raider | 🐎 Affiliates dashboard | Dashboard library

Β by Β  valeriansaliou Rust Version: v1.2.2 License: MPL-2.0

kandi X-RAY | raider Summary

kandi X-RAY | raider Summary

raider is a Rust library typically used in Analytics, Dashboard, Ruby On Rails applications. raider has no bugs, it has no vulnerabilities, it has a Weak Copyleft License and it has low support. You can download it from GitHub.

[Buy Me A Coffee] Raider is easy to integrate in your existing system. You can also customize the dashboard look & feel with templates and styles. It can be used as a self-service affiliates system, for your affiliate users to manage their account, create tracking URLs, review their balance and request for payouts.
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              raider has a low active ecosystem.
              It has 84 star(s) with 13 fork(s). There are 8 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 3 open issues and 3 have been closed. On average issues are closed in 156 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of raider is v1.2.2

            kandi-Quality Quality

              raider has no bugs reported.

            kandi-Security Security

              raider has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              raider is licensed under the MPL-2.0 License. This license is Weak Copyleft.
              Weak Copyleft licenses have some restrictions, but you can use them in commercial projects.

            kandi-Reuse Reuse

              raider releases are available to install and integrate.
              Installation instructions, examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of raider
            Get all kandi verified functions for this library.

            raider Key Features

            No Key Features are available at this moment for raider.

            raider Examples and Code Snippets

            No Code Snippets are available at this moment for raider.

            Community Discussions

            QUESTION

            Python is not calling fucntions properly
            Asked 2021-May-31 at 14:43
                import os
            import random
            import time
            import math
            
            def stringmanipulator(xy, y=40):
                xy= xy.lower()
                x = []
                x = list(xy)
                length = len(x)
                y = int(math.floor(length * (y/100)))
                while(y):
                    r =int(random.random()*(length-1))
                    if(x[r] != '_' and x[r] != ' '):
                        x[r] = '_'
                        y = y-1
                        
                return x
            
            def printcomplement():
                x = int(random.random()*11)
                if(x == 0):
                    print("well done!!")
                elif(x == 1):
                    print("keep going!!")
                elif(x == 2):
                    print("YOU can save him!!")
                elif(x == 3):
                    print("You are the hero no one wanted but everyone deserves.")
                elif(x == 4):
                    print("Genius kid.")
                elif(x == 5):
                    print("You are Smart, not kidding.")
                elif(x == 6):
                    print("You are one who will destroy my carrer  using your intellect.")
                elif(x == 7): 
                    print("The most kind hearted person I have ever seen till now. Yes I am talking about you")
                elif(x == 8):
                    print("You nailed  it.")
                elif(x == 9):
                    print("AND I thought the game was hard.")
                elif(x == 10):
                    print("I will find more difficult words to challenge you with.")
                elif(x == 11):
                    print("How about you put another life on risk after this round.")
                    
                    
            def printdis():
                x = int(random.random()*11)
                if(x == 0):
                    print("Fool")
                elif(x == 1):
                    print("You will end up killing the fool and then I will hang you next.")
                elif(x == 2):
                    print("What a piece of shit you are.")
                elif(x == 3):
                    print("Hey disgrace to humanity.")
                elif(x == 4):
                    print("Don't cry after the man is dead. You killed him, I gave you a chance to save him.")
                elif(x == 5):
                    print("Dumbass!!")
                elif(x == 6):
                    print("You know what it was my mistake to let such an idiot play.")
                elif(x == 7): 
                    print("This is your last game. I don't want fools playing this game.")
                elif(x == 8):
                    print("I see you are already crying.")
                elif(x == 9):
                    print("Even the guy who's life is line is laughing at your  stupidity.")
                elif(x == 10):
                    print("My 120 years old grandma has a sharper brain than yours.")
                elif(x == 11):
                    print("Get lost, YOU useless, moronic, unworthy pile of garbage.")
            
