maska | Simple zero-dependency input mask for Vue.js and vanilla JS | Frontend Framework library

 by   beholdr TypeScript Version: 3.0.0-beta2 License: MIT

kandi X-RAY | maska Summary

kandi X-RAY | maska Summary

maska is a TypeScript library typically used in User Interface, Frontend Framework, Vue, Angular applications. maska has no bugs, it has no vulnerabilities, it has a Permissive License and it has medium support. You can download it from GitHub.

Simple zero-dependency input mask for Vue.js and vanilla JS. Demo and examples.
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              maska has a medium active ecosystem.
              It has 857 star(s) with 44 fork(s). There are 10 watchers for this library.
              There were 3 major release(s) in the last 6 months.
              There are 2 open issues and 100 have been closed. On average issues are closed in 53 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of maska is 3.0.0-beta2

            kandi-Quality Quality

              maska has 0 bugs and 0 code smells.

            kandi-Security Security

              maska has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              maska code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              maska is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              maska releases are available to install and integrate.
              Installation instructions, examples and code snippets are available.

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            maska Key Features

            No Key Features are available at this moment for maska.

            maska Examples and Code Snippets

            No Code Snippets are available at this moment for maska.

            Community Discussions

            QUESTION

            How to create an input field mask in Vue3 using regex for vehicle registration number?
            Asked 2021-May-18 at 06:52

            How to create an input field mask in Vue3 using regex for vehicle registration number? I found the solution for masking telephone numbers but when I mix the regex with alphabets it doesn't work at all.

            Is it possible to create a mask for something like AAA-000 i.e. first three inputs as alphabets and the last three as numbers separated by '-'?

            Answer:

            Daniel's answer worked like the charm in my case. Just if anyone is searching for the same here is the link : https://github.com/beholdr/maska

            ...

            ANSWER

            Answered 2021-May-18 at 04:42

            There's quite a bit more to field validation than just making sure the regex works. For good UX experience, you need to make sure the user can edit any character in the input field, delete a character and paste values into it. That's why it is handy to just use an implementation that already has all that available.

            The library I've used in the past is maska which is Vue3 compatible.

            It allows you to create a field using a replacement mask

            Source https://stackoverflow.com/questions/67569604

            QUESTION

            C memory leaks in program
            Asked 2020-Dec-01 at 08:45

            I would need advice on where in the program I did not release the allocated memory. In my opinion, it is somewhere in the commented part, which in this form was to compile me.

            Here, in some way, I work with memory and try to free it.

            When writing free(diagonaly); in if(nr<=0 ) throws me an error.

            This condition is fulfilled at the moment when diagonaly diagonaly = (char**) malloc(sizeof(*diagonaly)*rDiagonaly) is allocated, but no line is allocated.

            ...

            ANSWER

            Answered 2020-Dec-01 at 08:45

            I'm pretty sure this answer will never be read, but anyway...

            The problem is that you didn't initialize diagonaly. So if you provide an empty line as your first line, it will be pointing to a random location in memory and free() will likely crash your program.

            The solution is to remember to initialize your pointers:

            Source https://stackoverflow.com/questions/65061744

            QUESTION

            C: free(): invalid pointer Aborted (core dumped)
            Asked 2020-Nov-28 at 16:30

            I have a program in which I try to read two lines of 40 characters. When something goes wrong or the program ends, I free array.

            I'm getting an error message free(): invalid pointer Aborted (core dumped)

            I think the problem is in the last cycle, but I can't solve it.

            ...

            ANSWER

            Answered 2020-Nov-28 at 16:09

            I suspect that the i variable used in the while and for loops messed it all up. I would define a different variable to use in the while loop (instead of i), the fact that the for loops inside also use it is very confusing, and its also something that can later on create bugs.

            And by the way you didn't free str in case of incorrect entry.

            Source https://stackoverflow.com/questions/65051021

            QUESTION

            Swapping pointers: equivalent of `std::unique_ptr::swap`
            Asked 2020-Jul-25 at 09:27

            I'm not sure how to translate C++ std::unique_ptr::swap into Go.

            I am using std::unique_ptr::swap in C++:

            ...

            ANSWER

            Answered 2020-Jul-25 at 09:27
            The short answer:

            This will be equivalent in terms of functionality but the actual performance implications are different. Use *[]bool for nearest equivalent.

            Properties:

            The assignment with exchange has the following properties:

            • the values of maskA and maskB will be exchanged
            • because these are slices, the underlying array of bools is not copied
            • thanks to compiler optimizations, the slice descriptors might not be copied either

            The last two points are important and due to the way slices are built: they are small descriptors pointing to the underlying array. See slice internals for more details.

            Differences between C++ and Go:

            In C++, a unique_ptr always holds a *foo and the swap just involves exchanging addresses, this has predictable performance implications.

            In Go, the type is whatever you give it, and the compiler will copy values. The amount of work depends on the type:

            • If these are big (eg: arrays: [1000]bool) it could get expensive
            • If they are slices as you have now (eg: []bool), the slice descriptor will be copied.
            • If they are pointers (eg: *[]bool), this will be the same as C++

            So to be guaranteed equivalency to the C++ code, you should be using a pointer to a bool slice (*[]bool) as your Go types.

