AudioPlayerManager | longer maintained ️ Small Swift Wrapper | Audio Utils library

 by   tschob Swift Version: 1.2.3 License: MIT

kandi X-RAY | AudioPlayerManager Summary

kandi X-RAY | AudioPlayerManager Summary

AudioPlayerManager is a Swift library typically used in Audio, Audio Utils applications. AudioPlayerManager has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

⚠️ No longer maintained ⚠️ Small Swift Wrapper and Queue-Manager around AVPlayer which let you play MediaPlayer items and stream songs from URLs.
Support
    Quality
      Security
        License
          Reuse

            kandi-support Support

              AudioPlayerManager has a low active ecosystem.
              It has 78 star(s) with 26 fork(s). There are 10 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 21 open issues and 17 have been closed. On average issues are closed in 51 days. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of AudioPlayerManager is 1.2.3

            kandi-Quality Quality

              AudioPlayerManager has no bugs reported.

            kandi-Security Security

              AudioPlayerManager has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              AudioPlayerManager is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              AudioPlayerManager releases are available to install and integrate.
              Installation instructions, examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of AudioPlayerManager
            Get all kandi verified functions for this library.

            AudioPlayerManager Key Features

            No Key Features are available at this moment for AudioPlayerManager.

            AudioPlayerManager Examples and Code Snippets

            No Code Snippets are available at this moment for AudioPlayerManager.

            Community Discussions

            QUESTION

            iOS - AudioToolbox Memory leak
            Asked 2019-Jul-15 at 09:49

            I want to implement an audio manager. But I got a memory leak. I don't know why & what happen. Could someone help me?

            I create a button, the button event just runs the playAudio with audio path. Then, I click the button, click, click, click, ..., click(many times). The memory usage is increased. I try to close the audio file and clean the memory before each play time, but no use.


            Please help or try to give some ideas how to achieve this. Thanks!
            Much detail you could see my demo project in Github




            UIView

            ...

            ANSWER

            Answered 2019-Jul-15 at 09:49

            Finally, I find out the solution. I just kill out my queue. All of memory are released. Share my method to everyone who has the same ticket.

            Source https://stackoverflow.com/questions/57032753

            QUESTION

            Swift: make custom progress view follow user tap? UIBezier
            Asked 2018-Jun-07 at 21:43

            Ok I have a custom UIProgressView in shape of a circle implemented here:

            ...

            ANSWER

            Answered 2018-Jun-07 at 21:43

            Hold tight this involves some math!

            Assuming the centre of your circle is (0, 0). Say you have a point (x, y) lying on the circumference, you can use the atan2 or arctan2 function to get the angle (in radians; radians being what you want as UIBezierPath uses radians) the point lies with respect to the centre of the circle. So, with this angle, you know where on the circumference of your circle the user has touched (call it touch angle). You can use this as your endAngle on UIBezierPath.

            Note: If your circle's centre is not (0, 0) but is (x1, y1), compensate by subtracting the difference from the touch points (x, y) i.e, your new points are (x - x1, y - y1)

            If you want a percentage of how much of the circumference the point covers from 0 rads. You can use the formula percentage = (touch angle*(in rads)* * 100)/2π).

            More on atan2/arctan2

            You can calculate your touch angle using the formula touch angle = tan^(-1)(y/x) aka touch angle = arctan2(y,x). Where (x, y) are the points the user has touched on the circumference.

            Example and explanation (Edit)

            Okay phew, after some research, I figured it out. Take a look at this code, notice the touchesBegan(_ ... function.

            Source https://stackoverflow.com/questions/50710600

            QUESTION

            Converting to Xcode 9 - pod framework not showing up for conversion?
            Asked 2017-Sep-04 at 16:28

            Ok, having some difficulty here getting a specific pod to work in Xcode 9. It's a large problem and I don't know what to do here - the issue is https://github.com/tinypass/piano-sdk-for-ios was last written in Swift 3.1 and Xcode 9 only imports Swift 3.2.

            I get this error after converting everything else to Swift 4 -

            So after looking at other answers I opened the project in Xcode 8 again because from what I UNDERSTAND that can convert to Swift 3.2. After going there however, when I go "Convert to current Swift syntax" it does not pull up this specific pod under frameworks/ things you can check in the menu. Piano OAuth is not there.

            I tried to find the .swiftmodule the error references directly however the "Modules folder" is not visible in my project - only using finder can I open it, and its a bunch of random characters.

            I need help. How can I convert this pod to 3.2 then to 4? I tried pod deintegrate then pod install, and I cleaned in Xcode 8 before going to 9 and nothing is working with this 3.1 pod.

            PODFILE:

            ...

            ANSWER

            Answered 2017-Sep-04 at 16:28

            The pod itself needs to support Swift 4 in order for you to be able to compile it to Swift 4. As for Swift 3.2, there is a workaround for compiling pods using Swift 3.2 in Xcode 9 beta (code copied from a GitHub issue on the topic):

            Source https://stackoverflow.com/questions/46029003

            QUESTION

            Cant convert Swift CMTimeRange to Float or get the number?
            Asked 2017-Jun-29 at 21:36

            Im having a data type issue - with AVPlayer in Swift I am given a CMTimeRange when I try to get:

            ...

            ANSWER

            Answered 2017-Jun-29 at 21:36

            A CMTimeRange is just that, a range of times. It has start, end, and duration properties. Each of those is a CMTime. CMTime has a seconds property as a Double.

            Source https://stackoverflow.com/questions/44835320

            QUESTION

            Swift: cannot subscript value of [String:NSObject] with index of type?
            Asked 2017-Jun-21 at 17:57

            Ok, I am working with MPMediaItems here and I need to get an image from an MPMediaItemArtwork. Problem is since Im using another framework, this imageWithSize in Swift3 is not working for me. My MPMediaItem seems to be in a different format:

            ...

            ANSWER

            Answered 2017-Jun-21 at 17:57

            The nowPlayingInfo dictionary is declared as [String:NSObject] so you clearly you need to use a String as a key.

            But you are trying to use things like MPMediaItemArtwork which is a class name.

            The list of valid keys can be found by reading the Overview for the MPNowPlayingInfoCenter class (which is where nowPlayingInfo is declared). As you can see, the keys can be found from the MPMediaItem documentation.

            So you need to replace MPMediaItemArtwork with MPMediaItemPropertyArtwork.

            Source https://stackoverflow.com/questions/44682807

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install AudioPlayerManager

            Embedded frameworks require a minimum deployment target of iOS 8 or OS X Mavericks (10.9).
            In both usage cases you need to setup() the player instance before using it. This will setup the AVAudioSession playback plus activation state and initialize the remote control events plus now playing info center configuration. If you want to modify the basic settings you can this after calling setup. If you want to reveive remote control events you simply have to pass the events from the app delegate to the audio player instace.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

            Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items

            Find more libraries
            CLONE
          • HTTPS

            https://github.com/tschob/AudioPlayerManager.git

          • CLI

            gh repo clone tschob/AudioPlayerManager

          • sshUrl

            git@github.com:tschob/AudioPlayerManager.git

          • Stay Updated

            Subscribe to our newsletter for trending solutions and developer bootcamps

            Agree to Sign up and Terms & Conditions

            Share this Page

            share link

            Explore Related Topics

            Consider Popular Audio Utils Libraries

            howler.js

            by goldfire

            fingerprintjs

            by fingerprintjs

            Tone.js

            by Tonejs

            AudioKit

            by AudioKit

            sonic-pi

            by sonic-pi-net

            Try Top Libraries by tschob

            QAMenu

            by tschobSwift