miri | An interpreter for Rust 's mid-level intermediate
kandi X-RAY | miri Summary
kandi X-RAY | miri Summary
An experimental interpreter for Rust's mid-level intermediate representation (MIR). It can run binaries and test suites of cargo projects and detect certain classes of undefined behavior, for example:. On top of that, Miri will also tell you about memory leaks: when there is memory still allocated at the end of the execution, and that memory is not reachable from a global static, Miri will raise an error.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of miri
miri Key Features
miri Examples and Code Snippets
Community Discussions
Trending Discussions on miri
QUESTION
so I am creating this table where I take the attendance of someone. I did a table when I show the players and give them false values by default. So I want to it be when you can select only one of the option, the person is present, missing, injured, sick or late.
I saw some things like this but cant find something that truly helps or work fully
this is the link to the code: https://stackblitz.com/edit/react-uwhyxm
this is the code :
...ANSWER
Answered 2022-Apr-07 at 13:39You can use input radio type. Use id as name for the input
QUESTION
I'm attempting to implement a circular linked list in Rust. I've read Too Many Linked Lists and multiple resources on the Rust Pin type, and I've attempted to build a circular linked list from scratch and I'm getting baffled at what the compiler spits out.
So the high-level concept is I want a linked list struct and node struct defined as followed:
...ANSWER
Answered 2022-Mar-16 at 01:55Warning: You should not write unsafe
code unless you completely understand all details of it! (experimentation is fine, though).
You got a Use-After-Free. At the end of enqueue()
, the destructor of Box
is executed for pinned_new_last
and frees its memory. Now your linked list points to freed node. Adding std::mem::forget()
is enough in this case:
QUESTION
I got homework to do where I need to make it return 1 if sum is bigger or equals to 2 and 0 otherwise. But it's not returning anything.
Thanks for help. Here is the program:
...ANSWER
Answered 2021-Nov-07 at 16:20You never called twoOrLess
, so you just call it from your main
.
twoOrLess
does not get called automatically like main
. You have to call twoOrLess
.
EDIT
QUESTION
I'm following the example from the official documentation. I'll copy the code here for simplicity:
...ANSWER
Answered 2021-Sep-21 at 21:46I believe MaybeUninit
is designed for the cases when you have all the information about its contents and can make the code safe "by hand".
If you need to figure out in runtime if a field has a value, then use Option
.
Per the documentation:
You can think of
MaybeUninit
as being a bit likeOption
but without any of the run-time tracking and without any of the safety checks.
QUESTION
I am trying to use bigquery to find the 10 most mentioned persons in 4 Israeli news websites via gdeltv2 dataset. I succeded getting the 10 most mentioned persons and now I want to exclude two persons from the top 10 list, 'Maccabi Haifa ' and 'Reuben Castro '. I am using standardSQL bigqury code.
I created the dataset with this code:
...ANSWER
Answered 2021-Jun-25 at 06:48Just replace OR
with AND
in WHERE person <> 'Maccabi Haifa ' OR person <> 'Reuben Castro '
:
QUESTION
The Rust Reference seems to say that mutating an immutable local data (that's not inside an UnsafeCell
) is undefined behavior:
Behavior considered undefined
- Mutating immutable data. All data inside a const item is immutable. Moreover, all data reached through a shared reference or data owned by an immutable binding is immutable, unless that data is contained within an
UnsafeCell
.
The following code mutates an immutable local variable by reinterpreting it as an AtomicU32
. Currently the code runs just fine and prints the expected result, but is its behavior actually undefined?
ANSWER
Answered 2021-Feb-01 at 19:35Yes, according to Miri:
QUESTION
I wrote some Rust code that provides a FFI for some C code, which I recently discovered a bug in. Turns out unsafe is hard and error prone — who knew! I think I've fixed the bug but I am curious to understand the issue more.
One function took a Vec
, called into_boxed_slice
on it and returned the pointer (via as_mut_ptr
) and length to the caller. It called mem:forget
on the Box
before returning.
The corresponding "free" function only accepted the pointer and called Box::from_raw
with it. Now this is wrong, but the amazing thing about undefined behaviour is that it can work most of the time. And this did. Except if the source Vec
was empty when it would segfault. Also of note, MIRI correctly identifies the issue: "Undefined Behavior: inbounds test failed: 0x4 is not a valid pointer".
Anyway the fix was to take the length in the free function as well, reconstitute the slice, then Box::from_raw
that. E.g. Box::from_raw(slice::from_raw_parts_mut(p, len))
I've tried to capture all of this in this playground: https://play.rust-lang.org/?version=stable&mode=debug&edition=2018&gist=7fe80cb9f0c5c1eee4ac821e58787f17
Here's the playground code for reference:
...ANSWER
Answered 2020-Jul-03 at 06:38That's because when you deconstruct your empty vector, you get a null pointer and a zero length.
When you call Box::from_raw (null)
, you break one of the box invariants: "Box
values will always be fully aligned, non-null pointers". Then when Rust drops the box, it attempts to deallocate the null pointer.
OTOH when you call slice::from_raw_parts
, Rust allocates a new fat pointer that contains the null pointer and the zero length, then Box::from_raw
stores a reference to this fat pointer in the Box
. When dropping the box, Rust first drops the slice (which knows that a length of zero means a null data that doesn't need to be freed), then frees the memory for the fat pointer.
