cya | use snapshot and restore utility | Continuous Backup library
kandi X-RAY | cya Summary
kandi X-RAY | cya Summary
This open source and freely available tool is written to run in the BASH shell and allows for easy snapshots and rollbacks of your Linux (any flavor) or other *nix operating system. It is filesystem agnostic (EXT2/3/4, XFS, UFS, GPFS, reiserFS, JFS, BtrFS, ZFS), easy to remove, and is portable. Plus, obviously, you are free to verify all the code. The core system backups and restores the operating system itself and not your actual user data. However user data backup is now supported!. The underlying backup method is actually rsync - a well known and vetted system. However CYA makes it super simple to create rolling backups. This is because with a single command it will copy all key directories like /bin/ /lib/ /usr/ /var/ and several others. You are even free to add your own unique directories and files into the configuration so CYA will pick those up as well. It is also possible to configure the system to skip subdirectories so if you don't want /var/logs/ backed up with the /var/ directory no problem. When it comes time to restore CYA will rollback your operating system using the backup profile you specify. This undoes the damage caused by bad updates, configuration changes, intrusions/hacks, etc! These files are stored so you may easily access them even without a complete rollback using your terminal or file manager. This way if you change a configuration file you may manually restore that single file without having to restore the whole system. However CYA does allow for partial restores, for example just a single directory. You are also able to generate a custom recovery script to automate the mounting of your system partition(s) when you restore off a live CD, USB, or network image. There are many other features such as the system will keep three separate copies, which is configurable. So that way you have multiple restore points. Then on the fourth snapshot it will overwrite the first, on the fifth it will overwrite the second, etc. As stated the number is configurable. You may also create long term backups that are kept until you delete them. An archiving function is also included in this powerful utility.
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Community Discussions
Trending Discussions on cya
QUESTION
I have a very unique problem that I'd hope would have a solution.
...ANSWER
Answered 2022-Mar-17 at 02:13Maybe you can use match
-
QUESTION
I have the following JSON file
...ANSWER
Answered 2022-Jan-26 at 00:19I am assuming you want to find the entire object structure you have defined in the array, and return it on any word match in the words array. You can do this using find()
QUESTION
I am trying to create a gallery page where the elements are scaled up while being hovered over. This causes some images to overlap, which means I need the hovered-on element to have an increased z-index.
...ANSWER
Answered 2021-Dec-19 at 15:52Use classes instead of ids and then set the z-index
of the .gallery-frame
not the .gallery-img
so instead of this:
QUESTION
The python bot code:
...ANSWER
Answered 2021-Nov-11 at 17:14I realized that actually, the code works correctly, but it is necessary to pay attention to if the content of the intent file changes, it is necessary to delete the ".pickle" file and run the code again.
QUESTION
On my table when a value is input, it is stored to localstorage as a 2D array and mapped to a table on a new seperate row. When a new row is created, it also has its own delete button. When that delete button is clicked, that specific row with the button will be deleted.
an example is [['hello', 'hi', 'hey'], ['bye', 'goodbye', 'cya']]
; the first nested array would have the 3 data it contains mapped on one row, and the second nested array on the next row. If I wanted to delete the first row, I would click the delete button which would result in the first nested array being removed resulting in the first row being removed.
Since the table is based off of localstorage, I will need to delete that specific array but keep the others. I think I can achieve this by getting that nested arrays index and removing it. Now I am not sure whether I need to use .splice()
or another method?. This is the method I have used which has not worked:
ANSWER
Answered 2021-Oct-31 at 11:38You should get the Array from the localStorage
each time you want to make a change in it, because you always need the most recent data, calling it first will always have the same array and any future changes to the localstorage will not be updated in the variable until you call it again.
First bring it into the function, then remove the index you want and parse again to save it to the localstorage
:
EDIT:
In order to render the data, useState
can be used, and updating it each delete.
QUESTION
I'm following the instruction from techwithtime to make a simple chatbot in Python. I was able to solve it because it had little code issues, but it still gives me the following error, which I am unable to fix. Could someone assist me in resolving the issue?
