libstdc- | libstdc++ library removed after Xcode | Code Editor library

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kandi X-RAY | libstdc- Summary

kandi X-RAY | libstdc- Summary

libstdc- is a Shell library typically used in Editor, Code Editor, Xcode applications. libstdc- has no bugs, it has no vulnerabilities and it has medium support. You can download it from GitHub.

libstdc++ library removed after Xcode 10
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              libstdc- has a medium active ecosystem.
              It has 1470 star(s) with 358 fork(s). There are 28 watchers for this library.
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              It had no major release in the last 6 months.
              There are 11 open issues and 7 have been closed. On average issues are closed in 13 days. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of libstdc- is current.

            kandi-Quality Quality

              libstdc- has no bugs reported.

            kandi-Security Security

              libstdc- has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              libstdc- does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
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              Without a license, all rights are reserved, and you cannot use the library in your applications.

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              libstdc- releases are not available. You will need to build from source code and install.

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            libstdc- Key Features

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            libstdc- Examples and Code Snippets

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            Community Discussions

            QUESTION

            libstdc++ system libraries not stripped on OpenBSD and FreeBSD
            Asked 2020-Feb-09 at 20:32

            I am doing some research whether to compile C++ libraries static or dynamic for a new project. (I have read this answer, also). I saw that on OpenBSD and FreeBSD the system libraries are a lot bigger (5-7 MB) than on Linux (1.5 MB) because they are not stripped. So I have 2 questions:

            1. The OpenBSD libestdc++.so is any different than libstdc++.so? I didn't find any info on it, google just corrects me, removing the "e" letter from the word.
            2. Why these libraries are so big on BSD? If I would like to deploy or statically link them they will be huge. Is there a workaround for this?

            Thank you.

            ...

            ANSWER

            Answered 2017-Feb-13 at 12:07

            On OpenBSD, libstdc++ is the base c++ library (GCC 4.2), libestdc++ is installed from ports (GCC 4.9 or 6). The libraries are installed with symbols on OpenBSD, you can strip the symbols with strip -s libwhatever.so.

            Source https://stackoverflow.com/questions/42202532

            QUESTION

            How to make compiler generate a "elf32-x86-64" format object file?
            Asked 2019-Nov-04 at 07:15
            First, some background info about elf32-x86-64 format.

            It is a format that leverages 64-bit hardware while enforcing 32-bit pointers. Ref1 and Ref2.

            Question

            I am trying to link the Google Test framework binaries to my project.

            I use objdump -f to check the format of Google Test binaries and my binaries.

            Google Test format is elf64-x86-64. Mine elf32-x86-64. So they cannot be linked together.

            Then I add below content to the google test's internal_utils.cmake file:

            ...

            ANSWER

            Answered 2019-Nov-01 at 08:06

            GCC will adjust the linker command line accordingly if you invoke it as gcc -mx32. It is more than just a compiler flag.

            Source https://stackoverflow.com/questions/58654288

            QUESTION

            Why does the buffering of std::ifstream "break" std::getline when using LLVM?
            Asked 2019-Sep-04 at 11:51

            I have a simple C++ application which is supposed to read lines from a POSIX named pipe:

            ...

            ANSWER

            Answered 2019-Apr-14 at 20:37

            As discussed separately, a boost::asio solution would be best, but your question is specifically about how getline is blocking, so I will talk to that.

            The problem here is that std::ifstream is not really made for a FIFO file type. In the case of getline(), it is trying to do a buffered read, so (in the initial case) it decides the buffer does not have enough data to reach the delimiter ('\n'), calls underflow() on the underlying streambuf, and that does a simple read for a buffer-length amount of data. This works great for files because the file's length at a point in time is a knowable length, so it can return EOF if there's not enough data to fill the buffer, and if there is enough data, it simply returns with the filled buffer. With a FIFO, however, running out of data does not necessarily mean EOF, so it doesn't return until the process that writes to it closes (this is your infinite sleep command that holds it open).

            A more typical way to do this is for the writer to open and close the file as it reads and writes. This is obviously a waste of effort when something more functional like poll()/epoll() is available, but I'm answering the question you're asking.

            Source https://stackoverflow.com/questions/55495932

            QUESTION

            jupyter kernelspec no such file or directory /lib/libstdc++.so.6.0.21
            Asked 2019-Aug-12 at 20:12

            I'm trying to flesh out the workflow for a JupyterHub server in the case where a user creates an environment and wants to share it with another user. I want to test out one of the two methods.

            I am trying to create an environment in a public path, and then have another user add the conda environment as a kernel. So far it looks like this.

            ...

            ANSWER

            Answered 2019-Aug-12 at 20:12

            I realized I was using jupyter kernelspec in a non-intended way here. It is not intended to actually create the kernel, but only to add a kernelspec if it exists (see here, at the bottom).

            There are two options for writing a kernel:

            1. You can reuse the IPython kernel machinery to handle the communications, and just describe how to execute your code. This is much simpler if the target language can be driven from Python. See Making simple Python wrapper kernels for details.
            2. You can implement the kernel machinery in your target language. This is more work initially, but the people using your kernel might be more likely to contribute to it if it’s in the language they know.