            Go optimizations:

            The Go compiler will try to optimize away the variable swap.

            Here is a trivial example:

            Source https://stackoverflow.com/questions/63084457

            QUESTION

            Why my SVG do not take the expected color?
            Asked 2020-Jun-14 at 05:19

            I have created an animated text, it works with SVG PATH and MASK.

            The thing is that I do not understand why I can not fill it up in white :/

            I tried to use fill attribut or stroke ... After all I did it has nothing to do. It's very weird, do you know why it does not take the color has expected ?

            Someone has a solution or an idea on how to make it white ?

            ...

            ANSWER

            Answered 2020-Jun-14 at 05:19

            To your code I'm adding [mask]{fill:white} meaning that I'm filling with white the paths with a mask attribute.

            Source https://stackoverflow.com/questions/62365677

            QUESTION

            How to fill masked 2D array with values from another masked array
            Asked 2020-Jun-12 at 22:45

            I am trying to generate 2 children from 2 parents by crossover. I want to fix a part from parent A and fill the blanks with elements from parent B.

            I was able to mask both parents and get the elements on another array, but I am not able to fill in the gaps from the fixed part of Parent A with the fill elements from Parent B

            Here's what I have tried so far:

            ...

            ANSWER

            Answered 2020-Jun-12 at 22:45

            I think you are looking for this:

            Source https://stackoverflow.com/questions/62335527

            QUESTION

            Negative mask in CSS within the background image
            Asked 2020-Mar-23 at 14:29

            I want to create a mask in css using png file but in a different way. Basically I don't want the mask to display the content underneath but I want it to CUT the content underneath and display everything else. So like negative mask. The important fact is that I want to mask the background image. Here is what I want to do::

            I have 3 layers here. The first one is a video (html), then dotted background made as a repetitive background (CSS background) then a mask - needs to be png image as this will be the logo. I want the mask to remove the background underneath it and display the video.

            ...

            ANSWER

            Answered 2020-Mar-23 at 14:29

            New Answer

            Based on the update you can do the following. The idea is to consider an inverted version of your logo where you make the transparent part non-transparent (and the non-transparent part transparent) then you apply multiple mask layer to get what you want.

            I kept the same idea from the old answer. I am considering the logo at the center of the overlay:

            Source https://stackoverflow.com/questions/60730440

            QUESTION

            How to multiply __m128i register by float factor using SSE?
            Asked 2019-Dec-02 at 22:41

            I have I problem with multiplying two registers (or just register by float constant). One register is __m128i type and contains one channel of RGBA pixel color from 16 pixels (the array with 16 pixels is sending as a parameter to CPP dll). I want to multiply this register by constant to get grayscale value for this channel and do this operation also for other channels stored in __m128i registers.

            I think that a good idea to use SIMD for convert image to grayscale is to use this algorithm.

            fY(R, G, B) = R x 0.29891 + G x 0.58661 + B x 0.11448

            I have this following code and now it's only decomposing the image to channels and pack it together to return as an src vector. Now I need to make it for grayscale :)
            The src variable is a pointer to unsigned char array.

            ...

            ANSWER

            Answered 2019-Dec-02 at 22:41

            Based on comments to my question, I created a solution. And also a project where I was learning how the registers exactly work when I using SSE instructions.

            Source https://stackoverflow.com/questions/59107162

            QUESTION

            UIImageview mask updating too slowly in response to gesture
            Asked 2017-Sep-26 at 16:01

            I need to create a component that will let users choose from 2 choices in images. At first, you see 2 images side by side with a "handle" in the middle. If you move the handle to the left, you will see more of the image to right and less of the left image, as to reveal the right image, and vice versa.

            Technically, I have 2 full size UIImageViews one on top of the other, and they are masked. I have a pan gesture and when the user slides the handle, the handle moves and the masks update themselves to adjust to "the new middle".

            Here's the code responsible for adjusting the image mask. The constant is calculated in the method called by the gesture. I know my calculations of that constant are good because the "handle" and the masks are updated correctly.

            BUT

            the masks gets updated too late and when dragging, we see it being adjusted too late.

            ...

            ANSWER

            Answered 2017-Sep-26 at 16:01

            So apparently, CALayer tries to animate most of the changes to its properties. So the delay I was seeing was in fact due to an animation.

            I resolved my issue by surrounding the call to adjustImagesMasks() with CATransaction.setValue(kCFBooleanTrue, forKey:kCATransactionDisableActions) and CATransaction.commit(). So for this transaction, I'm asking to not animate the changes. Because this is continuous (with the panning gesture), it is seemless.

            Full code here:

            Source https://stackoverflow.com/questions/46412671

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install maska

            To load latest version from CDN you can use:.

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          • npm

            npm i maska

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            https://github.com/beholdr/maska.git

          • CLI

            gh repo clone beholdr/maska

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            git@github.com:beholdr/maska.git

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