ExitButton | A native , colored and all-SwiftUI exit button icon | Frontend Framework library
kandi X-RAY | ExitButton Summary
kandi X-RAY | ExitButton Summary
A simple, native SwiftUI exit icon made with SF Symbols, with colors and sizes that exactly match Apple's.
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ExitButton Examples and Code Snippets
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Trending Discussions on ExitButton
QUESTION
I am trying to get two different choice box to work at the same time However I am getting a nullpointer error in the initialize method. which is kind of weird cuz I am trying to initialize what is in the choice box but the IDE is giving me a nullpointer exception.
this is my code
...ANSWER
Answered 2021-Jun-06 at 08:01The issue is that you never say new ChoiceBox
, so when you reference them with inputPieceType.getItems().addAll(pieces);
or inputPieceAllience.getItems().addAll(allience);
on line 62 they are calling methods for an item that was never created.
You could do something like this to initialize the objects:
QUESTION
So been trying my exit and play button work but they do not react the way I want them too for some strange reason. When I change one to else if and if only statement they either both exit or change them again and both start the game. They act like they are the same button and not individuals despite how they are selected and pressed.
Here is my header file:
...ANSWER
Answered 2021-May-28 at 13:16I am not really sure if I understand well your problem, but in your example it seems like isExitButtonPressed
is always true at the end.
You're setting it to false at the begining and then setting it to true in the if statement which has always a fulfilled condition giving the fact that you set isExitButtonPressed
to false beforehand !
QUESTION
I apologize in advance for my bad English... I am new in the programming world so I don't really know what I'm doing. I'm trying to make a basic address book in Python, Tkinter. I managed somehow to write code to add records in the database but cannot write it to delete or edit selected records. Help would be appreciate
...ANSWER
Answered 2021-May-17 at 12:38You are using literal sql script and basically you can delete
and update
like below.
An advice ORM (Object Relational Mapping)
is more effortless rather than raw query.
DELETE WHERE Id =
QUESTION
I'm trying to understand more about classes. I want to play around with this example Best way to structure a tkinter application? from Bryan Oakley. But now I have a problem, I want to make a simple destroy
function (here in the Toolbar
, but get only errors. Or do I need to make all functions in the Mainwindow
?
ANSWER
Answered 2021-May-06 at 17:37Try using this:
QUESTION
Underneath my Register page class I added all the necessary labels but the text box doesn't show up I called it nameText.
Everything else works fine, the purpose of this program is to add the name, surname, age, cell number and the degree name to a database. I've decided to finish the GUI first and then work on the back end from there.
...ANSWER
Answered 2021-Apr-29 at 21:22It seems like you didn't pack the entry.
QUESTION
I am having a "problem" in a game that is being developed. When the character dies from a collision to the enemy, or trigger gameobjects, it displays a game over screen, which contains a "Try Again" button to restart the game, but the score collected from the previous game remains once the restart button is clicked.
How can I solve this problem? Thank you for your help!!
GameOver C# script
...ANSWER
Answered 2021-Apr-27 at 19:01You could access the Player Object (or whichever Object holds the score) and simply set the variable to 0 (it has to be public for that).
It would work something like that:
scoreGameObject.getComponent<"ScriptName">().scoreValue = 0
QUESTION
I'm working on a TicTacToe game with buttons that shows icons for each move. The issue is that there is no way I found to avoid a button being reused after a turn and the only way I found to avoid the reuse of the button is by setting and text and verifying if the button has that text or not (and then proceed to block the button or not). I would like to know if there is a way to use my icons for the conditional like for example: if the button has an x icon, then the button is blocked. Something like that.
Here is my code:
...ANSWER
Answered 2021-Apr-27 at 19:59Icons can be shared by multiple components. So there is no need to create a new ImageIcon every time you click on a button.
Instead create an xIcon and oIcon in the constructor of your class to use in later processing.
When you click on a button you can then just use:
QUESTION
I am trying to run a simple code. I have created a Form with a ComboBox (DropDownStyle = DropDown
), which is empty in the beginning, it's filled with two when the DropDown is opened.
This Form also has 2 Buttons, one of them is the proceedButton
Button sown in code.
In this block of code I am checking if the ComboBox is empty and if it, I am prompting user to select an Item from the ComboBox.
When the item is selected, I want to click proceedButton
and the Form should close, but it this action takes a second click.
ANSWER
Answered 2021-Apr-25 at 15:48Button Controls have a DialogResult property you can set to one of the DialogResult values.
Clicking a Button that has its
DialogResult
property set to a value that is notDialogResult.None
, causes the Dialog to Close, also setting the value returned byForm.ShowDialog()
:
QUESTION
I want to create a little number guessing game with Python and Tkinter and I ran into error where the game would only accept the first button push but if you tried to press it again it would show you an error. I will just how you the code and the traceback error. I tried to comment everything.
...ANSWER
Answered 2021-Mar-31 at 00:52The reason is that when you press the button you have change the variable guessEntry
from Entry to int ,so that you will get the error after a second push.
Try the following code:
QUESTION
I want different outcomes when different "difficulties" are choosen and I press start. I can't make it work. I have tried to look for anwsers on youtube i didn't find anything helpful.
...ANSWER
Answered 2021-Mar-21 at 02:51This is part of basics of tkinter
, you need to get the value from the variable/radiobutton, using get()
, and check it with the value on the options list(DifficultyList
), so your function would be like:
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