            So, in my case what I really wanted to do was use IPythons utilities (option 1 above) which is documented well here. In which case to add the shared conda environment as a kernel in a way the users can access it I just need to run.

            Source https://stackoverflow.com/questions/57428356

            QUESTION

            How to make recursive Spirit X3 parser with a separate visitor class
            Asked 2019-Jun-21 at 15:49

            A parser application where I’m working on calls for recursive rules. Besides looking into the Recursive AST tutorial examples of Boost Spirit X3 which can be found here: https://www.boost.org/doc/libs/develop/libs/spirit/doc/x3/html/index.html, I was looking for a solution with a std::variant of some types as well as a std::vector of that same variant type.

            In the StackOverflow post titled: Recursive rule in Spirit.X3, I found the code from the answer from sehe a decent starting point for my parser.

            I have repeated the code here but I have limited the input strings to be tested. Because the full list from the original is not relevant for this question here.

            ...

            ANSWER

            Answered 2019-Jun-21 at 15:49

            Is it possible giving this constraint on GCC to write a visitor class for the code example I included, so that the ostream stuff can be removed?

            Sure. Basically, I see three approaches:

            1. Add the template machinery

            You can specialize the implementation details accidentally required by GCC:

            Source https://stackoverflow.com/questions/56704810

            QUESTION

            Linphone ld: symbol(s) not found for architecture x86_64 - Xcode 10
            Asked 2018-Oct-15 at 11:08

            I initially removed library named lstdc++ because Xcode required me to remove and added another library named libc++ instead.

            After that, another error occurs and then i cannot figure it out for 2 days already.

            What it shows me error

            ...

            ANSWER

            Answered 2018-Oct-07 at 14:31

            it works for me -> i removed libstdc++.6.0.9.tbd -> clean and delete derived data -> run please backup your code and try it

            Source https://stackoverflow.com/questions/52659593

            QUESTION

            Why is binutils-gdb failing to build from MSYS2?
            Asked 2018-Jul-31 at 17:04

            I'm trying to build binutils-gdb on a Windows 10 PC from within the msys2 environment.

            ...

            ANSWER

            Answered 2018-Jul-31 at 17:04

            Your build environment is incorrect.

            MSYS2 has 3 shells (and toolchains)

            • MSYS2: posix emulation with msys-2.0.dll (similar to cygwin1.dll).
            • MINGW32: 32-bit Windows native
            • MINGW64: 64-bit Windows native

            the libiberty/configure selects the pex version to use based on this logic:

            Source https://stackoverflow.com/questions/51585102

            QUESTION

            libstdc++ static linking & System V ABI
            Asked 2017-Jul-22 at 11:04

            When I compile with -static-libstdc++, compiled binary uses UNIX - GNU ABI, but I need to get a binary with UNIX - System V ABI. (I need a compatibility with FreeBSD) I also tried Compile libstdc++ with hash style SYSV, but it doesn't help.

            ...

            ANSWER

            Answered 2017-Jul-22 at 11:04

            So, the problem was solved when I fully recompiled gcc instead of reconfiguring.

            Source https://stackoverflow.com/questions/45094888

            QUESTION

            Is it a good practices to link libstdc++ static?
            Asked 2017-Feb-17 at 07:35

            I recently got a position for developing C++ server application running in GNU/Linux and Unix including Solaris, HP-UX, and so on. Since my company is planning to rewrite everthing from scratch, I'm thinking about how to develop it using modern C++.

            Unfortunately, due to it's closed-platform nature, it seems like that it is not always possible to get a descent libstdc++ runtime in client's machines. I know libstdc++ is backward compatible, but is sucks that I have to target GCC 3.4 or 4.2(in case of HP-UX), and their(Unix provider)'s compiler is sucks.

            Fortunately, it seems like some people claim that linking libstdc++ statically is fine in a sence of legal things, and someone recommends it in a terms of technical way. However, I'm not sure if it is safe (in terms of legal and technical) to do that.

            Is it a make sence to to link libstdc++ static? This product offers executable and shared library for third-party developer and it doesn't load any third-party shared library not in system's one.

            ...

            ANSWER

            Answered 2017-Feb-17 at 07:35

            My 50 cents:

            I'm a big fan of linking stuff statically (especially on Windows), but the price is that in case there are bugs/security problem, you have to re-ship your product or offer an update. I'm reluctant to doing that in Linux/Unix, because you generally don't have binary compatibility over all Unix operating systems. If you compile for a target system, then it doesn't matter (except, again, you have to take care of bugs yourself with updates).

            Performance wise, shared libraries have this little overhead of loading the libraries, which is ridiculously negligible nowadays.

            Legally, you're fine (Disclaimer, I'm not a lawyer, you may want to consult your company's lawyer). GNU has an exception on their Runtime libraries:

            The source code is distributed under the GNU General Public License version 3, with the addition under section 7 of an exception described in the “GCC Runtime Library Exception, version 3.1” as follows (or see the file COPYING.RUNTIME)

            If that wasn't the case, then no propietary products would have been ever available on Linux.

            Also you might want to consider using the Clang compiler if you're concerned about licensing. It has a very tolerant BSD license. Well, since you're rewriting stuff from scratch.

            Source https://stackoverflow.com/questions/42291693

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

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