AsyncImage | Asynchronous Image Loading from URL in SwiftUI | Frontend Framework library

 by   V8tr Swift Version: Current License: Unlicense

kandi X-RAY | AsyncImage Summary

kandi X-RAY | AsyncImage Summary

AsyncImage is a Swift library typically used in User Interface, Frontend Framework applications. AsyncImage has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

The project demonstrates how to load images asynchronously in SwiftUI.
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            kandi-support Support

              AsyncImage has a low active ecosystem.
              It has 260 star(s) with 34 fork(s). There are 9 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 9 open issues and 7 have been closed. On average issues are closed in 72 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of AsyncImage is current.

            kandi-Quality Quality

              AsyncImage has 0 bugs and 0 code smells.

            kandi-Security Security

              AsyncImage has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              AsyncImage code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              AsyncImage is licensed under the Unlicense License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              AsyncImage releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

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            AsyncImage Key Features

            No Key Features are available at this moment for AsyncImage.

            AsyncImage Examples and Code Snippets

            Quick Start
            mavendot img1Lines of Code : 30dot img1no licencesLicense : No License
            copy iconCopy
            // URL
            imageView.load("https://www.example.com/image.jpg")
            
            // File
            imageView.load(File("/path/to/image.jpg"))
            
            // And more...
            
            
            imageView.load("https://www.example.com/image.jpg") {
                crossfade(true)
                placeholder(R.drawable.image)
                transform  

            Community Discussions

            QUESTION

            How to make VStack cover entire width of screen
            Asked 2022-Apr-05 at 07:20

            How do you make a VStack cover the entire width of the string? Mine seems to have a gap even though I didn't use any styling. Also, does anyone know how to make Swift print all my text and not use an elipses in the titles? Thanks!

            Here is the code for my body. All fonts and images have been added/imported to assets.

            ...

            ANSWER

            Answered 2022-Apr-05 at 06:43

            The problem is that you're modifying the Text view that holds your article.titleText with .frame(width: 247).

            Removing this modifier should fix your problem.

            Source https://stackoverflow.com/questions/71747125

            QUESTION

            Working button for next page in API call SwiftUI
            Asked 2022-Mar-21 at 18:53

            In my app I'm trying to get this next button to keep getting new pages. When i press next 501 loads and when I press prev 499 loads. I'm understanding that it's because comicNumber is set to 500, but having troubles with how I can make it keep going (502,503 etc).

            This is my api call

            ...

            ANSWER

            Answered 2022-Mar-21 at 18:53

            comicNumber is being stored in too many places. In SwiftUI we try to keep a "single source of truth". Keep an instance of ApiCall() as a member of your view so that comicNumber stays updated:

            Source https://stackoverflow.com/questions/71561283

            QUESTION

            Problems with Kivy Screen Manager Python
            Asked 2022-Mar-20 at 17:34

            I've been searching the internet for a fix, yet i can't seem to fix it..

            I wanted to make a Game wherein of course there is a Menu and the Play Screens, But the Button are enormously big, despite of "size: 50, 50" and "pos: 300, 200"

            main.py:

            ...

            ANSWER

            Answered 2022-Mar-20 at 17:34

            If you want to set a widget of your desired size within a layout you have to disable the size_hint attr. Thus the change you need is,

            Source https://stackoverflow.com/questions/71548555

            QUESTION

            How to load an image with Coil from URI in jetpack compose
            Asked 2022-Mar-04 at 01:10

            I am using the latest version of Coil:

            implementation("io.coil-kt:coil-compose:2.0.0-rc01")

            I would like to load a barcode label image to my Jetpack Compose file for example like so:

            ...

            ANSWER

            Answered 2022-Mar-04 at 01:10

            According to Network security configuration , I think it's the HTTP address,

            Create file res/xml/network_security_config.xml:

            Source https://stackoverflow.com/questions/71344161

            QUESTION

            SwiftUI passing an observed object into a new view and getting updates
            Asked 2022-Feb-13 at 19:05

            I am very new to swift working on my first app and having trouble having a view update. I am passing an object into a new view, however the new view does not update when there is change in the Firebase Database. Is there a way to get updates on the Gridview? I though by passing the observed object from the StyleboardView it would update the GridView however Gridview does not update. I am having trouble finding a way for the new Gridview to update and reload the images.

            ...

            ANSWER

            Answered 2022-Feb-13 at 18:57

            The problem is that you're initializing the model in an ObservedObject, and passing it down to another initialized Observed Object.

            What you actually wanna do is use an @StateObject for where you initialize the model. And then use @ObservedObject with the type of the model you're passing down so that:

            Source https://stackoverflow.com/questions/71103758

            QUESTION

            How to align text views differently under a vstack in swiftui?
            Asked 2022-Feb-08 at 18:21

            I am trying to have 3 text views and an image view inside a vstack and have them align differently.

