tsdef | TypeScript common pattern shortcut definitions / utility | Code Editor library
kandi X-RAY | tsdef Summary
kandi X-RAY | tsdef Summary
TypeScript common patterns shortcuts definitions snippets utility gist library.
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QUESTION
I'm coding Conways game of life in P5JS, but I got a wierd bug. It seems to "work" but it looks all wrong. I'm not sure if it has t do with finding the neighbors, because when I call the function manually, it works. I even copied a second neighbor-counting function of the internet in there, and it works, too.
Maybe it's a visual glitch, but I'm not sure of that either, because the code looks fine.
...ANSWER
Answered 2019-Nov-09 at 20:33arrCurrent = arrNext.slice();
doesn't create a deep copy of the grid, it just creates a shallow copy of the first dimension.
It creates a grid, where columns of arrCurrent
refers to the rows of arrNext
.
You've to create a completely new grid:
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