react-countdown | A customizable countdown component for React | Frontend Framework library
kandi X-RAY | react-countdown Summary
kandi X-RAY | react-countdown Summary
A customizable countdown component for React.
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QUESTION
I have been using github actions for quite sometime but today my deployments started failing. Below is the error from github action logs
...ANSWER
Answered 2022-Mar-16 at 07:01First, this error message is indeed expected on Jan. 11th, 2022.
See "Improving Git protocol security on GitHub".
January 11, 2022 Final brownout.
This is the full brownout period where we’ll temporarily stop accepting the deprecated key and signature types, ciphers, and MACs, and the unencrypted Git protocol.
This will help clients discover any lingering use of older keys or old URLs.
Second, check your package.json
dependencies for any git://
URL, as in this example, fixed in this PR.
As noted by Jörg W Mittag:
For GitHub Actions:There was a 4-month warning.
The entire Internet has been moving away from unauthenticated, unencrypted protocols for a decade, it's not like this is a huge surprise.Personally, I consider it less an "issue" and more "detecting unmaintained dependencies".
Plus, this is still only the brownout period, so the protocol will only be disabled for a short period of time, allowing developers to discover the problem.
The permanent shutdown is not until March 15th.
As in actions/checkout issue 14, you can add as a first step:
QUESTION
Intro: In the part of my reactjs app, after entering mobile number, a pin code is send to the user and then a modal
is open and user should enter pin code. In this modal there is a countdown that render a progress-bar
for waiting time.
Problem: After complete progress (For example, the user has not entered a pin or received a message), resend button is appears and if user click on, this progress should be reset.
Question: How to reset progress-bar
by clicking on the button? Or How to reset component with initial states?
Code: CounterProgress
...ANSWER
Answered 2022-Mar-07 at 12:34Well, you can use useEffect hook
for resending the code when the progress bar finishes.
You can put resend
as a dependency in useEffect
so whenever the value of resend
updates or changes useEffect
will get called.
Example:
QUESTION
const renderer = ({ hours, minutes, seconds }) => {
return {hours}:{minutes}:{seconds};
}
Submit
...ANSWER
Answered 2022-Jan-12 at 10:40It's not pretty but it works and I don't have time to make it prettier -- here ya go
QUESTION
i have been using tailwindcss 2 but i wanted to upgrade to 3. I followed their tutorial but is not working i dont know why.
tailwind.config.js
ANSWER
Answered 2021-Dec-23 at 19:01I found the issue, you need to update react-scripts to the latest update
npm install react-scripts@latest
QUESTION
I am new to reactjs and javascript. I am trying to implement a timer in my webpage. How do I implement the reset() function which is called when the "Reset Clock" button is clicked? I am expecting the timer to be reset to the initial value. Please provide suggestions for implementing the reset function.
This is the code that I am using:
App.js: ...ANSWER
Answered 2021-Dec-09 at 21:23Checkout this example from the react-countdown
repo that implements start, pause and reset: https://github.com/ndresx/react-countdown/blob/c909d9746bc79cdc9b8866d98284b0256d643a1a/examples/src/CountdownApi.tsx
In that example they reset the countdown by holding the date
in state and updating it to do a reset.
QUESTION
I am very new to React, but was given a dump of code without much direction. I have an existing App.js
, with a number of hooks, and returns an HTML layout. How do I add a React component of react-countdown
to my existing code?
I need the countdown timer in a specific
ANSWER
Answered 2021-Nov-11 at 17:28Simply, you can put the Countdown
component inside App like below
QUESTION
I am creating a fitness application in react-native 0.66.1
. To manage my pages, I use react-navigation 6.
My cover page, HomeScreen, allows to load user data before actually entering the application :
...ANSWER
Answered 2021-Nov-03 at 15:19As you said, this is normal behavior and not related to your application. The android os will handle these jobs for your applications.
There are some settings in the phone to limit your application from running in the background. But it's not the ideal way to manage this issue.
All your needs are to keep running your application in the background.
So, there are some solutions like using headless Js. read more on RN documentation. You can create an unstoppable service for your application. You can use this article to do it.
Also, there is a solution with using react-native-background-actions
package.
QUESTION
I'm working on a project where I'm playing with a react-countdown-circle-timer and useState. I'm trying to add a button to start / stop and I'd like when I stop the countdown to reset to initial value. However, the stop happens, but the time is not reset, unless I navigate to another item and back. I'm new with react and I'm not having a complete understanding of how useEffect and useState works. Please help me out. Thank you.
...ANSWER
Answered 2021-Oct-30 at 22:26React can realize, that you don't actually change totalDuration
. Therefore, no event is triggered to update the key prop in the CountdownCircleTimer
.
You should create another key like
QUESTION
I'm getting this error after I've updated the packages in my package JSON file.
ANSWER
Answered 2021-Oct-29 at 05:21As discussed in the comments you should update your webpack configuration to handle loading svg files. inside the module.rules
array you should add the following:
QUESTION
For a 1v1 Sudoku game, my GamePage
component renders the main Game
component, which contains a Clock
for each player. When both players agree to a rematch, the entire Game
is reset by simply incrementing its key
by 1 (after changing the GamePage state to reflect the settings of the new game).
My Problem:
Game
stores two refs this.myClock
and this.opponentClock
to the countdowns inside of both clocks, so they can be paused/started when a player fills a square. This works perfectly fine for the first game. However, after Game
remounts, any move will throw "Cannot read properties of null (reading 'start')" at e.g. this.opponentClock.current.start()
.
I know that refs are set to null when a component unmounts, but by rendering a new version of Game
, I would expect them to be set in the constructor again. To my surprise, the new timers are set correctly and one of them is running (which is also done in componentDidMount
of Game
using the refs), but any access afterwards breaks the app.
I would be incredibly grateful for any tips or remarks about possible causes, I've been stuck on this for two days now and I'm running out of things to google.
GamePage.js:
...ANSWER
Answered 2021-Sep-29 at 23:59I am very happy to let you know that after around 2 hours of debugging (lol) I have found the source of your problem.
The problem is you were not cleaning up your socket.on functions on component unmount so the old ones were still there with references to old refs.
Look at the way I am doing it here, to clean up the functions and your problem will be solved:
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