bootimage | Tool to create bootable disk images from a Rust OS kernel | Runtime Evironment library
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kandi X-RAY | bootimage Summary
Tool to create bootable disk images from a Rust OS kernel.
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QUESTION
I have a Coolpad Note 3 and I am trying to unlock the fastboot (bootloader).
Everything is perfectly setup on my Laptop except for one thing that I cannot install recoveries or flash my device through Sp Flash tool.
I have Ubuntu 16.04 LTS on my laptop. Surprisingly I can use adb and connect my phone wired or wirelessly while I develop and test my apps through Android Studio. Although I had no luck with Unity remote for developing and testing through Unity 5.x versions.
I mean that I can connect my phone to my laptop and test apps over WiFi/Wire cause I and it works perfect and I can use adb
commands through the terminal
as well. Only problem is I cannot use fastboot
. Actually running fastboot
in the terminal
produces the regular output it should i.e.
ANSWER
Answered 2019-Sep-08 at 07:57I found a simple workaround following this method listed on this website here :
http://abhisek.github.io/coolpad_note3/porting/2015/11/05/unlocking-the-bootloader.html
What I did for my solution based on the websites instructions
First I booted up my phone normally.
Connect it to your laptop or PC (if you are still using one)
Fire up a terminal (on Ubuntu) or minimal ADB for windows (sorry I don't know for MacOS)
type adb reboot bootloader
As soon as I booted into bootloader I enter
fastboot -i 0x1ebf devices
into the terminal and I could successfully see the following output:
devicefastbootidhere fastboot
where devicefastbootidhere
is the fastboot id of your android device
then I tried to unlock the oem
$ fastboot -i 0x1ebf oem unlock
and was shot down with the following output :
QUESTION
I was trying to add keyboard interaction to code from this example. Consider the following files:
...Cargo.toml
ANSWER
Answered 2019-Feb-17 at 07:13I'd like to explain zx485's comment in more detail:
I've often seen that assembly language beginners are confused about what instructions like int
(x86), syscall
(MIPS) or SWI
(ARM) actually do.
Actually, these instructions are a special form of call
instruction: They call some sub-routine which is typically located in the operating system.
64-bit x86 CPUs have different operating modes. One of them is named "real mode". In this mode the CPU can only execute 16-bit code.
The BIOS sub-routine that can be called using int 0x16
only works when the PC is operating in "real mode".
The fact that your program is a 64-bit program (registers like rax
are used) tells us that your CPU is not running in real mode.
If you are writing your own operating system, you can define own sub-routines that are called by certain int
instructions:
You can define a sub-routine that is called by int 0x16
which reads the keyboard and another one called by int 0x10
writing to the screen.
However, you are also free to define that int 0x16
is used for writing to the screen and int 0x10
is used for hard disk access in your operating system.
And in every case you'll have to write the sub-routines yourself because the existing sub-routines in the BIOS cannot be used in any other operating mode than "real mode". (This is what Ross Ridge is indicating in his comment.)
QUESTION
So.THIS:
...ANSWER
Answered 2018-Aug-22 at 00:10A little more elaboration.
The problem was that you had the extra parenthesis make in line button = pygame.transform.scale(infobut, ((130, 80))
.
The reason you got Syntax Error
is python thought you were truing to type variable=(variable_declared="in parenthesis")
, which is a Syntax Error.
If you commented all of the code after button = pygame.transform.scale(infobut, ((130, 80))
you get a more explanatory error:
QUESTION
I am currently working on the Linux kernel for an Android phone. My workflow is:
- Make changes to kernel code
- Build with
make bootimage
- Flash with
fastboot flash boot
This works fine. However building takes unnecessary long because make bootimage
first goes through the entire tree and includes all Android.mk
files. This takes longer than actually compiling the kernel and creating a boot image. Including these files should not be necessary since there are no changes to them. To decrease turnaround time in my workflow, I would like to speed up the build step.
When building other other projects, there are ways to to not build dependencies and thus skip reading all Android.mk
files (for instance mm
).
There is a make target bootimage-nodeps
which seems to do the right thing: It makes a new boot image without going through all Android.mk
files. Unfortunately dependencies also include the kernel itself (which therefore does not get built although there are changes).
My question is: Is there a way to build the kernel and create a boot image withouth having to read all Android.mk
files.