            
            def hangman(i = 0):
                if(i == 0):
                    print("___________")
                    print("|         |")
                    print("|         |")
                    print("|      ")
                    print("|      ")
                    print("|        ")
                    print("|       ")
                    print("|       ")
                    print("|")
                
                elif(i == 1):
                    print("___________")
                    print("|         |")
                    print("|         |")
                    print("|        ( ) ")
                    print("|        ")
                    print("|        ")
                    print("|       ")
                    print("|       ")
                    print("|")
                    
                elif(i == 2):
                    print("___________")
                    print("|         |")
                    print("|         |")
                    print("|        ( ) ")
                    print("|         |  ")
                    print("|         | ")
                    print("|       ")
                    print("|       ")
                    print("|")
                
                elif(i == 3):
                    print("___________")
                    print("|         |")
                    print("|         |")
                    print("|        ( ) ")
                    print("|       \\ | / ")
                    print("|         | ")
                    print("|        ")
                    print("|       ")
                    print("|")
                    
                elif(i == 4):
                    print("___________")
                    print("|         |")
                    print("|         |")
                    print("|      \\ ( ) /")
                    print("|       \\ | / ")
                    print("|         ")
                    print("|        ")
                    print("|       ")
                    print("|")
                    
                elif(i == 5):
                    print("___________")
                    print("|         |")
                    print("|         |")
                    print("|      \\ ( ) /")
                    print("|       \\ | / ")
                    print("|         | ")
                    print("|        / \\")
                    print("|       ")
                    print("|")
                    
                elif(i == 6):
                    print("___________")
                    print("|         |")
                    print("|         |")
                    print("|      \\ ( ) /")
                    print("|       \\ | / ")
                    print("|         | ")
                    print("|        / \\")
                    print("|       /   \\")
                    print("|")
                    print("\n\nGAME OVER. You have succesfully killed a person. Better luck next time")
            
            def game(xy, y):
                x=[]
                i = 0
                letter = ''
                x = stringmanipulator(xy, y)
                xy = xy.lower()
                # os.system('cls')
                
                for index in range(len(x)):
                    
                    if(x[index] == '_'):
                        
                        while(letter != x[index]):
                            _= os.system('cls')
                            hangman(i)
                            
                            for char in range(len(x)):
                                print(x[char], end=' ')
                            print("\n")
                         
                            letter = input("Enter the letter in the first blank: ")
                            print(letter+str(i))
                            if(letter == xy[index]):
                                print("complement")
                                x[index] = letter
                         
                            else:
                                printdis()
                                i+=1
                                
                                
            
            
            dictionary ={}
            
            dictionary["films"] = ["A Space OdysseY", "The GodFather", "Citizen Kane", "Raiders of the lost Ark", "Seven Samurai", "There will be Blood", "Casablanca", "Vertigo", "Notorious", "City Lights"]
            
            dictionary["cities"] = ["Tokyo", "Mecca", "Beijing", "London", "Kolkata", "Washington DC", "Mumbai", "Mexico City", "Delhi", "Shanghai"]
            
            dictionary["fruits"] = ["Damson Plum", "Pomelo", "Blood Orange", "Kumquat", "Blackcurrant", "Acerola", "Avocado", "Pomegrenate", "Apple", "Mango"]
            
            dictionary["country"] = ["Djibouti", "Azerbaijan Azerbaijan,", "Venzuela", "Armenia", "Khazakhstan", "Bangladesh", "Saudi Arabia", "United Kingdom", "United States of America", "India"]
            
            dictionary["flowers"] = ["Monkey Face Orchid", "Naked Man Orchid", "Dancing Girls", "Chamber Maids", "Hibiscus", "Marigold", "Tulip", "Lilies", "Daisy", "Hydrangea"]
            
            print("WELCOME TO THE GAME HANGMAN.\n TAKE THE GAME SERIOUSLY SINCE THE LIFE OF A MAN IS DEPENDING ON YOUR KNOWLEDGE. \n\nI DON'T KNOW HOW MANY CHANCE YOU WILL GET, NOT MANY THAT I CAN CONFIRM.\n SO TRY TO SAVE YOUR FELLOW HUMAN OR LET IT BE MY FOOD. HAHAHAHAHAHAHAHAHAH!!!!!!!")
            
            # x = input("Press 1 for films, 2 for cities, 3 for fruits, 4 for country and 5 for flowers (The most beautiful are usually the hardest): ")
            # x = int(x)
            x = int(input("Enter a number between 1 and 5: "))
            if((x < 1) or(x > 5)):
                print("What a moron you are. You couldn't even choose one of the option properly game over good bye, tata, cya")
                x = random.randint(1,5)
                time.sleep(10)
                print("Just kidding you still get to play the game but now I will decide what kind of object you have to guess.")
            
            y = int(input("Enter 40 for easy, 60 for medium and 80 for hard: "))
            
            i = 0
            xy = ""
             
            r = random.randint(0,9)
            
            if(x == 1):
                xy = dictionary["films"][r]
                print("FILMS:")
            elif(x == 2):
                xy = dictionary["cities"][r]
                print("CITIES:")
            elif(x == 3):
                xy = dictionary["fruits"][r]
                print("FRUITS:")
            elif(x == 4):
                xy = dictionary["country"][r]
                print("COUNTRY:")
            elif(x == 5):
                xy = dictionary["flowers"][r]
                print("FLOWERS:")
            # hangman(0)    
            game(xy, y)
            
            ...

