time-travel | rsync based backup script which only transfers | Continuous Backup library

 by   joekerna Shell Version: Current License: GPL-3.0

kandi X-RAY | time-travel Summary

kandi X-RAY | time-travel Summary

time-travel is a Shell library typically used in Backup Recovery, Continuous Backup, macOS applications. time-travel has no bugs, it has no vulnerabilities, it has a Strong Copyleft License and it has low support. You can download it from GitHub.

An rsync based backup script which only transfers modified files. Smooth integration into OSX Notification Center.
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              time-travel has a low active ecosystem.
              It has 34 star(s) with 0 fork(s). There are no watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 2 open issues and 0 have been closed. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of time-travel is current.

            kandi-Quality Quality

              time-travel has no bugs reported.

            kandi-Security Security

              time-travel has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              time-travel is licensed under the GPL-3.0 License. This license is Strong Copyleft.
              Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.

            kandi-Reuse Reuse

              time-travel releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

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            time-travel Key Features

            No Key Features are available at this moment for time-travel.

            time-travel Examples and Code Snippets

            No Code Snippets are available at this moment for time-travel.

            Community Discussions

            QUESTION

            Using Time Travel Debugging with WinDbgX, how to start it even elevated?
            Asked 2021-Apr-16 at 13:49

            With WinDbg Preview (aka WinDbgX) -- i.e. the store app -- we have the option of using Time Travel Debugging (TTD). I have used the corresponding feature in GDB on Linux before and only tried the walkthrough once on an older Windows 10 point release.

            Now I was trying to do it on Windows 10 20H2 (latest patches applied), and of course it requires elevation. However, for the life of me I cannot figure out how to start it elevated for the purpose of using TTD.

            When I try I get the following error:

            ...

            ANSWER

            Answered 2021-Apr-16 at 13:49

            this used to work haven't tried ttd lately
            hit windows key + s
            type windbg preview
            right click runas administrator

            edit

            you can also try using runas /user:{machine}\Administrator windbgx as below

            you can read some gory details about the reparsepoints and addition of these ExecutionAlias path in %userpath% here

            a sample code to dump the reparse points using DeviceIoControl()
            you can also use fsutil reparsepoints query filename to get this data

            main()

            Source https://stackoverflow.com/questions/67112144

            QUESTION

            Scrape url list from Reelgood.com
            Asked 2021-Mar-23 at 17:38

            Hi Im trying to build a scraper (in Python) for the website ReelGood.com.

            now I got this topic to and I figured out how to scrape the url from the movie page. but what I can't seem t figure out why this script won't work:

            ...

            ANSWER

            Answered 2021-Mar-23 at 17:38

            I would use a combination of attribute = value selectors to target the elements which have the full url in the content attribute

            Source https://stackoverflow.com/questions/66764527

            QUESTION

            Can time-travel and fail-safe apply for an object at the same time?
            Asked 2020-Jun-18 at 09:27

            Can time-travel and fail-safe apply for an object at the same time? I understand fail-safe period of 7 days starts only after time-travel period ends for applicable object. However, as per Snowflake University mindtickle assessment, the Fail-Safe is available for tables that have time-travel. Please explain. enter image description here

            ...

            ANSWER

            Answered 2020-Jun-18 at 02:50

            For a table, time-travel, as well as failsafe both, are applicable.

            There is no direct connection between time-travel and failsafe, though they are part of the continuous data protection strategy. A few key differences

            1. time-travel can be configured, by default 1 day and can range from 0 to 90 days (7 days for the standard edition and up to 90 days for enterprise and above).
            2. Failsafe is not configurable and defaults to 7 days.
            3. To recover data from failed safe, you need to contact snowflake support.
            4. Failsafe is not applicable for transient and temporary tables.
            5. Failsafe is outside the time-travel boundary and only needed if any there is a disaster, rest all case can be managed by time-travel.
            6. Timetravel & failsafe, both incur a cost.

            Refer this link:

            Source https://stackoverflow.com/questions/62441309

            QUESTION

            How to compare two versions of delta table to get changes similar to CDC?
            Asked 2020-Jan-04 at 14:19

            If I want to use delta time-travel to compare two versions to get changes similar to CDC, how to do that?