ANSWER
Answered 2017-Apr-20 at 13:28I am not sure if you can save time this way (since this solution needs to zip/unzip multiple times which needs more time then to search for all Android.mks on my machine) but since your question is:
Is there a way to build the kernel and create a boot image withouth having to read all Android.mk files.
you could give this a try:
Preperations:
- call
make dist
once - unzip the
target_files.zip
inout/dist/
now create a script that does the following for you:
- overwrite the kernel in your unpacked
target_files
with your newly build kernel - zip your
target_files
with your new kernel - use the python script
img_from_target_files
frombuild/tools/releasetools/
with the extra parameter-z
. Example:img_from_target_files -z out/dist/target_files.zip new_imgs.zip
- inside the newly created
new_imgs.zip
you will find your new boot.img with your new kernel
QUESTION
cmd_a = "a\n{0}\nt\n{0}\nda\nw\n".format(number)
cmd_b = subprocess.Popen("fdisk %s" % file_name, shell=True,stdin=subprocess.PIPE)
fdisk_cmd.communicate(cmd_a)
...ANSWER
Answered 2017-Sep-13 at 08:03In python 3, subprocess
streams are binary.
To write a string, just encode a binary, in your case ascii
codec is OK:
QUESTION
I am automating the Android app using appium and i have a scenario which need to be verified on both Fringerprint available and not available devices.
To get the devices details like device OS version, name etc. i am using the adb shell command like
...ANSWER
Answered 2017-May-21 at 05:14The first two properties you are listing [ro.bootimage.build.fingerprint] and [ro.vendor.build.fingerprint] are not related to a fingerprint reader device, but to the cryptographic fingerprint of the Android disk image for the boot partition (ro.bootimage) and vendor-specific software partition (ro.vendor).
The property [init.svc.fingerprintd] tells you the current state (running) of the fingerprint daemon (fingerprintd) service (svc). This service is needed to enroll fingerprints and perform other operations (see https://source.android.com/security/authentication/fingerprint-hal).
So you need to look elsewhere for a way to check if the fingerprint option is available and set. The FingerprintManager API has a public method hasEnrolledFingerprints()
which can be used to determine if there is at least one fingerprint enrolled. You can call this API this from within an app.
From an adb shell, you might have to call the fingerprintd service directly instead of using the API (Use Android API functions with ADB).
QUESTION
I am having troubles getting a touch screen powered by an Atmel MXT641T on an Android 5 platform to work.
The setup I have is as follows:
- Hardware: Inforce 6309 SBC with Qualcomm Snapdragon 410 msm8916 ARM64 processor.
- Custom touch screen with Atmel MXT641T controller chip.
- I2C connection between Atmel and Snapdragon connected to I2C0.
- Android 5 operating system using Linux kernel 3.10 from
git://codeaurora.org/kernel/msm-3.10.git
branchRel_V1.3
(this is part of the BSP that comes with the SBC)... - ... but with the latest version of the Atmel driver
atmel_mxt_ts.c
overlaid on the kernel tree (but also tested with version ofatmel_maxtouch_ts.c
inmsm-3.10.git
which shows same behaviour). - INT line from Atmel chip connected to GPIO 53 (this is
EXT_CONN_GPIO_1
of this board) and with external pull-up resistor to 1.8V. - RESET line from Atmel chip disconnected.
What I did to get to this point is to modify the device tree to include the Atmel device as follows:
...ANSWER
Answered 2017-Apr-20 at 19:50After finding out that there is already a more or less working touchscreen definition in the device tree but that the pins are different, I ended up with the following device tree:
QUESTION
I run a buildroot make and during this build process a text file is created. After this happens another make as part of the build is run. I want to read the contents of the generated file into a variable and use them. This doesn't work as at the start of my buildroot make it sees the file as not existing, so even though it is generated before the code is run make has already decided it doesn't exist.
Format of the file read:
...ANSWER
Answered 2017-Jan-11 at 12:13I run a buildroot make and during this build process a text file is created. After this happens another make as part of the build is run. I want to read the contents of the generated file into a variable and use them. This doesn't work as at the start of my buildroot make it sees the file as not existing, so even though it is generated before the code is run make has already decided it doesn't exist.
This happens because another make does not know what buildroot make produces, i.e. the dependency information is missing (this is why recursive make is problematic). In other words, another make does not know that buildroot make produces version.txt
.
A few solutions come to mind:
Have a shell script that invokes the makefiles in sequence, e.g.
make -f buildroot.mk && make -f another.mk
. This wayanother.mk
observes all files produced bybuildroot.mk
.Invoke
buildroot.mk
fromanother.mk
during the first phase, before the targets and dependencies are evaluated. E.g.:
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