EasyTimer | Easy way to use NSTimer | iOS library

 by   uacaps Swift Version: 1.0.1 License: Non-SPDX

kandi X-RAY | EasyTimer Summary

kandi X-RAY | EasyTimer Summary

EasyTimer is a Swift library typically used in Mobile, iOS applications. EasyTimer has no bugs, it has no vulnerabilities and it has low support. However EasyTimer has a Non-SPDX License. You can download it from GitHub.

#####Natural language syntax for an easy way to use NSTimer in Swift for delaying code or repeating code. Heavily influenced by SwiftyTimer - Author: Radek Pietruszewski (radex).
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            kandi-support Support

              EasyTimer has a low active ecosystem.
              It has 46 star(s) with 6 fork(s). There are 6 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              EasyTimer has no issues reported. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of EasyTimer is 1.0.1

            kandi-Quality Quality

              EasyTimer has 0 bugs and 0 code smells.

            kandi-Security Security

              EasyTimer has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              EasyTimer code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              EasyTimer has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              EasyTimer releases are available to install and integrate.
              Installation instructions, examples and code snippets are available.

            Top functions reviewed by kandi - BETA

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            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of EasyTimer
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            EasyTimer Key Features

            No Key Features are available at this moment for EasyTimer.

            EasyTimer Examples and Code Snippets

            EasyTimer,Usage
            Swiftdot img1Lines of Code : 49dot img1License : Non-SPDX (NOASSERTION)
            copy iconCopy
            1.millisecond
            1.3.millisecond
            2.second
            2.4.second
            3.minute
            3.5.minute
            4.hour
            4.6.hour
            5.day
            5.7.day
            
            // Will repeat code in block every 2 seconds starting immediately
            2.second.interval {
                print("Repeat immediately!")
            }
            
            // or with timer passed to   
            EasyTimer,Installation
            Swiftdot img2Lines of Code : 1dot img2License : Non-SPDX (NOASSERTION)
            copy iconCopy
            pod 'EasyTimer'
              

            Community Discussions

            QUESTION

            How to know if easyTimer is stopped or not?
            Asked 2019-Sep-22 at 16:44

            How do I validate to see if the counter is counting? or if it is stopped? i'm using easyTimer js...I took an example

            ...

            ANSWER

            Answered 2019-Sep-22 at 16:44

            Here is a minimal working example based on your code

            Source https://stackoverflow.com/questions/58050820

            QUESTION

            Heroku + Node.js Deployment: H10 Crash - Cannot find module ./lib/websocket
            Asked 2019-Apr-23 at 02:52

            On my local machine, running my Node.js project works perfectly fine. But when I deploy my app to Heroku, I get an H10 error with the following message:

            ...

            ANSWER

            Answered 2019-Apr-22 at 23:04

            I've run into this when a dependency is in devDependencies. Your stack trace should help and you figure out which module to look at.

            Source https://stackoverflow.com/questions/55802114

            QUESTION

            Easytimer.js is not loading
            Asked 2019-Apr-06 at 06:18

            I want to use the Easytimer.js(https://albert-gonzalez.github.io/easytimer.js/) libary but I get the following error in chrome:

            applet.js:1 Uncaught ReferenceError: Timer is not defined at applet.js:1

            Here's my code:

            ...

            ANSWER

            Answered 2019-Apr-05 at 17:24

            In the document, attach Easytimer and jQuery first (or jQuery and Easytimer - is Easytimer jQuery-dependent?), then your script.

            Source https://stackoverflow.com/questions/55540536

            QUESTION

            Timer is not starting(EasyTimer.js)
            Asked 2019-Mar-26 at 13:16

            Want to test a library called EasyTimer.js(https://albert-gonzalez.github.io/easytimer.js/#libraryLoadExample) ...doing the same as its docs says but the timer is not starting...

            someone help?

            ...

            ANSWER

            Answered 2019-Mar-26 at 13:16

            Everything work ok. Remove var timerInstance = new easytimer.Timer();

            Source https://stackoverflow.com/questions/55358027

            QUESTION

            timer library using JavaScript
            Asked 2018-Sep-27 at 18:40

            I have a timer library from EasyTimer. Every time, i start my timer, it will start from 00:00:00 How do i make my timer to start timer from For example start timer from 00:00.30. $timer value comes from DB.

            source code: https://albert-gonzalez.github.io/easytimer.js/#chronoHtml

            PHP:

            ...