Error
...ANSWER
Answered 2021-Aug-26 at 04:54Why this happened? Follow the link
QUESTION
Well my question actually isn't really about merge but about how I make it to not slice the whole dictionary and keep consistency in the end. Remembering that I'm reading n files in json with undefined size. The files are these
...ANSWER
Answered 2021-Aug-12 at 03:14try this:
QUESTION
I have been having issues making the joke function work in my discord bot it was working just fine yesterday but today i don’t know what’s happening and it’s just not responding to the joke command, i have tried changing the string names as well and it worked one time and responded to a word which didn’t exist in the code and that word was jokes which i don’t know how it reponded to it and it doesn’t respond to it anymore i’m really confused and don’t know how to make it work kindly help me fix this problem i will be thankful to you.
This is the error:
...ANSWER
Answered 2021-Aug-02 at 16:24The error seems to come from joke = json_data["joke"]
. This code is looking for a json key named joke, however, the only json keys in the set you are getting are error, category, type, setup, delivery, nsfw, religious, political, racist, sexist, explicit, safe, id, and lang. What you probably want to do is get the setup and then send the punchline. Something like
QUESTION
import os
import random
import time
import math
def stringmanipulator(xy, y=40):
xy= xy.lower()
x = []
x = list(xy)
length = len(x)
y = int(math.floor(length * (y/100)))
while(y):
r =int(random.random()*(length-1))
if(x[r] != '_' and x[r] != ' '):
x[r] = '_'
y = y-1
return x
def printcomplement():
x = int(random.random()*11)
if(x == 0):
print("well done!!")
elif(x == 1):
print("keep going!!")
elif(x == 2):
print("YOU can save him!!")
elif(x == 3):
print("You are the hero no one wanted but everyone deserves.")
elif(x == 4):
print("Genius kid.")
elif(x == 5):
print("You are Smart, not kidding.")
elif(x == 6):
print("You are one who will destroy my carrer using your intellect.")
elif(x == 7):
print("The most kind hearted person I have ever seen till now. Yes I am talking about you")
elif(x == 8):
print("You nailed it.")
elif(x == 9):
print("AND I thought the game was hard.")
elif(x == 10):
print("I will find more difficult words to challenge you with.")
elif(x == 11):
print("How about you put another life on risk after this round.")
def printdis():
x = int(random.random()*11)
if(x == 0):
print("Fool")
elif(x == 1):
print("You will end up killing the fool and then I will hang you next.")
elif(x == 2):
print("What a piece of shit you are.")
elif(x == 3):
print("Hey disgrace to humanity.")
elif(x == 4):
print("Don't cry after the man is dead. You killed him, I gave you a chance to save him.")
elif(x == 5):
print("Dumbass!!")
elif(x == 6):
print("You know what it was my mistake to let such an idiot play.")
elif(x == 7):
print("This is your last game. I don't want fools playing this game.")
elif(x == 8):
print("I see you are already crying.")
elif(x == 9):
print("Even the guy who's life is line is laughing at your stupidity.")
elif(x == 10):
print("My 120 years old grandma has a sharper brain than yours.")
elif(x == 11):
print("Get lost, YOU useless, moronic, unworthy pile of garbage.")
