solitaire | npx @ zephraph/solitaire | Frontend Framework library

 by   zephraph TypeScript Version: v1.1.0 License: MIT

kandi X-RAY | solitaire Summary

kandi X-RAY | solitaire Summary

solitaire is a TypeScript library typically used in User Interface, Frontend Framework, React, Nodejs applications. solitaire has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

CLI Solitaire with React + Ink. `npx @zephraph/solitaire`
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              solitaire has a low active ecosystem.
              It has 42 star(s) with 1 fork(s). There are 3 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 1 open issues and 0 have been closed. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of solitaire is v1.1.0

            kandi-Quality Quality

              solitaire has no bugs reported.

            kandi-Security Security

              solitaire has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              solitaire is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              solitaire releases are available to install and integrate.
              Installation instructions are not available. Examples and code snippets are available.

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            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of solitaire
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            solitaire Key Features

            No Key Features are available at this moment for solitaire.

            solitaire Examples and Code Snippets

            No Code Snippets are available at this moment for solitaire.

            Community Discussions

            QUESTION

            Traceback - TypeError: 'set' object is not subscriptable
            Asked 2021-Jun-11 at 10:18

            I've been working on an AI, where it'll solve the a solitaire card game. Suddenly, after a few changes (which I do not know how) the console is giving me error, which is:

            The following code, that the error refers to:

            ...

            ANSWER

            Answered 2021-Jun-11 at 10:07

            Looks like TryToFindCardInGame returns a set, which is different from a list. https://docs.python.org/3.5/library/stdtypes.html#set-types-set-frozenset

            Source https://stackoverflow.com/questions/67935022

            QUESTION

            Is there a way to nest a loop in JavaScript until a condition is met? Like a while loop but nested?
            Asked 2021-May-21 at 05:04

            I'm trying to code an algorithm that tests to see if a game is possible to be won, given a randomly shuffled deck. I came up with a super simplified solitaire-esque game with like 15 cards, because I'm just messing around and I don't want to try a game with too many options until I've figured out a way to do it. My goal is to test every possible combination of moves, so I wrote a function that returns an array of possible moves when given the state of the board. What I need help with is calling that function every time I change the board. Right now my code calling the function looks like this:

            ...

            ANSWER

            Answered 2021-May-21 at 05:04

            A recursive function maybe what you are looking for

            Source https://stackoverflow.com/questions/67631000

            QUESTION

            Is it good practice to use unique_ptr as an alternative to my own move constructors?
            Asked 2021-Mar-25 at 11:26

            I'm making a card game using C++. It's similar to solitaire, i.e. there are different stacks and piles and the cards are moved from one to another.

            I'm using std::vector for the various piles, but instead of std::vector, I'm using std::vector>. My rationale for doing this is that:

            1. It ensures that the ownership responsibility is with the vector that it is currently in.
            2. It makes sure that I never accidentally have more than 1 copy of the same card when transferring between stacks and piles, i.e. forces me to transfer using std::move.
            3. I don't have to implement my own copy and move constructors for Card.

            Is this a reasonable way to use unique_ptr?

            EDIT: Forgot to mention, there are different types of Cards which are derived from a base class. I'm a beginner and didn't want to muck around with different copy and move constructors at all levels.

            ...

            ANSWER

            Answered 2021-Mar-25 at 11:26
            1. It ensures that the ownership responsibility is with the vector that it is currently in.

            This makes little sense to me. Vector owns all its elements, so unique pointer adds nothing of value in this regard.

            1. It makes sure that I never accidentally have more than 1 copy of the same card when transferring between stacks and piles, i.e. forces me to transfer using std::move.

            If preventing copying is useful, then another alternative would be to make Card non-copyable - or keep Card copyable and create a non-copyable wrapper. In a way, std::unique_ptr could be seen as such wrapper, but it is more than just a wrapper and unnecessarily inefficient and complicated for that use case. A simple example:

            Source https://stackoverflow.com/questions/66797808

            QUESTION

            Recommendation System by using Euclidean Distance (TypeError: unsupported operand type(s) for -: 'str' and 'str')
            Asked 2021-Jan-03 at 19:48

            I have a problem about implementing recommendation system by using Euclidean Distance.

            What I want to do is to list some close games with respect to search criteria by game title and genre.

            Here is my project link : Link

            After calling function, it throws an error shown below. How can I fix it?

            Here is the error

            ...

            ANSWER

            Answered 2021-Jan-03 at 16:00

            The issue is that you are using euclidean distance for comparing strings. Consider using Levenshtein distance, or something similar, which is designed for strings. NLTK has a function called edit distance that can do this or you can implement it on your own.

