serious-game | Стратегическая игра Севернее Кореи | Frontend Framework library

 by   project-cemetery TypeScript Version: Current License: MIT

kandi X-RAY | serious-game Summary

kandi X-RAY | serious-game Summary

serious-game is a TypeScript library typically used in User Interface, Frontend Framework, React applications. serious-game has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

This project was bootstrapped with Create React App.
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            kandi-support Support

              serious-game has a low active ecosystem.
              It has 6 star(s) with 1 fork(s). There are 4 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 0 open issues and 4 have been closed. On average issues are closed in 7 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of serious-game is current.

            kandi-Quality Quality

              serious-game has no bugs reported.

            kandi-Security Security

              serious-game has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              serious-game is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              serious-game releases are not available. You will need to build from source code and install.

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            serious-game Key Features

            No Key Features are available at this moment for serious-game.

            serious-game Examples and Code Snippets

            No Code Snippets are available at this moment for serious-game.

            Community Discussions

            Trending Discussions on serious-game

            QUESTION

            C# promises for looping a method indefinite times
            Asked 2019-Mar-10 at 09:58

            I am using C# Promises library for an Unity project, and I want to call a block of promise code indefinite times. Each time the promise is resolved it should decide whether it should be called again or not. I found this JavaScript solution for ES6 in the thread JavaScript ES6 promise for loop.

            ...

            ANSWER

            Answered 2019-Feb-25 at 08:59

            First Define your function for 'then' separately. Then make sure your promise variable is accessible from the function. Finally, set your promise.then inside that function instead of outside.

            This is an example in VB.net. (shouldn't be hard to change to c#)

            Source https://stackoverflow.com/questions/54859305

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install serious-game

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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          • HTTPS

            https://github.com/project-cemetery/serious-game.git

          • CLI

            gh repo clone project-cemetery/serious-game

          • sshUrl

            git@github.com:project-cemetery/serious-game.git

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