def hangman(i = 0):
if(i == 0):
print("___________")
print("| |")
print("| |")
print("| ")
print("| ")
print("| ")
print("| ")
print("| ")
print("|")
elif(i == 1):
print("___________")
print("| |")
print("| |")
print("| ( ) ")
print("| ")
print("| ")
print("| ")
print("| ")
print("|")
elif(i == 2):
print("___________")
print("| |")
print("| |")
print("| ( ) ")
print("| | ")
print("| | ")
print("| ")
print("| ")
print("|")
elif(i == 3):
print("___________")
print("| |")
print("| |")
print("| ( ) ")
print("| \\ | / ")
print("| | ")
print("| ")
print("| ")
print("|")
elif(i == 4):
print("___________")
print("| |")
print("| |")
print("| \\ ( ) /")
print("| \\ | / ")
print("| ")
print("| ")
print("| ")
print("|")
elif(i == 5):
print("___________")
print("| |")
print("| |")
print("| \\ ( ) /")
print("| \\ | / ")
print("| | ")
print("| / \\")
print("| ")
print("|")
elif(i == 6):
print("___________")
print("| |")
print("| |")
print("| \\ ( ) /")
print("| \\ | / ")
print("| | ")
print("| / \\")
print("| / \\")
print("|")
print("\n\nGAME OVER. You have succesfully killed a person. Better luck next time")
def game(xy, y):
x=[]
i = 0
letter = ''
x = stringmanipulator(xy, y)
xy = xy.lower()
# os.system('cls')
for index in range(len(x)):
if(x[index] == '_'):
while(letter != x[index]):
_= os.system('cls')
hangman(i)
for char in range(len(x)):
print(x[char], end=' ')
print("\n")
letter = input("Enter the letter in the first blank: ")
print(letter+str(i))
if(letter == xy[index]):
print("complement")
x[index] = letter
else:
printdis()
i+=1
dictionary ={}
dictionary["films"] = ["A Space OdysseY", "The GodFather", "Citizen Kane", "Raiders of the lost Ark", "Seven Samurai", "There will be Blood", "Casablanca", "Vertigo", "Notorious", "City Lights"]
dictionary["cities"] = ["Tokyo", "Mecca", "Beijing", "London", "Kolkata", "Washington DC", "Mumbai", "Mexico City", "Delhi", "Shanghai"]
dictionary["fruits"] = ["Damson Plum", "Pomelo", "Blood Orange", "Kumquat", "Blackcurrant", "Acerola", "Avocado", "Pomegrenate", "Apple", "Mango"]
dictionary["country"] = ["Djibouti", "Azerbaijan Azerbaijan,", "Venzuela", "Armenia", "Khazakhstan", "Bangladesh", "Saudi Arabia", "United Kingdom", "United States of America", "India"]
dictionary["flowers"] = ["Monkey Face Orchid", "Naked Man Orchid", "Dancing Girls", "Chamber Maids", "Hibiscus", "Marigold", "Tulip", "Lilies", "Daisy", "Hydrangea"]
print("WELCOME TO THE GAME HANGMAN.\n TAKE THE GAME SERIOUSLY SINCE THE LIFE OF A MAN IS DEPENDING ON YOUR KNOWLEDGE. \n\nI DON'T KNOW HOW MANY CHANCE YOU WILL GET, NOT MANY THAT I CAN CONFIRM.\n SO TRY TO SAVE YOUR FELLOW HUMAN OR LET IT BE MY FOOD. HAHAHAHAHAHAHAHAHAH!!!!!!!")
# x = input("Press 1 for films, 2 for cities, 3 for fruits, 4 for country and 5 for flowers (The most beautiful are usually the hardest): ")
# x = int(x)
x = int(input("Enter a number between 1 and 5: "))
if((x < 1) or(x > 5)):
print("What a moron you are. You couldn't even choose one of the option properly game over good bye, tata, cya")
x = random.randint(1,5)
time.sleep(10)
print("Just kidding you still get to play the game but now I will decide what kind of object you have to guess.")
y = int(input("Enter 40 for easy, 60 for medium and 80 for hard: "))
i = 0
xy = ""
r = random.randint(0,9)
if(x == 1):
xy = dictionary["films"][r]
print("FILMS:")
elif(x == 2):
xy = dictionary["cities"][r]
print("CITIES:")
elif(x == 3):
xy = dictionary["fruits"][r]
print("FRUITS:")
elif(x == 4):
xy = dictionary["country"][r]
print("COUNTRY:")
elif(x == 5):
xy = dictionary["flowers"][r]
print("FLOWERS:")
# hangman(0)
game(xy, y)
...ANSWER
Answered 2021-May-31 at 14:43Running your code os.system('cls') is clearing the screen before the input is read in the loop. This makes it seem that there is no output is being displayed when it's really being overwritten.
A quick test can be done to confirm that this is the problem. To do this we add another input read in the game function. like so:
QUESTION
I am inserting vector values into set. After that i am trying to print set values where i get compilation issues. please help me to understand what i am doing wrong.
...ANSWER
Answered 2021-May-26 at 11:22You use the iterator interface:
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