            Source https://stackoverflow.com/questions/65551325

            QUESTION

            How can I "reset" the \n alignment in order to print aligned at the first line?
            Asked 2020-Sep-24 at 22:20

            This function has to print the stacks of cards of a solitaire game.

            ...

            ANSWER

            Answered 2020-Sep-24 at 22:20

            As @JohnBollinger suggested in the comments, you need to print the data row by row. The stacks are the columns so you need to keep track of your place in 9 different stacks. If you had an array of 9 stack pointers initialized to the top of the 9 stacks you could loop through those 9 pointers and print the current item in each stack to make a row. Then loop until there is nothing left to print.

            Something like this:

            Source https://stackoverflow.com/questions/64054693

            QUESTION

            Search and filter a json response and reload collection view
            Asked 2020-Jun-24 at 08:39

            I have a json data response as follows:

            ...

            ANSWER

            Answered 2020-Jun-24 at 08:39

            To filter out the search term and keep the data structure you can do

            Source https://stackoverflow.com/questions/62548710

            QUESTION

            Firebase hosting trailing slash for specific path
            Asked 2020-May-25 at 03:22

            I would like to redirect https://b6.games/solitaire to https://b6.games/solitaire/.

            How I can do that? Can I set a trailing slash for a specific path?

            Note: I'm using cleanUrls:true and https://b6.games/solitaire/ really is https://b6.games/solitaire/index.html.

            There is no https://b6.games/solitaire.html file but firebase somehow route into it.

            ...

            ANSWER

            Answered 2020-May-25 at 03:22

            If you are using Firebase Hosting, you will need to change your firebase.json to include this section:

            Source https://stackoverflow.com/questions/61925850

            QUESTION

            SwiftUI: animate movement of a view from one stack to another?
            Asked 2020-May-17 at 23:51
            Background

            Using SwiftUI, I'm working on the implementation of a Solitaire-like card game which includes stacking of playing cards and the ability to move cards from one stack to another, for example:

            In the example here, when I tap the "Move Card" button, the ♠️9 moves from column 1 to column 2, to sit on top of the ❤️10, and the animation is that the ♠️9 fades out from the first column, while a new ♠️9 simultaneously fades in on the second column.

            What I want is for the ♠️9 view itself to animate directly from its original position to its final position on top of the ❤️10.

            (In my actual app, there are other positions the cards can be in as well, but the implementations are similar to ColumnView.)

            Code

            I have a data model consisting of a Column class which contains an array of Card objects, and corresponding ColumnView and CardView structures:

            ...

            ANSWER

            Answered 2019-Nov-21 at 06:22

            I think for your case you need to count each card offset from some @State var (or more variables) for this behavior. I took your code and change the BoardView. When you tap the button every card offset change. It's only example that shows how card move to new position and may give you right direction:

            Source https://stackoverflow.com/questions/58964569

            QUESTION

            How would I allow this to go through every element to check if it is equal?
            Asked 2020-Jan-17 at 21:35

            So I was trying to build a solitaire encryption program, but I keep running into a problem when it comes to this method. The char array a represents the word the user inputs (converted it into an array to make it easier) and the char array b represents the alphabets so it has 25 indexes. What I am trying to do is match the alphabet to its number. It seemed simple enough but I am having a hard time as it keeps throwing an ArrayIndexOutOfBoundsException. I have tried to use for loops, nested for loops and other tests but it keeps throwing the exception or just outputs unexpected results such as [0, 0, 0, 0, 0]. I have debugged it and it seems like b[i] never equals a[j] so j will always be 0.

            ...

            ANSWER

            Answered 2020-Jan-17 at 21:35

            The code below is a solution. We want the wordCharacterIndex to iterate through the word to see the place where a character is. The characterIndex iterates through the characters to compare with the word's character present at the wordCharacterIndex. After setting the result, we need to reset the characterIndex so that it goes back to the first character in the character array to compare with the other word characters, if we didn't, the following characters of the word would need to be at a higher character index, which is not what we want. Naming variables actual words is very important to better understand what you are trying to do within your code. You were comparing i < a.length while you were iterating through b[i] which made it possible to go larger than b's bounds and therefore cause an ArrayIndexOutOfBoundsException. I hope this helps you better understand.

            Source https://stackoverflow.com/questions/59794591

            QUESTION

            Is it possible to put spaces instead of numbers in a matrix?
            Asked 2019-Dec-06 at 12:48

            I want to put spaces instead of 3's and create a plus sign from 1's. Like peg solitaire board. How can I do?

            ...

            ANSWER

            Answered 2019-Dec-06 at 10:23

            You could just write the Spaces and Pluses in your Array (if the Array is not changing) ofc then you need to change the array type, or use my Code here:

            I used a switch case so you could even define more Numbers with different outputs:)

            Source https://stackoverflow.com/questions/59210622

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

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            You can download it from GitHub.

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