coingen | Source code for an altcoin generator | Generator Utils library

 by   super3 Shell Version: Current License: No License

kandi X-RAY | coingen Summary

kandi X-RAY | coingen Summary

coingen is a Shell library typically used in Generator, Generator Utils, Ethereum applications. coingen has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

Source code for an altcoin generator.
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              coingen has a low active ecosystem.
              It has 23 star(s) with 42 fork(s). There are 7 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 1 open issues and 0 have been closed. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of coingen is current.

            kandi-Quality Quality

              coingen has 0 bugs and 0 code smells.

            kandi-Security Security

              coingen has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              coingen code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              coingen does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              coingen releases are not available. You will need to build from source code and install.
              It has 494 lines of code, 0 functions and 7 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

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            coingen Key Features

            No Key Features are available at this moment for coingen.

            coingen Examples and Code Snippets

            No Code Snippets are available at this moment for coingen.

            Community Discussions

            QUESTION

            How do I make all of a certain type of automatically generated sprites (that are on screen - or exist) move to a defined point on Phaser?
            Asked 2022-Mar-03 at 09:59

            Very new to Phaser so I think I might be fundamentally misunderstanding something.

            My game is supposed to be a clone of 'Jetpack Joyride' where the player jumps to avoid obstacles and collect coins etc.

            I am currently trying to create a powerup which makes all of the coins on screen zoom towards the player (and therefore collect all of the coins).

            I have used the this.physics.moveToObject function but it always gives me the error: 'Uncaught TypeError: Cannot read properties of undefined (reading 'velocity')'.

            My thinking is that this function can't pull multiple objects at once - or it isn't able to 'locate' all instances of 'coins'(perhaps because of the way I have set up the random generation of them).

            This could also be something to do with a basic syntax error on my end.

            One issue I have noticed is, I need to actually destroy the sprites as they go off the screen - but not sure this is related to the above.

            Anyway, any help is appreciated!

            ...

            ANSWER

            Answered 2022-Mar-03 at 09:59

            Well the error is caused, because you are passing a group and not a gameobject to the function (details can befound in the documentation).
            You could loop over all children/conis in the group, a call the function moveToObjecton each of them.

            here a short demo (adapted from your code):

            Source https://stackoverflow.com/questions/71315668

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install coingen

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/super3/coingen.git

          • CLI

            gh repo clone super3/coingen

          • sshUrl

            git@github.com:super3/coingen.git

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