Localize-Swift | Swift friendly localization and i18n with in-app language switching | Internationalization library

 by   marmelroy Swift Version: 3.1.0 License: MIT

kandi X-RAY | Localize-Swift Summary

kandi X-RAY | Localize-Swift Summary

Localize-Swift is a Swift library typically used in Utilities, Internationalization, Xcode applications. Localize-Swift has no bugs, it has no vulnerabilities, it has a Permissive License and it has medium support. You can download it from GitHub.

Swift friendly localization and i18n with in-app language switching
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            kandi-support Support

              Localize-Swift has a medium active ecosystem.
              It has 2931 star(s) with 318 fork(s). There are 41 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 58 open issues and 62 have been closed. On average issues are closed in 72 days. There are 16 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of Localize-Swift is 3.1.0

            kandi-Quality Quality

              Localize-Swift has no bugs reported.

            kandi-Security Security

              Localize-Swift has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              Localize-Swift is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              Localize-Swift releases are available to install and integrate.
              Installation instructions, examples and code snippets are available.

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            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of Localize-Swift
            Get all kandi verified functions for this library.

            Localize-Swift Key Features

            No Key Features are available at this moment for Localize-Swift.

            Localize-Swift Examples and Code Snippets

            No Code Snippets are available at this moment for Localize-Swift.

            Community Discussions

            QUESTION

            protobuf: clang frontend command failed with exit code 70 (use -v to see invocation)
            Asked 2020-Jun-24 at 17:09

            Recently I removed Fabric from project and installed Firebase/Crashlytics instead. After that when I try to upload app to AppStore using fastlane or do it using native Xcode tools I faced with such error:

            ...

            ANSWER

            Answered 2020-Jun-15 at 15:46

            Current version of Firebase require at least Xcode 10.3. Details at https://firebase.google.com/docs/ios/setup

            Source https://stackoverflow.com/questions/62382255

            QUESTION

            Cannot pass pod spec lint validation on some localization
            Asked 2018-Oct-20 at 14:08

            I have a big project using localization. As for now, I'm using library:

            'Localize-Swift', '2.0.0'

            to make localization easier.

            But since I upgraded my xcode to the latest version 10.0 from version 9.4.1 some of the localization strings are having a problem such as this :

            xcodebuild: error: unexpected duplicate task: CopyStringsFile /Users/myName/Library/Developer/Xcode/DerivedData/App-cxnnzigdonvocggyjllrudhwfpwq/Build/Products/Release-iphonesimulator/myProject/myProject.framework/jp.lproj/Localizable_Chat.strings myProject/myProject/Core/Resources/jp.lproj/Localizable_Chat.strings (in target 'myProject')

            I figured there seems to be nothing wrong with the localization library since apparently there are 4 strings to validate on pod spec lint, but 1 string DID passed.

            Difference between those strings :

            1. String passed pod spec lint validation comes from the storyboard.
            2. Strings with above error comes from Xibs.

            Edited :

            I already tried both cocoapods 1.5.3 and 1.6.0 and it's still not working.

            ...

            ANSWER

            Answered 2018-Oct-20 at 14:08

            Update : This was fixed with the new Xcode 10.1 Beta 3

            Source https://stackoverflow.com/questions/52477250

            QUESTION

            Swift: Why localization sometime need to add observer to get it work but sometime don't
            Asked 2018-Aug-23 at 02:27

            I have been developed an app that needs to use localization so I've chosen this nice library for my application. but I just confuse that in their document mention that they need to use observer notification to listen to when language has changed. but in my main controller, I just do what they said and it's working like a charm but when I add localization to my sidebar text. I got this error:

            reason: '-[NSConcreteNotification length]: unrecognized selector sent to instance 0x107cbb9f0'

            but if I remove the observer inside the sidebar controller. it'll be working fine. So My Question is why do some controller need to add an observer to work but some doesn't need to add it to work

            This is MySidebar Controller:

            ...

            ANSWER

            Answered 2018-Aug-23 at 02:27

            Signature of selector must have Notification as an argument not String. Like this

            Source https://stackoverflow.com/questions/51977425

            QUESTION

            Xcode 9 fails to build Swift 4 project with pod
            Asked 2017-Sep-28 at 05:08

            When attempting to build my Swift 4 project in Xcode 9 beta 2, some code signing error occurs after which the build of my app is discontinued.

            The error that is shown in Xcode:

            ...

            ANSWER

            Answered 2017-Jun-28 at 08:02

            I found out what's wrong! Xcode continued using the .xcodeproj file to open my project when selecting it on the welcome screen, but Cocoapods requires the .xcworkspace file to be used! There's a visual distinction between both entries on Xcode's Welcome screen afterwards: difference between Xcode workspace and project on Welcome screen.

            Opening the workspace shows two projects in Xcode's Project Navigator: one for my app and a second one named Pods, which embodies all installed pods. Building the app no longer shows weird build errors.

            Source https://stackoverflow.com/questions/44780972

            QUESTION

            How to localize iOS notifications by app language
            Asked 2017-Sep-15 at 10:12

            I'm using the pod Localize which is a language switch tool.

            My app has a preferences menu where users can change app language from the list.

            When user changes the language I'm also setting the AppleLanguages key in UserDefaults

            ...

            ANSWER

            Answered 2017-Sep-15 at 10:12

            Yes, user will always get the notification in user's preferredlanguage which is set by iPhone preferences because Apple never recommend changing language from the app itself. If you do it then you will need to localize the notification content on your server and before sending push to any user, you will need to check the language of your app that user is using in. And then send notification in the application selected language. No matters what language is selected in device settings.

            Hope it helps. If you have any confusion, feel free to comment.

            Source https://stackoverflow.com/questions/46198887

            QUESTION

            Xcode 8.3 compile error Segmentation fault: 11
            Asked 2017-Apr-05 at 19:02

            After upgrade Xcode from 8.2.1 to 8.3, the error was happened with the RMActionController library, every time create RMAction instance.

            for example:

            ...

            ANSWER

            Answered 2017-Apr-05 at 19:02

            From debugging my own Segmentation Fault 11 issues I see a common suggestion that sometimes works is removing/reinstalling your dependency - that has never helped me, but worth trying.

            Having a quick look at RMActionController project you might want to investigate creating your action at step #1 with the action handler closure (even just an empty closure) and see if that helps e.g.

            Source https://stackoverflow.com/questions/43238295

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Localize-Swift

            The Swift Package Manager is now the preferred tool for distributing Localize-Swift.
            Select File > Swift Packages > Add Package Dependency. Enter https://github.com/marmelroy/Localize-Swift.git in the "Choose Package Repository" dialog.
            In the next page, specify the version resolving rule as "Up to Next Major" with "3.2.0".
            After Xcode checked out the source and resolving the version, you can choose the "Localize-Swift" library and add it to your app target.
            Carthage is a decentralized dependency manager that automates the process of adding frameworks to your Cocoa application.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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          • HTTPS

            https://github.com/marmelroy/Localize-Swift.git

          • CLI

            gh repo clone marmelroy/Localize-Swift

          • sshUrl

            git@github.com:marmelroy/Localize-Swift.git

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