audion | Chrome extension that adds a Web Audio panel | Audio Utils library
kandi X-RAY | audion Summary
kandi X-RAY | audion Summary
Audion is a Chrome extension that adds a panel to DevTools. This panel visualizes the audio graph (programmed with Web Audio API) in real-time. Soon you will be able to install the extension from Chrome Web Store page.
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Trending Discussions on audion
QUESTION
Trying to create an audio element using javascript and then create an audio source by calling AudioContext.createMediaElementSource(), but get an error in Chrome console saying Audion could not identify the object calling "connect"
Screenshot of the error message
I tried to create this audio element in HTML and use Document.querySelector() to get this audio file but got the same error.
...ANSWER
Answered 2019-Feb-12 at 03:24The warning is coming from a Chrome extension which is officially called Web Audio Inspector. It's codename is Audion. The source code is available on GitHub. The warning message get's generated here: https://github.com/google/audion/blob/master/js/entry-points/tracing.js#L747
I think the problem is that Audion still patches the prototype of the BaseAudioContext but a recent change in the spec moved functions like createMediaElementSource() to the AudioContext prototype. I will go ahead and create an issue for that on GitHub which will hopefully get fixed at some point.
That being said, it's just a warning and it should not stop your website from working correctly.
QUESTION
I have an error when I click "start button", it loads me a new fxml where I will play with it, it works fine, but console says me this error.. I cannot understand how to solve it.
My FXML: (Look only to startGame, that gives me some problems)
...ANSWER
Answered 2019-Jan-07 at 16:17I don't think this has anything to do with FXML because I've got an application that throws the same exception but I'm not using any FXML. My application started doing this when I added functionality to change to a new Scene on the primary Stage for my application. The root Parent for these stages is a BorderPane with a MenuBar node set as the "top" node.
The workaround that I did to prevent this (and it seems to work well) is to clear out the "top" node from the BorderPane in the previous Scene before setting the new scene. I added a method that gets called right before setting the new scene (requires saving reference to the 'stage' provided by Application.start(Stage)):
QUESTION
I am using a tooltip plugin. On this page (https://www.audion.com/product/speedpack-standard/#toggle-id-2) you see available options -> foot pedal. This one is hoverable and you get tooltip but it needs to overlap the accordeon because now it is hiding in it. How can I fix it?
...ANSWER
Answered 2018-Sep-07 at 14:02toggles.css
sets overflow: hidden
on .single_toggle
and .toggle_content
. If you override both classes with overflow: visible
you should be able to see the tooltip again.
In the following screenshot you can see how the tooltip is visible as soon as I apply the overflow: visible
directly to the two classes mentioned.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install audion
Install dependencies with npm ci or npm install.
Run npm test to build and test the extension.
Open chrome://extensions in Chrome.
Turn on Developer mode if it is not already active.
Load an unpacked extension with the Load unpacked button. In the file modal that opens, select the audion directory inside of the build directory under the copy of this repository.
Open the added Web Audio panel in an inspector window with a page that uses Web Audio API.
Make changes to the extension and rebuild with npm test or npm run build.
Open chrome://extensions, click Update to reload the rebuilt extension. Close and reopen any tab and inspector to get the rebuilt extension's panel.
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