squid | Squid – type-safe metaprogramming | SDK library
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Squid – type-safe metaprogramming and compilation framework for Scala
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QUESTION
In the following example when I click Add button the panel started collapsing along with panel. But I want the panel should not collapse when I click add button. Because I have to write different action for button.
- The panel should collapse when I click the title bar
- When I click add button it should not collapse
ANSWER
Answered 2022-Apr-01 at 07:14try stopping the event propagation (add a listener, or include it within your other action for that button):
QUESTION
Last night I saw the episode 7 of the Squid game tv series. The episode has a game with binomial distribution in the bridge.
Specifically there are 16 players and a bridge with 18 pair of glasses (one pure glass and one safe glass).If one player happened to choose the pure glass then the glass couldn't stand the weight of the player and the glass broke. The next player had the advantage that he/she was starting from the position that the last player had and continues the binomial search.At the end 3 players happened to cross the bridge.
So i was wondering: It is like, I have 16 euros in my pocket and I play head or tails with p = 1/2
. Every time I bet on heads. If the coin flip is head then I earn 0 and if is tails I lose 1 euro. What is the probability of hitting 18 times (consecutive or not) heads and to be left 3 euros in my pocket.
I tried to simulate this problem in R:
...ANSWER
Answered 2021-Oct-16 at 13:02Here is how I think you can model the game in R. The first version is similar to what you have: there's a 50% chance of guessing correctly and if the guess is correct, the players advance a tile. Otherwise they do not, and the number of players decrements by 1. If the number of players reaches 0, or they advance to the end, the game ends. This is shown in squid_bridge1()
.
QUESTION
I would like to pass boolean initial boolean values as arguments to a stateful widget and then change its value besides updating the UI. As it stands, I only see the initial value and am not able to toggle the value. The code and the screenshots are as follows:
This is the widget from which I'm passing the arguments:
...ANSWER
Answered 2022-Jan-20 at 08:12Your UI doesn't change because
QUESTION
I tried to cluster my dataset using K-mean, but there is a categorical data in column 9; so when I ran k-mean it had an error like this:
...ANSWER
Answered 2021-Dec-17 at 17:31To solve your specific issue, you can generate dummy variables to run your desired clustering.
One way to do it is using the dummy_columns()
function from the fastDummies
package.
QUESTION
I followed Simon Marlow's book on parallel Haskell (Chapter 1) using rpar
/rseq
.
Below is the code (Solving the Squid Game bridge simulation):
...ANSWER
Answered 2021-Oct-29 at 23:24You aren't actually using any parallelism. You write
QUESTION
I've been working on movement for the enemy in my game for a day or so and can't seem to get it working
the problem is it will chase the character for a little bit until it hits x or y zero and will stick there forever, and sometimes it will just stick in place when it hits the player
any help will be greatly appreciated
...ANSWER
Answered 2021-Oct-06 at 19:54Since pygame.Rect
is supposed to represent an area on the screen, a pygame.Rect
object can only store integral data.
The coordinates for Rect objects are all integers. [...]
The fraction part of the coordinates gets lost when the new position of the object is assigned to the Rect object. If this is done every frame, the position error will accumulate over time.
If you want to store object positions with floating point accuracy, you have to store the location of the object in separate variables respectively attributes and to synchronize the pygame.Rect
object. round
the coordinates and assign it to the location (e.g. .topleft
) of the rectangle.
QUESTION
I'm getting a Sonar CSRF Security Hotspot complaint on a Spring Boot code with Spring Security enabled that needs to be reviewed every then and now, and I would like to suppress the hotspot from the code as in
- @SuppressWarnings("squid:x")
- sonar.cpd.exclusions
- sonar.coverage.exclusions
but as it it not a rule it has no id, at least on the screen
How can I silence this warning on the server from the code?
...ANSWER
Answered 2021-Sep-03 at 11:18Sonarlint/SonarQube allows you to use comments for disabling analysis in specific lines. In order to do this, you can just add a comment with the text NOSONAR
in the same line:
QUESTION
I want the input
each tr
disabled if its checkbox
is unchecked - on page load. As I understand, I have to call a function to check if the checkbox
was checked. But as my code below, it's not working.
ANSWER
Answered 2021-Jul-24 at 19:44To do what you require you can simply trigger()
your change
event handler on the checkboxes when the page loads.
Two other things to note here. Firstly, the logic there can be simplified by providing the inverse checked
property state to the prop('disabled')
call. Secondly, be careful when placing your event handlers outside document.ready. If you've put the jQuery code in the head
of the page you encounter issues with the event not being bound.
With all that said, try this:
QUESTION
Using Spring Batch, I have to write in two different table, but using the same ItemReader.
I can't figure out how to use one ItemReader and a CompositeItemWriter.
Here's the JobConfiguration :
...ANSWER
Answered 2021-Jun-15 at 06:57This is because your ItemProcessorSurveillance
implements two interfaces: ItemProcessor
and StepExecutionListener
but is only registered as an ItemProcessor
in the step. It should also be registered as a listener so that beforeStep
is called when appropriate to set the stepExecution
field.
QUESTION
I'm trying to write a game in p5js and am using an image for the character (when a certain variable is true). This image however is refusing to rotate, the square rotates (when the variable is set to false) but the image refuses to. the full code is here and the drawing code for the player is this:
...ANSWER
Answered 2021-Jun-11 at 19:23I think you just had a typo referencing this.direction
in the show()
function where you should have been referencing this.dir
.
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