MOZAIC | MOZAIC is the Massive Online Zeus Artificial Intelligence | Machine Learning library
kandi X-RAY | MOZAIC Summary
kandi X-RAY | MOZAIC Summary
MOZAIC is the Massive Online Zeus Artificial Intelligence Competition platform. It aims to provide a flexible platform to host your very own AI competition. Just plug your game, and off you go!. Eventually MOZAIC should be very modular, so that you can provide a custom-tailored experience for your competitors, without having to worry about the heavy lifting.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of MOZAIC
MOZAIC Key Features
MOZAIC Examples and Code Snippets
Community Discussions
Trending Discussions on MOZAIC
QUESTION
I have worked with WebObjects for quite some time. I decided to move to a maven build and for some reason my associated frameworks resources are not being found in /Contents/Frameworks in the built product. So when I run the D2W application I am getting no Image files, stylesheets or any web files that are part of the frameworks.
The application appears to compile fine. but when run the application, resources from the frameworks are not being found. I found the referenced frameworks under Contents/Frameworks. I did attempt to use WOFrameworkBaseURL to point to /WebObjects/myappname/Frameworks and that did not solve the issue.
Here is my POM.XML
...ANSWER
Answered 2020-May-18 at 00:01This is where I would start:
QUESTION
I've some downloaded files and unfortunately the tool uses URL encoding in the file path. How can I fix it?
Few paths:
...ANSWER
Answered 2019-Apr-22 at 22:35Try using deurlname
utility from renameutils
package ... It's available both for cygwin and homebrew...
Then: find /tmp/site | tac | while read line;do deurlname "${line}";done
Also, your find
is only renaming the first occurrence because after renaming the parent folder, all of its content will fail with file not found
. So, if you don't have and is not willing to install homebrew/renameutils, try find /tmp/site | tac | while read line;do mv "${line}" "${line//%3d/=}";done
Also, doing the -exec bash -c '$0 ${0/...'
you are single quoting the whole command, so if you try to rename %20
to space, it will fail. If you wanna use it, double quote the filename as -exec bash -c 'mv "$0" "${0/...}" {} \;
. Also, bash's variable substitution ${0/}
(with a single slash) replaces only the first occurrence, so use ${0//}
to replace every occurrence.
Or if you wanna rename all url tags at once using find
+sed
: find /tmp/site | tac | while read line;do mv "${line}" "$(sed -e 's|%3d|=|g' -e 's|%26|\&|g' -e 's|%3f|-|g' <<<$line)";done
I'm using tac
to reverse the find
output and avoid the problem of renaming parent folder before children.
QUESTION
I'm working on my new project in which I want to display kind of mozaic from around 20-30 small png images. All images will repeat themselves many times. At the end I want to get a lot of images scattered around csv shape container that move/shake a little, maybe on mouse movement.
For now I tried to loop through image sprite in javascript and change sprite position in each loop but...
I have a problem with displaying multiple positions of same sprite at same time because of overwriting variables. Even if I will some way go through that there will be some problems with animation connected to specification of html5 canvas, I would probably have to save some properties of each image as canvas just draw and forget. Could someone give me some tips on how to approach my problems? Maybe someone had similar project? I'm open to any suggestions and solutions.
Here is some code that I started with, It's from before I tried to mess with changing variable name through loop as it didn't brought me any closer to solution. I added some random sprite from google graphic just for sake of example (don't have original at moment).
...ANSWER
Answered 2017-Jul-01 at 18:51Just use an array, or array based list object. Javascript is very flexible with its objects and you can mix and match properties and behaviours as you need.
In the example I create a list
object that holds a list of items, a function to add items (list.add
), remove all items (list.empty
), and a iterator for dealing with all items (list.eachItem
)
Then a spriteSheet
object that loads an image and creates a sprite sheet (cheating as I took your image and worked out the animations are related to the image size). The sprite Sheet object also creates sprite
objects.
Then I have some objects for rendering and animating the sprites, and a prototyped object (for speed) that handles the wobble FX
Then create a sprite sheet for the walk animation (Image from Google Graphic as noted in OP's question) from the spriteSheet object called walkSprites
that is used to create basic sprites.
Then start an animation loop, resize the canvas to fit the page and the create 100 sprites. I first create a basic sprite that only has x,y position, scale and rotation, then I add behaviour from the Wobble object.
All in the snippet. Click and hold button to give the animations a kick.
QUESTION
So, I'm trying to do this image processing exercise. I have to separate a 512px image in 16 equal size block, mixing them up in a pre arranged configuration, creating a **mozaic**. For this I'm using the **numpy** library and running some **tests** to see how it works. That said, I have this code:
...ANSWER
Answered 2017-Mar-18 at 18:19I'm not super clear on exactly what you're asking - can you just set
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Vulnerabilities
No vulnerabilities reported
Install MOZAIC
Try to run the botrunner with cargo run in the gameserver directory. It should compile, but fail to play a match.
Run the botrunner again (still in the gameserver directory) with: cargo run stub_config.json
It should have generated a log-file log.json.
If it did, great, it works! Now run cargo build --release.
Check setup below for the client.
Go to the client directory.
Build the client with yarn build
Go the ../planetwars/client directory
Install dependencies with yarn install.
Go the .\bin dir and symlink the gameserver with: Linux - ln -s ../../../gameserver/target/release/mozaic_bot_driver Windows - mklink bot_driver.exe ..\..\..\gameserver\target\release\mozaic_bot_driver.exe
Run yarn run dev
An electron client should be at your disposal!
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