OptionsMenu | Material design style popover options | Menu library
kandi X-RAY | OptionsMenu Summary
kandi X-RAY | OptionsMenu Summary
OptionsMenu is a library written in Swift based on the options menu in material design in Android that allows you to easily add a menu to the navigation bar by adding a bar button item to the right side of the navigation bar, which then lets you open and close the menu. OptionsMenu is a popover style menu, which is set up as easy as a UIAlertController with every added action corresponding to a button in the menu. Actions are easily handled with a completion handler.
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Trending Discussions on OptionsMenu
QUESTION
I searched all over the internet, and couldn't find
a way to update the options menu when it is pressed.
I should have a method that will run after the optionsMenu is pressed, like an actual button, such that the options are immediately updated according to the above method.
Is this even possible? if there isn't such a way, is there
a good alternative for this over Tkinter, which looks as good as optionsMenu?
Thanks!
...ANSWER
Answered 2022-Feb-25 at 13:10Instead of tkinter.OptionMenu
use tkinter.ttk.Combobox
, to modify the list of values of a combobox simply change it's values attribute like so -:
QUESTION
I'm currently coding a game that has a menu and then once the user clicks start to game the game plays, so far I've coded my menu and the game is almost done but I'm not sure how to connect them? I have created 4 files, one which runs the program, one with the menu class, one which is called the game and the last one which is shapes.Shapes are the game that I want to start once the user clicks start game. I think my problem may be that I haven't used a class in the Shapes file but I am not sure?
I will leave the code for the files below.
Runs program:` from game import Game import Shapes
...ANSWER
Answered 2022-Feb-17 at 14:58first of all, to run the program is needed the assets folder.
Even so, I think your main problem is that you are doing
QUESTION
Good day! My tkinter program will not properly display a menu.
Say the menu has 3 options, the first one will always disappear. Added some screenshots.Screenshot 1 / Screenshot 2
Here's the code, if anyone knows a fix, please help!
...ANSWER
Answered 2022-Jan-31 at 09:32You need to set a default option, like optionsmenu[0]
:
drop = ttk.OptionMenu(root, NightmodeO, optionsmenu[0], *optionsmenu)
QUESTION
ItemModel.java
...ANSWER
Answered 2021-Dec-20 at 15:39From the looks of it, your ListView
adapter contains instances of the class ItemModel
and not just simple String
s.
java.lang.ClassCastException: com.example.poptunemusicplayer.ItemModel cannot be cast to java.lang.String
To remedy this, change this
QUESTION
I am currently working on a game, and while designing a Main Menu for the game, I need to be able to access different GameObjects and enable/disable them for the user to access different parts of the menu. The different parts are held under their respective parent GameObjects, for example, all the GameObjects related to the "Options Menu" will be under a single empty GameObject called "Options".
Here is the code pertaining to a script that holds the references to all the different parent objects and the methods to enable them:
...ANSWER
Answered 2021-Oct-05 at 09:58You could create an empty object and call it MenuManager, attach the MenuScript to it. Then in a script you want to call MenuSwitch functions from declare a class member like so:
QUESTION
The first class or JFrame that displays just fine
...ANSWER
Answered 2021-Oct-05 at 05:41The problem is that your classes (ATM_Display
and OptionsMenu
) extend JFrame
but are never really used as JFrame
s (you create a separate JFrame
instance in each).
That means that when you make the OptionsMenu
visible there is nothing to show (because you add all elements to the OptionsMenu.frame
).
You should drop the extends clause:
QUESTION
I want to show a custom Filtering Menu when clicking an item/action's icon from the OptionsMenu
, and I was wondering how shall I do it, either navigating to a DialogFragment
or showing a PopupWindow
and place any of them on the right side of the screen.
Any other better option is also welcome :) thanks
...ANSWER
Answered 2021-Jul-01 at 11:17What do you mean by custom Filtering Menu?
QUESTION
I'm using Kotlin. I have beent trying to choose a folder to create a file in it and export Data from my Database into said file. But now it showed me, that startActivityForResult is deprecated
I have read the Question:
OnActivityResult method is deprecated, what is the alternative?
, but sadly, I couldn't see how you would implement that in a Optionsmenu, to open a Action_Create_Document for a Data-Export.
As a non-native Speaker, i also had quite a bit of trouble to understand the basic training: https://developer.android.com/training/basics/intents/result .
So my question is: How do you implement a call to choose a location and create a txt-file and the take said filelocation to fill it with text, with the registerForActivityResult without moving to another Activity/with staying on the Activity you are.
ANSWER
Answered 2021-May-23 at 22:13I have found the Problem in my thinking. I just had to use the Intent I created before to launch the resultLauncher, that was shown on the previous question, instead of the Activity-changing Intent.
Also, I found, that the Value val resultLauncher, that was shown, had to be declared inside the class but outside the other functions, which was the part, where I got confused. Guess I got routine-blinded and should take more Breaks
QUESTION
I have found plenty of documentation on how to update a OptionsMenu object using tkinter but due to various issues revolving around my version of mac OS, I have been using ttk to build my project and I've found myself stumped when it comes to updating the options menu.
My options are coming from a list which is added using the following code:
...ANSWER
Answered 2021-May-11 at 16:39Turns out after some more digging around I was able to find the solution myself and it was far simpler than I anticipated. Turns out the answer is simply to add the line
QUESTION
I have a chat Application and inside the chatRoom i want to use a custom Toolbar. The reason to do that is because i need to display (in order from left to right)
- back arrow button
- avatar as ImageView
- title and a subtitle below
- the OptionsMenu on the right
My problem is the 2 (avatar) because i dont know how to put it between the back arrow and the title/subtitle
My chatRoom xml is
...ANSWER
Answered 2021-May-07 at 11:45Make NoActionbar
in your style or theme.
then create a layout file say toolbar.xml
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