Ink | A fast and flexible Markdown parser written in Swift

 by   JohnSundell Swift Version: 0.6.0 License: MIT

kandi X-RAY | Ink Summary

kandi X-RAY | Ink Summary

Ink is a Swift library typically used in Utilities applications. Ink has no bugs, it has no vulnerabilities, it has a Permissive License and it has medium support. You can download it from GitHub.

Welcome to Ink, a fast and flexible Markdown parser written in Swift. It can be used to convert Markdown-formatted strings into HTML, and also supports metadata parsing, as well as powerful customization options for fine-grained post-processing. It was built with a focus on Swift-based web development and other HTML-centered workflows. Ink is used to render all articles on swiftbysundell.com.
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            kandi-support Support

              Ink has a medium active ecosystem.
              It has 2221 star(s) with 181 fork(s). There are 35 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              Ink has no issues reported. There are 18 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of Ink is 0.6.0

            kandi-Quality Quality

              Ink has no bugs reported.

            kandi-Security Security

              Ink has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              Ink is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              Ink releases are available to install and integrate.
              Installation instructions, examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of Ink
            Get all kandi verified functions for this library.

            Ink Key Features

            No Key Features are available at this moment for Ink.

            Ink Examples and Code Snippets

            No Code Snippets are available at this moment for Ink.

            Community Discussions

            QUESTION

            Flutter Widget Testing: Can't Find Widget by Semantics Label in Test, Though it's Present in Dump
            Asked 2021-Jun-01 at 20:01

            Testing a "DaysContainer". When a days is clicked on, it becomes selected. Works fine when I click test it, but having trouble writing a test for it. Here's my test:

            ...

            ANSWER

            Answered 2021-Jun-01 at 20:01

            From the docs: "The framework may combine semantics labels in certain scenarios, such as when multiple Text widgets are in a MaterialButton widget. In such a case, it may be preferable to match by regular expression."

            In this case, the selected circle has a superscript.

            Replace the string in the finder with a regular expression and the test passes.

            Source https://stackoverflow.com/questions/67791189

            QUESTION

            Pillow - KeyError when trying to write text on an image
            Asked 2021-May-29 at 12:48

            I'm trying to write some text onto an image in Pillow, but for some reason it seems to constantly error out about a KeyError. I've tested this with multiple pre-written examples, so I'm fairly sure it's not my code. Here's a copy of the script and the error I'm getting:

            ...

            ANSWER

            Answered 2021-May-29 at 12:48

            Probably your problem is that the image you are trying to edit is indexed, that means that it doesn't have RGB colors available, but only a limited palette of colors. So (237,230,211) is not a RGB tuple, but indexes into the palette of the image.

            By converting the image to RGB before trying to draw on it, you should be able to make it work:

            Source https://stackoverflow.com/questions/67751453

            QUESTION

            i want to add commenting to each article, so inside my"foreach"cycle I added commenting to each article, but "set a comment" function runs to all art
            Asked 2021-May-15 at 22:05

            i want to add commenting to each article, so inside my"foreach"cycle I added commenting to each article, but "set a comment" function runs to all art

            thats the code for making an article window

            ...

            ANSWER

            Answered 2021-May-14 at 21:13

            I think you should use ajax to append a new comment which is the widely used solution, the way u r doing will become difficult to handle for you.

            Source https://stackoverflow.com/questions/67540592

            QUESTION

            tag is not accepting CSS
            Asked 2021-May-13 at 14:59

            ...

            ANSWER

            Answered 2021-May-13 at 14:55

            QUESTION

            How do I add a restart Mouse Input on the "Game Over" screen in Java
            Asked 2021-May-11 at 21:19

            I was following a tutorial on how to create a snake game in Java, I followed it and started to add some features in it like a menu system, Game Over screen. Now on this Game Over screen, I wanted to add a restart button, I used "MouseListener" for this. I also added different states for the menu, game, GameOver.

            this is my code for MouseListener:

            ...

            ANSWER

            Answered 2021-May-11 at 21:19

            You must reset all the variables to the initial values for a new game, simplest way is to define a new method newGame(), the call this method in the MouseListener (I'm assuming that your MouseInput class is an inner class of GamePanel).

            Source https://stackoverflow.com/questions/67484678

            QUESTION

            Can't read a FORMAT_R8 uniform sampler2D texture correctly from within a shader in Godot
            Asked 2021-May-11 at 05:39

            I need to pass an array of integers to a shader as a uniform. As uniform arrays are not yet supported, I'm using a FORMAT_R8 texture/isampler2D to achieve this.

