audion | Chrome extension that adds a Web Audio panel | Audio Utils library

 by   GoogleChrome TypeScript Version: Current License: Apache-2.0

kandi X-RAY | audion Summary

kandi X-RAY | audion Summary

audion is a TypeScript library typically used in Audio, Audio Utils, React, Nodejs applications. audion has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Audion is a Chrome extension that adds a panel to DevTools. This panel visualizes the audio graph (programmed with Web Audio API) in real-time. Soon you will be able to install the extension from Chrome Web Store page.
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            kandi-support Support

              audion has a low active ecosystem.
              It has 276 star(s) with 48 fork(s). There are 17 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 8 open issues and 64 have been closed. On average issues are closed in 1131 days. There are 6 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of audion is current.

            kandi-Quality Quality

              audion has no bugs reported.

            kandi-Security Security

              audion has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              audion is licensed under the Apache-2.0 License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              audion releases are not available. You will need to build from source code and install.
              Installation instructions are available. Examples and code snippets are not available.

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            audion Key Features

            No Key Features are available at this moment for audion.

            audion Examples and Code Snippets

            No Code Snippets are available at this moment for audion.

            Community Discussions

            QUESTION

            How to fix "Audion could not identify the object calling 'connect'" error when trying to run AudioContext.createMediaElementSource()?
            Asked 2019-Feb-12 at 03:24

            Trying to create an audio element using javascript and then create an audio source by calling AudioContext.createMediaElementSource(), but get an error in Chrome console saying Audion could not identify the object calling "connect"

            Screenshot of the error message

            I tried to create this audio element in HTML and use Document.querySelector() to get this audio file but got the same error.

            ...

            ANSWER

            Answered 2019-Feb-12 at 03:24

            The warning is coming from a Chrome extension which is officially called Web Audio Inspector. It's codename is Audion. The source code is available on GitHub. The warning message get's generated here: https://github.com/google/audion/blob/master/js/entry-points/tracing.js#L747

            I think the problem is that Audion still patches the prototype of the BaseAudioContext but a recent change in the spec moved functions like createMediaElementSource() to the AudioContext prototype. I will go ahead and create an issue for that on GitHub which will hopefully get fixed at some point.

            That being said, it's just a warning and it should not stop your website from working correctly.

            Source https://stackoverflow.com/questions/54640631

            QUESTION

            java.lang.NullPointerException it works, but error. Trying to find the error
            Asked 2019-Jan-07 at 16:17

            I have an error when I click "start button", it loads me a new fxml where I will play with it, it works fine, but console says me this error.. I cannot understand how to solve it.

            My FXML: (Look only to startGame, that gives me some problems)

            ...

            ANSWER

            Answered 2019-Jan-07 at 16:17

            I don't think this has anything to do with FXML because I've got an application that throws the same exception but I'm not using any FXML. My application started doing this when I added functionality to change to a new Scene on the primary Stage for my application. The root Parent for these stages is a BorderPane with a MenuBar node set as the "top" node.

            The workaround that I did to prevent this (and it seems to work well) is to clear out the "top" node from the BorderPane in the previous Scene before setting the new scene. I added a method that gets called right before setting the new scene (requires saving reference to the 'stage' provided by Application.start(Stage)):

            Source https://stackoverflow.com/questions/45999518

            QUESTION

            Tooltip hidden inside parent element
            Asked 2018-Sep-07 at 14:02

            I am using a tooltip plugin. On this page (https://www.audion.com/product/speedpack-standard/#toggle-id-2) you see available options -> foot pedal. This one is hoverable and you get tooltip but it needs to overlap the accordeon because now it is hiding in it. How can I fix it?

            ...

            ANSWER

            Answered 2018-Sep-07 at 14:02

            toggles.css sets overflow: hidden on .single_toggle and .toggle_content. If you override both classes with overflow: visible you should be able to see the tooltip again.

            In the following screenshot you can see how the tooltip is visible as soon as I apply the overflow: visible directly to the two classes mentioned.

            Source https://stackoverflow.com/questions/52223456

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install audion

            Install NodeJS 14 or later.
            Install dependencies with npm ci or npm install.
            Run npm test to build and test the extension.
            Open chrome://extensions in Chrome.
            Turn on Developer mode if it is not already active.
            Load an unpacked extension with the Load unpacked button. In the file modal that opens, select the audion directory inside of the build directory under the copy of this repository.
            Open the added Web Audio panel in an inspector window with a page that uses Web Audio API.
            Make changes to the extension and rebuild with npm test or npm run build.
            Open chrome://extensions, click Update to reload the rebuilt extension. Close and reopen any tab and inspector to get the rebuilt extension's panel.

            Support

            If you have found an error in this library, please file an issue at: https://github.com/GoogleChrome/audion/issues. Patches are encouraged, and may be submitted by forking this project and submitting a pull request through GitHub. See CONTRIBUTING for more detail.
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            CLONE
          • HTTPS

            https://github.com/GoogleChrome/audion.git

          • CLI

            gh repo clone GoogleChrome/audion

          • sshUrl

            git@github.com:GoogleChrome/audion.git

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