            ANSWER

            Answered 2018-Sep-17 at 19:57

            The EasyTimer.js Docs has an example of setting the start time.

            Essentially, you just need to pass the start time to the timer object

            Source https://stackoverflow.com/questions/52374481

            QUESTION

            Set OnDetach event handler programmatically
            Asked 2018-Jul-23 at 20:26

            The app I'm building uses an external library, EasyTimer.js. It is useful for timers. I use an HTML widget to show how much time it has elapsed since the timer started, thus it looks like this:

            It actually works really good! The only problem I'm having is that I need to stop the timer when the page is detached; that is because the record will be changed and thus the timer needs to start again. Not doing so, causes conflicts with the timer.

            On the HTML widget onAttach event, I have this:

            ...

            ANSWER

            Answered 2018-Jul-23 at 20:26

            So far, it is not possible to set the onDetach event handler programmatically; Nevertheless, I found a possible solution for you by implementing a custom property on the page. I used a property of type Dynamic and named it 'Timer' for this example. I did not implement Jquery library for this, but used the HTML widget options instead. Here is the html widget onAttach event code:

            Source https://stackoverflow.com/questions/51352351

            QUESTION

            How to use easytimer.js in my React app?
            Asked 2018-Jul-19 at 11:10

            I'm trying to use easytimer.js in my React app (used create-react-app). But I got the following error:

            ...

            ANSWER

            Answered 2018-Jul-19 at 11:10

            Here is your Solution

            Timer.js Code:

            Source https://stackoverflow.com/questions/51418340

            QUESTION

            Retrieve localStorage data in "start/stop" timer
            Asked 2017-Dec-11 at 12:09

            I'm trying to retrieve localStorage data in a Start/Stop timer. My goal is to have the timer start automatically on page load but when the user leaves and comes back at a later date (page refresh), the timer will resume where it left off.

            I'm close to getting this to work..but after each page refresh it starts back to 00:00:00.

            I created a setTimeout function w/ a 3 second delay to illustrate that some of this is working.

            Many thanks to anyone that can help put me on the right track.

            Codepen

            HTML

            ...

            ANSWER

            Answered 2017-Dec-11 at 12:09

            You can set the default value when you start the timer - see my example below. You might want to adjust the functionality of Start button accordingly, as it also calls the start() method of the timer. Please note i used different key for your localStorage (just in case you already have a set value in your browser) and i store only seconds which gets incremented everytime the event secondsUpdated is fired. There is no need for your own setInterval, as you can use the interval of the timer fired with the above mentioned event.

            Source https://stackoverflow.com/questions/47750656

            QUESTION

            Unity error: InitWWW can only be called from the main thread
            Asked 2017-Mar-07 at 13:30

            I have a function to get images from folder and display each on RawImage for 5 seconds, then start again.

            I have this problem after first image is displayed when the looper() -function calls the medialogic() -function. It gives the error in title.

            How could I solve this or why does this happen? I'm new with unity and C#.

            ...

            ANSWER

            Answered 2017-Mar-07 at 12:32
            Update

            As @Programmer answered, my post isn't the proper way to handle WWW Interactions in Unity3D. InvokeRepeating() is the first your learn for simplicity. Please read his answer exactly for understand whats on my example wrong is. #CleanerCoding

            Also according to users on this site InvokeRepeating() is using reflection which creates an bigger overhead.

            Old Answer

            Have a look at MonoBehaviour.InvokeRepeating()

            It should work something like this in your code:

            Source https://stackoverflow.com/questions/42646701

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install EasyTimer

            Add the files in the 'Sources' folder to your project and you will be ready to go!. EasyTimer is available through CocoaPods.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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          • HTTPS

            https://github.com/uacaps/EasyTimer.git

          • CLI

            gh repo clone uacaps/EasyTimer

          • sshUrl

            git@github.com:uacaps/EasyTimer.git

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