            I can see two options:

            1. in SQL you have EXCEPT/MINUS query where you compare all data with another table. I would assume you can also use that, correct? But is that fast enough if you the versions you compare getting bigger and bigger and you always need to compare all against all rows of the latest version?

            2. Is Delta making some kind of hash per row and can do that very fast, or is that very time consuming for delta?

            Found on slack

            ...

            ANSWER

            Answered 2020-Jan-04 at 14:19

            You can compute the difference of two versions of the table, but as you guessed it’s expensive to do. it’s also tricky to compute the actual difference when the delta table has changes other than appends.

            usually when people ask about this, they’re trying to design their own system that gives them exactly one processing of data from delta to somewhere; spark streaming + Delta source already exists to do this

            if you do want to write your own, you can read the transaction log directly (protocol spec is at https://github.com/delta-io/delta/blob/master/PROTOCOL.md) and use the actions in the versions between the two you’re computing to figure out which files have changes to read

            Please note that versions of a delta table are cached (persisted by Spark) so comparing different datasets should be fairly cheap.

            Source https://stackoverflow.com/questions/59591536

            QUESTION

            Each line tracer
            Asked 2019-Aug-08 at 22:32

            I am looking for a tracer which can trace each line of code, like holding F11 (step in debugger). After this i want to play steps, and see behavior all threads. Also watch variables in current step. Is there such a tracer?

            UDP:

            1. https://devblogs.microsoft.com/dotnet/debugging-net-apps-with-time-travel-debugging-ttd/
            2. https://revdebug.com/doc/tutorial/5.0.0.0/activating-revdebug/
            ...

            ANSWER

            Answered 2019-Aug-08 at 15:44

            You may try Time Travel Debugging, which allow for looking back in time what values had variables at each step. No auto-tracing though. TTD is available in:

            • Visual Studio 2019 Enterprise as described here
            • Oz Debugger like here

            They are paid tools. I don't know free ones.

            Source https://stackoverflow.com/questions/57416199

            QUESTION

            ReactJs -TimeTravel - FB tutorial - how does setState in jumpTo work?
            Asked 2019-May-31 at 19:38

            The following code is in time-travel section of reactjs tutorial from FB here:

            ...

            ANSWER

            Answered 2019-May-27 at 22:23

            This is a trickiest part of the tutorial. It is correct that jumpTo resets stepNumber of the latest status of Game component. However render method of Game component uses stepNumber as index to retrieve current squares from history. This is very clever indeed. Code excerpt below:

            Source https://stackoverflow.com/questions/56333022

            QUESTION

            Real life and useful examples of Reverse State monad
            Asked 2019-Feb-28 at 14:24

            Reverse State monad is really nice and mind blowing example of Haskell language's expressiveness and lazy evaluation. But it's not that easy to understand this monad. Moreover, it's really hard to find some convincing real life example of what you can do with Reverse State monad easier than with any other tool in the language.

            Reverse State monad is defined in the next way:

            ...

            ANSWER

            Answered 2019-Feb-28 at 14:24

            I have known about these monads for well over a decade now, and have only just recently seen a realistic application of them. It's in a bit of an unusual setting. A coworker and I are using functional reactive programming via the 'reflex' library, and are working on a library to help with building terminal-graphics applications. If you're familiar with 'reflex-dom', it's similar in nature, except that our basic monad, rather than putting subsequent widgets one after the other in the DOM, instead just stacks terminal character-cell-based "images" on top of each other, and it's up to the user to carve up the screen sensibly. We wanted to provide something a little nicer than this, which would keep track of remaining screen real-estate to some extent, and let the user place some "tiles" in rows and columns, such that a do-block basically corresponds to either a column or row of tiles on the screen.

            In addition to handling the problem of layout, we also want the tiles to be able to manage keyboard focus, allowing the user to press tab to cycle through them, or shift-tab to go in reverse. It was here that the forwards-and-backwards-in-time state monad transformer became quite handy: we can have the current state in either direction be an Event (of an empty tuple). Each tile can send an event to the previous and next widgets (and receive an event from them), notifying widgets when they are receiving keyboard focus and so should stop blocking key presses from reaching their child widgets. So schematically, the tile widget looks something like:

            Source https://stackoverflow.com/questions/43712476

            QUESTION

            JS only picking up the first set in an array
            Asked 2018-Dec-01 at 03:44

            So I have a array declared as:

            ...

