Rideau | Rideau is a drawer UI | 3D Animation library
kandi X-RAY | Rideau Summary
kandi X-RAY | Rideau Summary
RideauView allows for flexible snap points. Snap points pertains to specified offsets where the draggable view "snaps to" when the dragging has ended. There are usually 2 or 3 snap points.
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QUESTION
I'm using Leafler to create a map for a video game (Arma 3). I already created some markers and layers but now I would like to create a control panel to display or no the layers on my map.
Here is my code from the app.js. Could someone help me to find the right procedure to add the controll panel with checkboxes.
...ANSWER
Answered 2021-Jan-13 at 12:04Look into: Leaflet Controls
QUESTION
I want to sent some data from my program to a process executed via uiop:run-program
.
The following works:
...ANSWER
Answered 2018-Jul-15 at 14:42Take a closer look at the documentation of uiop:launch-program
and uiop:run-program
, especially the options for the :input
and :output
keys.
You can call launch-program
with :input :stream
. Launch-program
returns a process info object that contains the stream connected to that program's standard input behind the accessor process-info-input
, so you can print to that.
If you have a different program that produces output that should go into that input stream, you have several options:
- create a temporary file, then read it and print it to the second program's input stream (that seems to be your current approach)
- use
run-program
with:output :string
for the first call, then uselaunch-program
with:input :stream
for the second and write the output of the first to that stream - use
launch-program
also for the first call, in this case with:output :stream
, then read from that output and print it to the second program's input
You can either read everything first, then write everything, or you can do buffered reading and writing, which might be interesting for long running processes.
Instead of this in-process buffering, you could also use a fifo (named pipe) from your OS.
QUESTION
I have learned from this post on SO how to safely load an external JSON styling file for google maps and avoid race conditions by using callback functions. However, the addition of that code seems to have broken all subsequent operations on the map that used to work before adding that code.
Here's a snippet that demonstrates the issue (commenting out lines 6-39 of the javascript and uncommenting lines 41-49 demonstrates everything else working except the styling).
How has adding the callback-based JSON map styling broken all the subsequent operations?
...ANSWER
Answered 2018-Jun-13 at 20:43The issue looks to be that the map
object is not initialized yet when you create a new MarkerClusterer
. In the log, you can see that the markers are parsed before the map is created. You could move that code into the loadJSON()
function to ensure that the map is created before adding the markers. Here's a simple sample JSBin with the code moved into that function
The code:
QUESTION
I have successfully customized the marker icon for a geoxml3 parser, however, introducing markerclustererplus overrides the customized individual icon. I have found information about changing the cluster icons but not about the individual icon used by markerclustererplus.
I've also lost the click functionality that displays an infowindow(?) when a marker is clicked. I tried adding a click listener but it doesn't produce the same popup result as the default behaviour that geoxml3 produces.
Working fiddle: http://jsfiddle.net/BartmanEH/z7bfmyo2/
ANSWER
Answered 2018-Jun-12 at 18:59MarkerClusterer doesn't change the markers. Your code is using the default icon for the markers you are adding to the MarkerClusterer. Your createMarker
function (from your fiddle, not your code snippet), doesn't set the icon
property of the marker, which means it creates a marker with the default icon:
QUESTION
I want to add a new column to a dataframe by referencing another dataframe.
I want to run an if statement using startswith method to match df1['BSI'] column to df2['initial'] to assign the corresponding df2['marker'], and give df1 a new column that consists of markers, which I will use for cartopy marker style.
I am having trouble looping df2 inside a df1 loop. I basically can't figure out how to call df1 item onto df2 loop to compare to df2 items.
df1 looks like this:
...ANSWER
Answered 2018-May-22 at 16:06You can create a dictionary from your df2
and then map df1
to create the new column. If all of your entries in BSI
are the same format as provided, then it's simple to just select the first 2 letters. If if it needs to be more complicated, like all things before the first hyphen, then you can use regex.
Here's some test data
QUESTION
Having trouble with accepting nested attributes when I've changed the class name. I'm sure I am just missing something obvious but just can't seem to find it.
models/walk.rb
...ANSWER
Answered 2018-Mar-05 at 02:21I was going about the validation all wrong. Thanks to @max and @TarynEast for the push in the right direction.
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