Note also that in the non-working case you reconstruct a Box
, whereas in the working case you reconstruct a Box<[i32]>
, as shown if you try to compile the following code:
QUESTION
I'm doing something with MaybeUninit
and FFI in Rust that seems to work, but I suspect may be unsound/relying on undefined behavior.
My aim is to have a struct MoreA
extend a struct A
, by including A
as an initial field. And then to call some C code that writes to the struct A
. And then finalize MoreA
by filling in its additional fields, based on what's in A
.
In my application, the additional fields of MoreA
are all integers, so I don't have to worry about assignments to them dropping the (uninitialized) previous values.
Here's a minimal example:
...ANSWER
Answered 2020-Apr-20 at 14:20Currently, the only sound way to refer to uninitialized memory—of any type—is MaybeUninit
. In practice, it is probably safe to read or write to uninitialized integers, but that is not officially documented. It is definitely not safe to read or write to an uninitialized bool
or most other types.
In general, as the documentation states, you cannot initialize a struct field by field. However, it is sound to do so as long as:
- the struct has
repr(C)
. This is necessary because it prevents Rust from doing clever layout tricks, so that the layout of a field of typeMaybeUninit
remains identical to the layout of a field of typeT
, regardless of its adjacent fields. - every field is
MaybeUninit
. This lets usassume_init()
for the entire struct, and then later initialise each field individually.
Given that your struct is already repr(C)
, you can use an intermediate representation which uses MaybeIninit
for every field. The repr(C)
also means that we can transmute between the types once it is initialised, provided that the two structs have the same fields in the same order.
QUESTION
I'm working on a library that help transact types that fit in a pointer-size int over FFI boundaries. Suppose I have a struct like this:
...ANSWER
Answered 2020-Apr-11 at 18:04Does that assume_init call triggered undefined behavior?
Yes. "Uninitialized" is just another value that a byte in the Rust Abstract Machine can have, next to the usual 0x00 - 0xFF. Let us write this special byte as 0xUU. (See this blog post for a bit more background on this subject.) 0xUU is preserved by copies just like any other possible value a byte can have is preserved by copies.
But the details are a bit more complicated. There are two ways to copy data around in memory in Rust. Unfortunately, the details for this are also not explicitly specified by the Rust language team, so what follows is my personal interpretation. I think what I am saying is uncontroversial unless marked otherwise, but of course that could be a wrong impression.
Untyped / byte-wise copyIn general, when a range of bytes is being copied, the source range just overwrites the target range -- so if the source range was "0x00 0xUU 0xUU 0xUU", then after the copy the target range will have that exact list of bytes.
This is what memcpy
/memmove
in C behave like (in my interpretation of the standard, which is not very clear here unfortunately). In Rust, ptr::copy{,_nonoverlapping}
probably performs a byte-wise copy, but it's not actually precisely specified right now and some people might want to say it is typed as well. This was discussed a bit in this issue.
The alternative is a "typed copy", which is what happens on every normal assignment (=
) and when passing values to/from a function. A typed copy interprets the source memory at some type T
, and then "re-serializes" that value of type T
into the target memory.
The key difference to a byte-wise copy is that information which is not relevant at the type T
is lost. This is basically a complicated way of saying that a typed copy "forgets" padding, and effectively resets it to uninitialized. Compared to an untyped copy, a typed copy loses more information. Untyped copies preserve the underlying representation, typed copies just preserve the represented value.
So even when you transmute 0usize
to PaddingDemo
, a typed copy of that value can reset this to "0x00 0xUU 0xUU 0xUU" (or any other possible bytes for the padding) -- assuming data
sits at offset 0, which is not guaranteed (add #[repr(C)]
if you want that guarantee).
In your case, ptr::write
takes an argument of type PaddingDemo
, and the argument is passed via a typed copy. So already at that point, the padding bytes may change arbitrarily, in particular they may become 0xUU.
usize
Whether your code has UB then depends on yet another factor, namely whether having an uninitialized byte in a usize
is UB. The question is, does a (partially) uninitialized range of memory represent some integer? Currently, it does not and thus there is UB. However, whether that should be the case is heavily debated and it seems likely that we will eventually permit it.
Many other details are still unclear, though -- for example, transmuting "0x00 0xUU 0xUU 0xUU" to an integer may well result in a fully uninitialized integer, i.e., integers may not be able to preserve "partial initialization". To preserve partially initialized bytes in integers we would have to basically say that an integer has no abstract "value", it is just a sequence of (possibly uninitialized) bytes. This does not reflect how integers get used in operations like /
. (Some of this also depends on LLVM decisions around poison
and freeze
; LLVM might decide that when doing a load at integer type, the result is fully poison
if any input byte is poison
.) So even if the code is not UB because we permit uninitialized integers, it may not behave as expected because the data you want to transfer is being lost.
If you want to transfer raw bytes around, I suggest to use a type suited for that, such as MaybeUninit
. If you use an integer type, the goal should be to transfer integer values -- i.e., numbers.
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Rust is installed and managed by the rustup tool. Rust has a 6-week rapid release process and supports a great number of platforms, so there are many builds of Rust available at any time. Please refer rust-lang.org for more information.
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