vtuber | 从一开始的 Vtuber | Machine Learning library

 by   YunYouJun TypeScript Version: v0.0.1 License: MIT

kandi X-RAY | vtuber Summary

kandi X-RAY | vtuber Summary

vtuber is a TypeScript library typically used in Artificial Intelligence, Machine Learning, Deep Learning, Tensorflow, Unity, Keras, Numpy applications. vtuber has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

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              vtuber has a low active ecosystem.
              It has 118 star(s) with 16 fork(s). There are 3 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 1 open issues and 0 have been closed. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of vtuber is v0.0.1

            kandi-Quality Quality

              vtuber has no bugs reported.

            kandi-Security Security

              vtuber has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              vtuber is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              vtuber releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

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            vtuber Key Features

            No Key Features are available at this moment for vtuber.

            vtuber Examples and Code Snippets

            No Code Snippets are available at this moment for vtuber.

            Community Discussions

            QUESTION

            what is a most efficient way to achieve fast and error-prone object tracking?
            Asked 2021-Jan-22 at 18:46

            after spending some time learning basic computer vision concepts and techniques I started to notice how unreliable simple scripts can get when the luminosity or scale changes and how resource consuming is to use more advanced solutions like creating a well-made HAAR cascade or HOG-feature based svm. Furthermore, some even more advanced methods involving machine learning usually take a lot of time and GPUhours when a high quality model is created.

            Recently while looking through YouTube I've found a lot of so called VTubers who use various software to control virtual avatars with somewhat precise motion tracking and what seems to be no errors whatsoever. While not something unimaginable, the amount of people using the software and the amount of software itself seems to be rather large.

            Planning to investigate even further I looked into different ways similar technology works, but so far I only found a complex solutions involving either AI driven models or assistance from some sort of positional sensors attached to the body of the user. Still its hard to believe all of those people go through such measures, so I realised that perhaps this is accomplishable with some cv solution which is relatively easy on resource consumption. So far I looked into different ways to "map" model joints to human ones. On my own I tried basic counter matching, and greenscreen filtering to avoid errors. while I successfully managed to remove almost all errors, there still were moments when mapping snapped arm for example to elbow and etc.

            How exactly is object recognition and motion tracking of such quality is achieved using only computer vision?

            ...

            ANSWER

            Answered 2021-Jan-22 at 18:46

            I'd recommend looking at the OpenCV Tracking API. It implements various tracking algorithms out of the box. Here is a good introduction to object tracking in OpenCV that would be a good starting point. These approaches would be fast and efficient, but that only address the tracking part of your question.

            Where the Object Detection (as in AI/ML, so maybe that goes beyond the 'computer vision' component of your question) factors in is identifying the object you want to track in the first place. Object detection would, of course, automate that. Object detection of discrete frames doesn't necessarily associate objects, so for example in video frame 1 you detect a vehicle, then in video frame 2 you also detect a vehicle: is it the same object or different? In this context object detection and tracking can work together to detect and then track objects (associating a unique ID) across frames.

            Below is an example from the SORT multi-tracking algorithm, which is a fast and easy to implement tracker that works in conjunction with ML-based object detection:

            Source https://stackoverflow.com/questions/65811771

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install vtuber

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/YunYouJun/vtuber.git

          • CLI

            gh repo clone YunYouJun/vtuber

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            git@github.com:YunYouJun/vtuber.git

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