CodeEditor | Macaw - Code editor with syntax highlighting | Code Inspection library

 by   kuyawa Swift Version: Current License: No License

kandi X-RAY | CodeEditor Summary

kandi X-RAY | CodeEditor Summary

CodeEditor is a Swift library typically used in Code Quality, Code Inspection applications. CodeEditor has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

Macaw - Code editor with syntax highlighting
Support
    Quality
      Security
        License
          Reuse

            kandi-support Support

              CodeEditor has a low active ecosystem.
              It has 270 star(s) with 19 fork(s). There are 6 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 0 open issues and 2 have been closed. On average issues are closed in 17 days. There are 2 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of CodeEditor is current.

            kandi-Quality Quality

              CodeEditor has no bugs reported.

            kandi-Security Security

              CodeEditor has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              CodeEditor does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              CodeEditor releases are not available. You will need to build from source code and install.

            Top functions reviewed by kandi - BETA

            kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of CodeEditor
            Get all kandi verified functions for this library.

            CodeEditor Key Features

            No Key Features are available at this moment for CodeEditor.

            CodeEditor Examples and Code Snippets

            No Code Snippets are available at this moment for CodeEditor.

            Community Discussions

            QUESTION

            Instruction/intrinsic for taking higher half of uint64_t in C++?
            Asked 2021-May-19 at 07:21

            Imagine following code:

            Try it online!

            ...

            ANSWER

            Answered 2021-May-19 at 06:15

            If there was a better way to do this bitfield-extraction for an arbitrary uint64_t, compilers would already use it. (At least in theory; compilers do have missed optimizations, and their choices sometimes favour latency even if it costs more uops.)

            You only need intrinsics for things that you can't express efficiently in pure C, in ways the compiler can already easily understand. (Or if your compiler is dumb and can't spot the obvious.)

            You could maybe imagine cases where the input value comes from the multiply of two 32-bit values, then it might be worthwhile on some CPUs for the compiler to use widening mul r32 to already generate the result in two separate 32-bit registers, instead of imul r64, r64 + shr reg,32, if it can easily use EAX/EDX. But other than gcc -mtune=silvermont or other tuning options, you can't make the compiler do it that way.

            shr reg, 32 has 1 cycle latency, and can run on more than 1 execution port on most modern x86 microarchitectures (https://uops.info/). The only thing one might wish for is that it could put the result in a different register, without overwriting the input.

            Most modern non-x86 ISAs are RISC-like with 3-operand instructions, so a shift instruction can copy-and-shift, unlike x86 shifts where the compiler needs a mov in addition to shr if it also needs the original 64-bit value later, or (in the case of a tiny function) needs the return value in a different register.

            And some ISAs have bitfield-extract instructions. PowerPC even has a fun rotate-and-mask instruction (rlwinm) (with the mask being a bit-range specified by immediates), and it's a different instruction from a normal shift. Compilers will use it as appropriate - no need for an intrinsic. https://devblogs.microsoft.com/oldnewthing/20180810-00/?p=99465

            x86 with BMI2 has rorx rax, rdi, 32 to copy-and-rotate, instead of being stuck shifting within the same register. A function returning uint32_t could/should use that instead of mov+shr, in the stand-alone version that doesn't inline because the caller already has to ignore high garbage in RAX. (Both x86-64 System V and Windows x64 define the return value as only the register width matching the C type of the arg; e.g. returning uint32_t means that the high 32 bits of RAX are not part of the return value, and can hold anything. Usually they're zero because writing a 32-bit register implicitly zero-extends to 64, but something like return bar() where bar returns uint64_t can just leave RAX untouched without having to truncate it; in fact an optimized tailcall is possible.)

            There's no intrinsic for rorx; compilers are just supposed to know when to use it. (But gcc/clang -O3 -march=haswell miss this optimization.) https://godbolt.org/z/ozjhcc8Te

            If a compiler was doing this in a loop, it could have 32 in a register for shrx reg,reg,reg as a copy-and-shift. Or more silly, it could use pext with 0xffffffffULL << 32 as the mask. But that's strictly worse that shrx because of the higher latency.

            AMD TBM (Bulldozer-family only, not Zen) had an immediate form of bextr (bitfield-extract), and it ran efficiently as 1 uop (https://agner.org/optimize/). https://godbolt.org/z/bn3rfxzch shows gcc11 -O3 -march=bdver4 (Excavator) uses bextr rax, rdi, 0x2020, while clang misses that optimization. gcc -march=znver1 uses mov + shr because Zen dropped Trailing Bit Manipulation along with the XOP extension.

            Standard BMI1 bextr needs position/len in a register, and on Intel CPUs is 2 uops so it's garbage for this. It does have an intrinsic, but I recommend not using it. mov+shr is faster on Intel CPUs.

            Source https://stackoverflow.com/questions/67596668

            QUESTION

            Indirect virtual base without a default ctor stops children from having a default ctor, unless every class in between also has one
            Asked 2021-May-17 at 03:11

            I'm sorry for the obscure title, not sure how to word it better.

            Consider following inheritance hierarchy:

            ...

            ANSWER

            Answered 2021-May-17 at 03:11

            [special]/7:

            For a class, its non-static data members, its non-virtual direct base classes, and, if the class is not abstract ([class.abstract]), its virtual base classes are called its potentially constructed subobjects.