            ANSWER

            Answered 2021-May-31 at 14:43

            Running your code os.system('cls') is clearing the screen before the input is read in the loop. This makes it seem that there is no output is being displayed when it's really being overwritten.

            A quick test can be done to confirm that this is the problem. To do this we add another input read in the game function. like so:

            Source https://stackoverflow.com/questions/67767729

            QUESTION

            How to remove the arrows icons from a Material UI TextField
            Asked 2021-May-14 at 13:45

            I need to remove the right icons that are the up and down arrows from a Material UI TextField that I modified from the Material UI documentations (https://material-ui.com/components/autocomplete/#autocomplete) Highlights section.

            I tried some solutions from stack overflow like (Remove the arrow and cross that appears for TextField type=β€œtime” material-ui React) and (Remove the arrow and cross that appears for TextField type=β€œtime” material-ui React) but they didn't work and, I ended up with the following code:

            App.js:

            ...

            ANSWER

            Answered 2021-May-14 at 13:22

            According to this document you need to add freesolo

            Source https://stackoverflow.com/questions/67534892

            QUESTION

            Material UI Autocomplete not working using modified TextField
            Asked 2021-May-14 at 01:59

            I need to modify the Autocomplete Highlight provided as an example to fit my needs. (https://material-ui.com/components/autocomplete/#autocomplete)

            The Highlight example provided has borders so I used the solution from this link (how to remove border in textfield fieldset in material ui) to modify my TextField and remove it's border and it works except that when I type in the search input I don't get the autocomplete suggestions.

            I also replaced the Icon, and ended up with the following code:

            ...

            ANSWER

            Answered 2021-May-14 at 01:59

            In order for autocomplete to work , you also need to pass on the InputProps down to custom textfield. So I would change your renderInput function like this:

            Source https://stackoverflow.com/questions/67527742

            QUESTION

            Snowflake csv delimitter issue due to special character
            Asked 2021-May-10 at 23:39

            There is a file which has special character as delimiter (Β§) utfCode -> 0xA7

            Snapshot of file is below

            ...

            ANSWER

            Answered 2021-May-10 at 23:39

            You need to set FIELD_DELIMITER to '\xc2\xa7':

            Source https://stackoverflow.com/questions/67477473

            QUESTION

            Specified font not being used in Firefox on macOS
            Asked 2021-Mar-20 at 05:19

            I'm having this weird problem where Firefox (macOS version) is not using the font specfied in CSS for a specific piece of text, while Safari does it fine. This is the website: https://raider.io/characters/us/tichondrius/Vinomage

            This is what Safari renders:

            This is what Firefox renders:

            I checked the inspector and it seems Safari is using "Salesforce Sans" for this region, but Firefox, despite also showing the computed font-family to be "Salesforce Sans", is actually using "Apple Braille Outline 6 Dot" for this region:

            Why is this happening?

            ...

            ANSWER

            Answered 2021-Mar-12 at 05:38

            Update to the latest Firefox version 86.0 or higher, that should fix the issue. This may have been a glitch in the version you were currently using

            Source https://stackoverflow.com/questions/66557687

            QUESTION

            React Native: Why my text breaks like this and why is it not respecting the container margin?
            Asked 2021-Mar-17 at 10:08

            I want to display multiple elements next to each other in React Native (with a flex wrap if there are too many elements or if the elements are too long). Each element consists of an icon and a text. If the text is too long, the text should break into the next line.

            I tried different things with flexGrow and flexShrink but nothing had the desired effect. Here is my code (expo snack):

            ...

            ANSWER

            Answered 2021-Mar-17 at 10:08

            Try adding a flex:1 to your text style.

            edit:

            I played around in your snack and came up with this: https://snack.expo.io/@moistbobo/iconwithtext

            Please see if this fits your use case.

            Source https://stackoverflow.com/questions/66668390

            QUESTION

            detecting sliding_up_panel movement in flutter
            Asked 2021-Mar-16 at 17:13

            I'm trying to detect the overall movement of the panel in respect to the screen, not the movement inside the panel itself, so I can fade away the image when the panel moves up. And bring it back when the panel moves down.

            So far I had no luck.

