code Snippets are available at this moment for ninn.

            Community Discussions

            QUESTION

            No access to bool in another script
            Asked 2019-Oct-08 at 17:08

            I try to create a shop system where you can buy a character to play with. When I buy a character in the Shop Scene, the bool value in the Inventory script is set to true. When I switch to the Level1 Scene, my character is not spawned. I suppose there is a bug in my GameManager script but I can not find it. Can you please help me? I do not know any more.

            GameManager script:

            ...

            ANSWER

            Answered 2019-Oct-08 at 16:44

            There is currently not enough information / code in your question, but when you change scene, your objects are destroyed by default, and new ones are isntantiated, effectively resetting any values that are set in them.

            You need to prevent your Inventory or any object holding data you need to keep that it should not be destroyed when switching scenes, by using DontDestroyOnLoad for instance :

            https://docs.unity3d.com/ScriptReference/Object.DontDestroyOnLoad.html

            Source https://stackoverflow.com/questions/58290590

            QUESTION

            Link ComboBox selected items to pre-made 2D array
            Asked 2018-Feb-04 at 19:53

            I am trying to populate a textbox with data retrieved from an 2 dimensional array i made. I figured out how to populate the textboxs with array data, but im having some trouble doing so based on the selected item from the combo box i made.

            This is what i have so far:

            HTML:

            ...

            ANSWER

            Answered 2018-Feb-04 at 19:53

            arr is declared inside the function runArray so it won't be accessible from outside, you could perhaps update runArray function to return the array, like below:

            Source https://stackoverflow.com/questions/48612007

            QUESTION

            How to use dbms_xmldom in Oracle PLSQL in order to get a good function performance?
            Asked 2017-Nov-09 at 03:13

            I am using Oracle version 12 Release 1

            I have been trying to code a function that calculates a sort of distance among objects stored as XML.

            For doing so, I have maden the following...

            First, register the XML schema.

            ...

            ANSWER

            Answered 2017-Nov-09 at 03:13

            Couple of things - I'm guessing your out of memory is due to not calling DBMS_XMLDOM.freeDocument(docXXX);

            But as to the issue of performance - without specifics on time, it's difficult to say if there's an issue with the code or if that's essentially expected overhead associated with parsing out the related xmltype field values. My immediate impression is, precalculate and store the "distance" values (when the xml is inserted/updated/deleted). That way you can just query the data via straight sql without all the parsing overhead on the read side. You can store the calculated values in the xml or in a relational table if you want to keep your xml schema clean.

            Source https://stackoverflow.com/questions/47189798

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install ninn

            You can download it from GitHub.
            Rust is installed and managed by the rustup tool. Rust has a 6-week rapid release process and supports a great number of platforms, so there are many builds of Rust available at any time. Please refer rust-lang.org for more information.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            CLONE
          • HTTPS

            https://github.com/rot256/ninn.git

          • CLI

            gh repo clone rot256/ninn

          • sshUrl

            git@github.com:rot256/ninn.git

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