            If I'm correctly reading the bytes from the texture, they should be in the range [0..7] and then by normalizing that value, I should get different shades of red, but that's not happening.

            In the screenshot you can see that when the value is read as 0, it's correctly displaying it black, but when it's other than 0, it's full red, no shades. I tried comparing the value read and it's always greater than any value I can try, up to the maximum value of a 32 bit signed integer, so no idea what value I'm reading back from the texture.

            Any ideas?

            The full project is here: https://github.com/Drean64/clash-of-the-colors/tree/simple

            GDScript:

            ...

            ANSWER

            Answered 2021-May-11 at 05:39

            This is what worked for me:

            1. Use sampler2D instead of isampler2D (this seems to be the culprit).
            2. Normalize by multiplying by 32.0 (that is 256.0 / 8.0).

            That is:

            Source https://stackoverflow.com/questions/67479596

            QUESTION

            How to correctly make a copy of a textfield?
            Asked 2021-May-10 at 11:16

            My problem is that i can't get my textfields with document.getContent() and document.getContents(). So I tried to use XPath for selecting the objects, it works but i can't copy the object and add it again.

            For example:

            XPath Exception Comment //wps:txbx/w:txbxContent javax.xml.bind.MarshalException SAXException2, Missing @XmlRootElement-Annotation //wps:txbx/w:txbxContent/w:p/w:r javax.xml.transform.TransformerException unexpected Element, because it is on the wrong place

            I also tried to make a own object but this also don't worked for me, because it wasn't accepted as an JAXB Object.

            This is my code:

            ...

            ANSWER

            Answered 2021-May-03 at 07:12

            Probably a namespace issue... The txbx element is in xmlns:v="urn:schemas-microsoft-com:vml" So maybe just change it to: (I don't know how you declare namespaces in docx4j)

            Source https://stackoverflow.com/questions/67364630

            QUESTION

            How to create the circumference simultaneously by defining the radius in SVG?
            Asked 2021-May-08 at 09:20

            I want to create a circle simultaneously by drawing the radius.

            The following code draws the radius.

            What do I need to add to the code, so that it creates the circle (with no fill etc. just the circumference with a black stroke) simultaneously as the radius is being defined ?

            ...

            ANSWER

            Answered 2021-May-08 at 09:15

            I made a few updates to your code for the circle with radius of the current length of the line.

            • add a new variable for the circle e.g. foo
            • draw the circle on mousedown with radius of 1 (so it is not visible) - you can style with no fill and black stroke etc
            • in the mousemove handler, compute the distance between the origin and the current mouse point (less 1) and make that the radius of the circle.

            Source https://stackoverflow.com/questions/67443072

            QUESTION

            Skip underlining counter
            Asked 2021-May-07 at 11:03

            I am trying to underline the headings (h2/h3 elements) for my page, but I also want them numbered. How can I skip underlining the numbers? So I want it to look like

            ...

            ANSWER

            Answered 2021-May-07 at 11:03

            I moved the line below h2 a bit in the following code.

            Source https://stackoverflow.com/questions/67428813

            QUESTION

            flutter firestore image: How to display image through url which is in firebase firestore?
            Asked 2021-Apr-30 at 20:39

            I am getting the images url in console and it is printing in it, but I am not able to display the image inside the container. This is the complete code with Dot indicators and delete button. This code works fine as I'm able to display the image if I get them direct through cloud storage but not able to get it through firestore which is stored in image collection in array with index uploaded as map. But url gets print in console as I have mentioned in code below. pls check it out. PS: second and third page may or may be not related here with query but it might help someone who are trying to get dot indicators or delete button or full image view as this code works fine if I get the images direct through cloud storage.Thanks for your time.

            ...

            ANSWER

            Answered 2021-Apr-30 at 20:39

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Ink

            Ink is distributed using the Swift Package Manager. To install it into a project, simply add it as a dependency within your Package.swift manifest:.

            Support

            Ink supports the following Markdown features:. Please note that, being a very young implementation, Ink does not fully support all Markdown specs, such as CommonMark. Ink definitely aims to cover as much ground as possible, and to include support for the most commonly used Markdown features, but if complete CommonMark compatibility is what you’re looking for — then you might want to check out tools like CMark.
            Find more information at:

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            gh repo clone JohnSundell/Ink

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