            I tried to use GestureDetector onVerticalDragUpdate, but it didn't work either.

            Thanks in advance...

            Here's my code:-

            ...

            ANSWER

            Answered 2021-Mar-16 at 17:13

            If I understand your Question correctly then you need to use onPanelSlide: callback to report the sliding percentage of your panel.

            so in your SlidingUpPannel will be

            Source https://stackoverflow.com/questions/66643042

            QUESTION

            Input Type="Date" Doesn't Recognize Date Returned from Rest
            Asked 2021-Feb-10 at 19:07

            I have a fetch that is getting about 12 SharePoint list column values. The one column value that I am having issues with is the column with the ID of "WeekOf" which is a date and time column.

            The InfoPath form that users fill out that stores the items in the SharePoint list uses a "date" type input for the Week Of value, and that is stored in the form and the SharePoint list as MM/DD/YYYY.

            When it is pulled through the fetch and stored in the network results tab of developer tools, it is then formatted as YYYY-MM-DDT05:00:00Z.

            My application takes this SharePoint list data, and posts it to a HTML List on a printable page for records keeping. I have it so no data shows up on page load, and then users search for information based on the date that is associated with. When I set the input type to "date" and search for the appropriate date, nothing appears even if the date is the same. It seems like the input date is searching for a date with the format MM/DD/YYYY.

            ...

            ANSWER

            Answered 2021-Feb-10 at 19:07

            Two changes

            1. data attributes must be lowercase
            2. Your date picker is yyyy-mm-dd but your date attribute is yyyy-mm-ssThh:mm:ssZ

            Source https://stackoverflow.com/questions/66138446

            QUESTION

            window.Print(); ignoring Div Selector
            Asked 2021-Feb-09 at 18:44

            I have code that reads from a SharePoint list, stores the data in an array, then posts it to an HTML list to be printed. For the most part, it works and prints the page.

            I have excluded the Print button and Search bar from the div container I am choosing to print, and it is still appearing in the print preview? Can I remove these elements from the print view/also move the margin of the Weekly Report header and everything closer to the top of the page?

            Here is my snippet where it works:

            ...

            ANSWER

            Answered 2021-Feb-09 at 18:33

            There is no JS necessary to prevent items in the DOM from being printed. You can achieve it by using CSS, specifically a @media rule which, in this case, will hide the relevant content. Try this:

            Source https://stackoverflow.com/questions/66124769

            QUESTION

            Discord.js Rate Limit Delay
            Asked 2021-Feb-08 at 02:53

            Before you read the question, I would like to inform you that I'm not intrested in command cooldown thing and this question is not connected to it.

            Since my friend server got raided about 30 times last week I stared wondering about writing a bot in js using discord.js v12...

            But...
            I couldn't find a way to get over Discord rate limit. By that I mean so if the action of the bot is rejected bcs of rate limit the bot will wait for those 5 seconds and would go again with the action.

            So, let me explain it a little further with an example:
            20 raiders started spamming with pings etc. bot detected that but after few bans meets the rate limit, and since we don't want to just spam discord API and keep receiving messages about rate limiting I wonder if we could slow it down a little so the bot would ban 1 pearson from those 20 per second or get info how much do we need to wait after receiving rate limit message and resuming actions after the time we had to wait
            Yeah I know that this may be quite slow but at least will work...

            Sorry for over complicating this a little ^-^"

            ...

            ANSWER

            Answered 2021-Feb-08 at 02:53

            I don't have a turnkey solution for you, but here are some resources to check out that could help you:

            Rate limits are dynamic, hence the "rateLimit" event of the library could be of use to you.

            However, I had the notion discord.js natively handled rate limits by queuing actions accordingly (see here), so I'm unsure you have to handle this by yourself.

            By the way, useful resources if you are a beginner with discord.js: https://discordjs.guide/

            PS: You could also step up the verification level of your server. It probably would be both more easy and effective.

            Source https://stackoverflow.com/questions/66094911

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install raider

            The best way to install Raider is to pull the latest release from the [Raider releases](https://github.com/valeriansaliou/raider/releases) page. Make sure to pick the correct server architecture (eg. Intel 32 bits).
            server.inet is set to 0.0.0.0:8080 (this lets Raider be reached from outside the container)
            assets.path is set to ./res/assets/ (this refers to an internal path in the container, as the assets are contained there)

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/valeriansaliou/raider.git

          • CLI

            gh repo clone valeriansaliou/raider

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            git@github.com:valeriansaliou/raider.git

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