libmount | A type-safe wrapper around mount system call for rust | File Utils library
kandi X-RAY | libmount Summary
kandi X-RAY | libmount Summary
[Documentation] | [Github] | [Crate] This is a higher-level wrapper around `mount()` system call for linux.
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QUESTION
I need a information , i am trying all day with no help , any help is much appreciated .
this is my Dockerfile
...ANSWER
Answered 2022-Mar-10 at 10:40There are two ways to set environment variables in a Dockerfile. ARG
values are only visible in RUN
instructions, and can't be changed after the image has been built. ENV
values are visible while the container is running to (in the ENTRYPOINT
/CMD
) and can be changed when the container is run, but can't be directly set at build time.
Since this is a value you're trying to set when the container is running, you want ENV
and not ARG
. In your Kubernetes manifest, you can change this using a Pod spec's env:
setting. (Also Compose environment:
or the docker run -e
option.)
More specifically in a Helm context, I would recommend making "environment name" a configurable value, rather than pass in an undifferentiated list of command-line arguments or environment values.
QUESTION
I'm probably missing something very basic here but for some reason I'm unable to successfully link against libnotify on my Ubuntu 20.04 system, even though everything is installed correctly and pkg-cfg (IMHO) returns the right options... any ideas ?
...ANSWER
Answered 2021-Dec-02 at 07:20As @Someprogrammerdude said above, you need to specify the -l options after your program. Here is the relevant section from the gcc(1) man page:
-llibrary
...
It makes a difference where in the command you write this option; the linker searches and processes libraries and object files in the order they are specified. Thus, foo.o -lz bar.o searches library z after file foo.o but before bar.o. If bar.o refers to functions in z, those functions may not be loaded.
QUESTION
Context
I have a jenkins that builds a docker image for a raspberry pi 2. It is using buildx to emulate the ArmV7 environment during build. This worked great until recently I got random errors during installing the apk packages.
Dockerfile
...ANSWER
Answered 2021-Nov-22 at 14:18ok, looks like i found my solution here: https://gitlab.alpinelinux.org/alpine/aports/-/issues/12406
quote from Lyle Franklin:
I hit this error when trying to build a cross-platform ARM64 docker image from a AMD64 host. However, running
docker run --rm --privileged linuxkit/binfmt:v0.8 or update-binfmts --enable
prior to running the build seems to avoid the issue. My understanding Docker will try to use upstream QEMU if it is installed and registered with the kernel, otherwise Docker will fallback to using a built-in forked version of QEMU. The build error above only showed up for me with the forked QEMU.
So I will probably add docker run --rm --privileged linuxkit/binfmt:v0.8 && update-binfmts --enable
to my pipeline file if I encounter the error again, for now running it once solved the issue.
QUESTION
I built a plugin which uses Dart FFI and a shared lib and published to pub.dev. Whenever I try using the plugin in my app, it always fails with a file not found error and I don't know where the error is coming from.
Error:
...ANSWER
Answered 2021-Oct-29 at 16:29Flutter plugins follow a very specific format, and the tooling requires core elements of that format to exist. That includes the public header file with the correct path, as you have discovered, and also the plugin registration, which is the second issues you have (it sounds like you have restored the declaration, but not the implementation).
If your goal is to build your own FFI library code by piggy-backing on the plugin template, you need to leave those core elements in place. Your registration method doesn't need to do anything, but it must exist because the flutter
tool will generate a call to it.
It's likely that in the future there will be tooling support for FFI-specific builds, but until then you need to make your library follow the required elements of the plugin structure.
QUESTION
I've been trying to compile and run a simple c++ program with Wxwidget in Linux but when I build it this is what I got when I try to build :
...ANSWER
Answered 2021-Aug-11 at 17:31I think when using wxWidgets in VS Code on Linux, the easiest thing is to use CMake. To get started, you'll need both the CMake and CMake Tools extensions:
To get started, open your project in VS Code:
Then open the command pallet and select "CMake:Quick Start":
Then enter a name for the project that will be used in the CMake files and select executable for the project type. I used "cmakewx" for the project. After you select executable, a "CMakeLists.txt" file and a build folder will be created.
Open the CMakeLists.txt file. In the middle of the file there should be a line looking something like:
QUESTION
Noob alert! I'm not exactly competent with C/C++ programming
Hi, I'm working on a C++ NodeJS addon, in which I'd like to use Cairo/Pango, but I'm having a number of linking issues. I can reasonably assume they're linking issues, as I had a similar one, calling a Cairo function. I was able to resolve it by adding -lcairo
to the g++
call, in my makefile. Unfortunately, this isn't working for Pango anymore.
Below is my Makefile
...ANSWER
Answered 2021-Aug-01 at 05:36Add pangocairo
to your pkg-config
invocation:
QUESTION
I tried to make simple application using glade and geany ide's but can't do nothing to connect signals set in glade to my handlers. I used this command to build:
"Short" version:
...ANSWER
Answered 2021-Jun-28 at 14:48I had to compile your source to get on it by myself, but it seems that you are mixing C and C++ statements in your program, which causes GCC to compile it as a C++ file, just as if you were using g++
instead of gcc. EDIT: actually it will since you named your file: "main .cpp ".
In turn, C++ decorates functions prototypes so you can optionally overload them, which will unable pure C libraries to find them back at run time.
Enclosing your signal header prototypes inside a extern "C"
block seems to help:
QUESTION
I have a compile command:
...ANSWER
Answered 2021-Apr-27 at 18:50You can use -o /dev/null
to discard the output altogether, or you could send it to a temporary file which you then delete. If you're concerned with compile times, you can add -E
in order to only run the preprocessor, which is the minimum in order for -H
to work. That works because if you tell gcc to stop after preprocessing (-H
), it doesn't matter if you also tell it to stop after creating an object file (-c
). (That's an exception to the general rule that gcc uses the last of a set of conflicting options, which is designed to let you override options by adding to the end of a command-line.)
However, I can't help thinking that this is not really the best solution to your problem. It seems like you've hand-crafted a compiler invocation with a number of options, and then put it somewhere where it's difficult to modify. A better solution would be to use a makefile and set the value of the various standard makefile variables -- such as CFLAGS
, CPPFLAGS
, LDFLAGS
, LDLIBS
-- which are documented in the Gnu make manual. In simple cases, your Makefile
might consist only of lines which set these variables, since Gnu make has built-in rules for common targets.
QUESTION
I'm using Ubuntu 20.04.2 LTS
.
I've downloaded the source code with the command:
...ANSWER
Answered 2021-Mar-19 at 19:32There is a particular section in the inkskape documentation about your question
The major steps:
QUESTION
I want to write a short program, which triggers the Thumbnail creation for all pictures on my network share recursively (e.g. over night) - so that when I access a folder in Thunar, the thumbs are displayed immediately.
I would say, that when I can access the API via gdbus call
, then the system is setup correctly:
ANSWER
Answered 2020-Dec-06 at 16:05Have you checked what is happening with dbus-monitor
? I'm not familiar with how gdbus works, but it looks like you're trying to call yourself:
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