            Here is my code:

            ...

            ANSWER

            Answered 2022-Feb-08 at 18:21

            I can assume that you just need padding in right place to have something like "margins", so a solution can be like

            Source https://stackoverflow.com/questions/71038584

            QUESTION

            AsyncImage not loading inside VStack
            Asked 2022-Feb-04 at 02:15

            When using an AsyncImage inside a VStack, the image never loads. The handler is called once, and the AsyncImagePhase is .empty. Sample code:

            ...

            ANSWER

            Answered 2022-Feb-04 at 02:15

            try this, replacing EmptyView() : (note there is no need for the "!" for the url)

            Source https://stackoverflow.com/questions/70980506

            QUESTION

            Why my image is on the toolbar not below it in kivy?
            Asked 2022-Jan-27 at 09:06

            I can't just figure it out why my image is on the toolbar not below it. I have tried many attempts like changing the height etc etc but it didn't worked for me. Can anyone help me out to get the right code for this one please Piece of my code :

            ...

            ANSWER

            Answered 2022-Jan-27 at 00:13

            The ScrollView needs its height calculated by using root.height - toolbar.height then it will correctly show up. I also added Screen: under the second screen.

            Source https://stackoverflow.com/questions/70871183

            QUESTION

            KIVY TypeError: object.__init__() takes exactly one argument (the instance to initialize)
            Asked 2021-Dec-24 at 00:29

            I have two files: main.py and classbanner.py shown below. I am trying to format a page on my application. But I encounter this error vis-a-vis my classbanner.py code. Can someone help me figure out why do i have this error coming up:

            File "C:\Users\JeffO\OneDrive\Desktop\Gym App\main.py", line 162, in MainApp().run()

            File "C:\Users\JeffO\anaconda3\lib\site-packages\kivy\app.py", line 949, in run self._run_prepare()

            File "C:\Users\JeffO\anaconda3\lib\site-packages\kivy\app.py", line 944, in _run_prepare self.dispatch('on_start')

            File "kivy_event.pyx", line 709, in kivy._event.EventDispatcher.dispatch

            File "C:\Users\JeffO\OneDrive\Desktop\Gym App\main.py", line 96, in on_start W = ClassBanner(class_1 = next(key_iterator),class_2 = next(key_iterator),

            File "C:\Users\JeffO\OneDrive\Desktop\Gym App\classbanner.py", line 24, in init super(ClassBanner, self).init(**kwargs)

            File "C:\Users\JeffO\anaconda3\lib\site-packages\kivy\uix\gridlayout.py", line 279, in init super(GridLayout, self).init(**kwargs)

            File "C:\Users\JeffO\anaconda3\lib\site-packages\kivy\uix\layout.py", line 76, in init super(Layout, self).init(**kwargs)

            File "C:\Users\JeffO\anaconda3\lib\site-packages\kivy\uix\widget.py", line 350, in init super(Widget, self).init(**kwargs)

            File "kivy_event.pyx", line 245, in kivy._event.EventDispatcher.init

            TypeError: object.init() takes exactly one argument (the instance to initialize)

            MAIN.PY

            ...

            ANSWER

            Answered 2021-Dec-23 at 19:33

            QUESTION

            WPF UI performance impact when loading images
            Asked 2021-Dec-23 at 08:12

            I have been looking into ways to minimize the performance impact on binding/loading images to a list.

            I have tried a few different options that people suggest online, such as:

            https://social.msdn.microsoft.com/Forums/en-US/7fc238ea-194e-4f29-bcbd-9a3d4bdb2180/async-loading-of-bitmapsource-in-value-converter?forum=wpf

            or using a separate thread to load the list of Images into ImageSource then bind to the list view

            and/or priority binding with the main source marked as async (i didn't see any improvement when I use this approach alone, tbh)

            they all have some level of improvement and I ended up with something like the following: a custom Image control with async loading

            ...

            ANSWER

            Answered 2021-Dec-23 at 08:12

            There are a few things wrong with your code. You must not call LoadImageAsync() in the setter of the ImageUrl property. The method must instead be called in OnImageUrlChanged.

            In LoadImageAsync you are creating an Image element only to use its Dispatcher, which is totally pointless. Use the Dispatcher of your custom control, like this.Dispatcher. Also write this.Source instead of base.Source.

            You must also close the stream from wich a BitmapImage is loaded. Set bi.CacheOption = BitmapCacheOption.OnLoad and dispose of the MemoryStream by a using block.

            That said, consider using a more modern implementation without ThreadPool.QueueUserWorkItem and Dispatcher.Invoke.

            Use Task.Run instead:

            Source https://stackoverflow.com/questions/70456743

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install AsyncImage

            You can download it from GitHub.

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