            ANSWER

            Answered 2018-Dec-01 at 02:49

            QUESTION

            Why are pure reducers so important in redux?
            Asked 2018-Oct-30 at 20:00

            Pure reducers have no side effects and enable things like time-travelling. They make reasoning about application behavior easier.

            This is intuitive to me. But I cannot articulate WHY pure reducers lead to these positive non-functional attributes.

            Can someone help me articulate why making reducers side-effect free makes reasoning about application behavior easier?

            Is it because you are guaranteed to have the exact same state after running the reducers?

            If so, surely even side-effectful (ie. non-pure) reducers could have this property?

            ...

            ANSWER

            Answered 2017-Jun-26 at 19:41

            Is it because you are guaranteed to have the exact same state after running the reducers?

            Yes, pure reducers are deterministic, meaning that if they are given the same input, they will always produce the same result output. This property helps with situations like unit testing, because you know if a test passes once, it will always pass.

            If so, surely even side-effectful (ie. non-pure) reducers could have this property?

            No, impure reducers would rely on both the inputs and on the state of the application. They could behave a given way 1000 times while you're testing, but break when your application happens to be in a particular state that you never thought to test.

            Of course, it's perfectly possible to have a gap in your unit testing that misses a corner case. But if the test's results are 100% based on the inputs then you're far more likely to notice those corner cases just by looking at the stated inputs expected by the reducer.

            If a function changes the application's state, then running the same function twice, or the same few functions in different orders, may cause completely different behavior. This makes it hard to reason about the correctness of the application because in order to know whether a given line of code is correct, you have to know what happened prior to calling it, possibly in a completely different part of the application.

            Source https://stackoverflow.com/questions/44767160

            QUESTION

            In React, what is the difference between setState and forceUpdate
            Asked 2018-Jul-09 at 20:54

            In a component that does not override shouldComponentUpdate, is there any difference between forceUpdate and setState?

            Update: I already know what the docs say and that forceUpdate is not the recommended way to do it. I am just trying to gain a deeper understanding of what is going on. I'd like to know why? And I already know that setState merges the passed object (state "delta" - kind of like an sql update) with the current state object.

            Suppose a simple use-case: no need for undo or time-travel functionality. No need to do pointer comparison inside shouldComponentUpdate. In fact, no need to use shouldComponentUpdate at all.

            In that case, it appears to me, that mutating state and calling forceUpdate() is a perfectly valid way to use React. From a black box perspective, these two techniques appear to have the exact same effect:

            Technique #1: this.state.x = 10; this.forceUpdate();

            Technique #2: this.state.setState({x:10});

            Again, I already know that some people prefer to never mutate state. And to use the functional programming style. I was just wondering if there is any technical reason to avoid Technique #1. Or am I missing something?

            ...

            ANSWER

            Answered 2017-May-08 at 08:04
            General about setState()

            The setState() function is typically used to update the component state with one or more new state properties. This is the typical way of mutating your state and managing view updates.

            From the official docs:

            setState() enqueues changes to the component state and tells React that this component and its children need to be re-rendered with the updated state. This is the primary method you use to update the user interface in response to event handlers and server responses.

            General about forceUpdate()

            The forceUpdate() function is just a way to force a re-render of the component and its children in question. It does not mutate the state at all.

            You should avoid to use this function, when possible, as it deviates from the React mindset where your state and props are solely responsible for keeping your application logic up-to-date with your view.

            From the official docs:

            By default, when your component's state or props change, your component will re-render. If your render() method depends on some other data, you can tell React that the component needs re-rendering by calling forceUpdate().

            Normally you should try to avoid all uses of forceUpdate() and only read from this.props and this.state in render().

            The differences

            It's important to note that forceUpdate() will skip checking the logic in shouldComponentUpdate() (if you have any), where as setState() does not skip it.

            An interesting note here is that the following 2 lines will always yield the same results:

            Source https://stackoverflow.com/questions/43841930

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install time-travel

            You can download it from GitHub.

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            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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