            [class.default.ctor]/2.7 says that a defaulted default constructor is defined as deleted if

            any potentially constructed subobject, except for a non-static data member with a brace-or-equal-initializer, has class type M (or array thereof) and either M has no default constructor or overload resolution ([over.match]) as applied to find M's corresponding constructor results in an ambiguity or in a function that is deleted or inaccessible from the defaulted default constructor

            So we can exclude virtual bases from the set of potentially constructed subobjects by making Proxy abstract, for instance by making the destructor pure virtual (but still supply a definition):

            Source https://stackoverflow.com/questions/67558962

            QUESTION

            Monaco Editor not working well: The styles are not being well presented
            Asked 2021-May-06 at 21:56

            I'm using Monaco editor inside of a javascript vanilla web components:

            ...

            ANSWER

            Answered 2021-May-06 at 21:56

            I found out here that the Monaco editor does not support being used inside a shadow dom element.

            To solve it, I rewrote my code in order to not use this this.attachShadow({ mode: 'open' }); configuration and now works perfectly.

            I believe in the future we will be able to use it on shadow dom elements (found more information here).

            Source https://stackoverflow.com/questions/67426420

            QUESTION

            Destructing stack object vs deleting heap-allocated object of non-final class with virtual functions
            Asked 2021-Apr-08 at 06:34

            Let's say you have a derived class with virtual functions and non-virtual destructor like:

            ...

            ANSWER

            Answered 2021-Apr-08 at 06:34

            When an object has automatic storage duration or is a member of a class, polymorphism need not be considered. In the code given, the lvalue d cannot reference a more-derived object. Therefore, calling Derived::~Derived is always correct and need not be warned about.

            Source https://stackoverflow.com/questions/66998336

            QUESTION

            Why does react chakra-ui overflow not work?
            Asked 2021-Mar-08 at 05:46

            Here is the codesandbox link: https://codesandbox.io/s/focused-cookies-jbqqw?file=/src/App.js

            And here is my code:

            ...

            ANSWER

            Answered 2021-Mar-08 at 05:46

            Have a div wrapping the content and remove overflow from

            Source https://stackoverflow.com/questions/66523133

            QUESTION

            String doesn't accept the close tag for
            Asked 2021-Feb-18 at 00:30

            I am building a code-editor, and below is my code:

            ...

            ANSWER

            Answered 2021-Feb-14 at 05:32

            You need it to break the into "<" + "/script>" so that the HTML parser doesn't interpret it as the closing tag. You can also do <\/script>.

            An example of how it works:

            Source https://stackoverflow.com/questions/66192561

            QUESTION

            Ambiguous overloads, implicit conversion and explicit constructors
            Asked 2021-Feb-17 at 14:33

            Consider the following little program:

            ...

            ANSWER

            Answered 2021-Feb-16 at 20:28

            You're right that it seems like a bug. The commented out line below fails to compile for the exact reason that there should be no ambiguity.

            Got a workaround for you using std::initializer_list:

            Source https://stackoverflow.com/questions/66228430

            QUESTION

            Issues Opening Spyder after Conda updating
            Asked 2021-Feb-08 at 02:30

            I've been coding in Jupyter primarily due to a professors preference so when I opened Sypder to use recently it wanted me to update it up and I did via Conda and now it is giving me this when I try to open it. I tried to force Sypder back to the previous version but no luck. Can someone help??

            ...

            ANSWER

            Answered 2021-Feb-08 at 02:30

            (Spyder maintainer here) This error was caused by an incorrectly packaged version of Spyder but it's fixed now.

            To get the fix, please open the Anaconda Prompt and run there

            Source https://stackoverflow.com/questions/66095040

            QUESTION

            Best extension mechanism to be able to adopt third-party dependencies?
            Asked 2021-Jan-23 at 07:14

            I am currently trying to get my feet wet with concepts. Let us assume that I have a concept:

            ...

            ANSWER

            Answered 2021-Jan-23 at 07:14

            Resolving to any function that is visible during template instantiation is clearly against the principles of two-phase lookup. I decided to take a different approach instead and use a dummy parameter that is defined in a separate customization namespace:

            Source https://stackoverflow.com/questions/65789273

            QUESTION

            Monaco Editor Web Worker Issue with Vue 3
            Asked 2020-Nov-26 at 16:51

            I was trying to implement Monaco Editor in Vue 3 application but I could not get the web worker running.

            ...

            ANSWER

            Answered 2020-Nov-26 at 16:51

            It looks like you put the plugin in the wrong place. It's supposed to be placed in configureWebpack which represents for webpack configuration instead:

            vue.config.js

            Source https://stackoverflow.com/questions/65025408

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install CodeEditor

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

            Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items

            Find more libraries
            CLONE
          • HTTPS

            https://github.com/kuyawa/CodeEditor.git

          • CLI

            gh repo clone kuyawa/CodeEditor

          • sshUrl

            git@github.com:kuyawa/CodeEditor.git

          • Stay Updated

            Subscribe to our newsletter for trending solutions and developer bootcamps

            Agree to Sign up and Terms & Conditions

            Share this Page

            share link

            Explore Related Topics

            Consider Popular Code Inspection Libraries

            Try Top Libraries by kuyawa

            AppIcons

            by kuyawaSwift

            MarkdownEditor

            by kuyawaSwift

            PayWithStellar

            by kuyawaJavaScript

            DataBrowserPG

            by kuyawaSwift

            Invoices

            by kuyawaSwift