An AR ruler app can measure length & area
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🚲🚶🚌 Web-based 3D visualization of streets using A-Frame
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A cross-platform OpenXR capabilities explorer and runtime switcher with a CLI and GUI.
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UnityHandTrackingWithMediapipeby TesseraktZero
C# 
193
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Realtime hand tracking and finger tracking in Unity using Mediapipe
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3D browser based on GeckoView and Oculus SDK for Unity projects built on Android (Oculus Go/Quest, maybe GearVR)
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DXR is a Unity package for rapid prototyping of immersive data visualizations in augmented, mixed, and virtual reality (AR, MR, VR) or XR for short.
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Software to RX/TX D-STAR, DMR, Fusion YSF, NXDN, P25, M17 and AllStar (via IAX) over UDP.
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Unreal Engine Blueprint & C++ VR interaction functions (pre-configured VR Pawn & Grab/Push/Pull, Move, Teleport, Gestures recording & recognition component) for your VR projects. Get up & running quickly with your VR experience or game with this comprehensive plugin for UE4
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Bring augmented reality to Unity by tracking Aruco markers in real time.
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HTML Component for A-Frame VR that allows for interaction with HTML in VR. Demo https://supereggbert.github.io/aframe-htmlembed-component/dist/examples/index.html
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Marble-Marcher-Community-Editionby WAUthethird
C++ 
188
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A community-developed version of the original Marble Marcher - a fractal physics game.
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Unity VR & AR Painting in 3d space for the Vive and Tango and ARKit
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Fireworks particle effect with Unity VFX Graph
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Augmented reality proof of concept project with Python and OpenCV
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https://gurivr.com
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Oculus SDK for Virtual Reality
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A VR Ready Post processing framework for Three.js and/or A-Frame
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Unofficial python bindings for Valve's OpenVR virtual reality SDK
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A Unity library and MRTK extension for estimating and replicating the current environment's lighting on Mixed Reality devices.
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Presence Platform showcase demonstrating usage of Scene, Passthrough, Interaction, Voice, and Spatializer. The Oculus SDK and other supporting material is subject to the Oculus proprietary license. Multiple licenses may apply.
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AR Foundation Remote Debugging Tool for Unity
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Use Blender in VR/AR/XR
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Centralized management & batch change system of colors for Unity.
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A lightweight library for Web Location-based Augmented Reality.
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A Flutter widget for rendering interactive 3D models in the glTF and GLB formats.
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Ar Studio / Ar Spark shaders.
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A unity shader solution to generate footprint on thick snow surfaces.
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A Typescript 3D library loosely based on three.js
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A-Frame teleport controls component
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System / Components to build WebXR experiences with A-frame
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The best way to record your AR experience!
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World tracking for WebAR. A Javascript library for Augmented Reality to run SLAM in the browser.
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An add-on for Kerbal Space Program (KSP) to enable virtual reality.
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Line segments intersection for Unity.
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Augmented Reality image tracking with SwiftUI, RealityKit and ARKit 4.
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An iOS app for testing WebXR
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This AR app generally show where things are in the real-world by indicating where the app thinks they are over the camera view when the user holds the phone up and moves it about.
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:gem: "Marker-less Augmented Reality" with OpenCV and OpenGL.
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Research and proof of concept of converting glTF to USDZ for AR Quick Look (iOS 12+).
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This demo uses flutter unity view widget to show AR KIT with Unity3D
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3D force-directed graph using ThreeJS / WebGL GPU accelerated
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A tutorial on how to build VR interactives using DEM data and Three.js
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a
aframe-particle-system-componentby IdeaSpaceVR
JavaScript 
164
Version:Current
License: Permissive (MIT)
Particle systems for A-Frame.
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VRDemo是用Swift3.0配合OpenGL ES实现的360度全景播放器
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UI solution for Three.js
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IFC Doc Toolkit
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Efficient UE browser uses CEF open source kernel; When the frame rate is 60 per second and the resolution is 4K, a single GPU is rendered, and the UE and browser will not lose frames. 8K frame rate does not decrease under multi GPU binding.
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A-Frame VR component for Leap Motion.
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Exports Rocksmith 2014 songs to Guitar Pro tabs
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R
Rulerby TBXark
An AR ruler app can measure length & area
Swift
197
Updated: 4 y ago
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3
3dstreetby 3DStreet
🚲🚶🚌 Web-based 3D visualization of streets using A-Frame
JavaScript
194
Updated: 2 y ago
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openxr-explorerby maluoi
A cross-platform OpenXR capabilities explorer and runtime switcher with a CLI and GUI.
C++
194
Updated: 2 y ago
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UnityHandTrackingWithMediapipeby TesseraktZero
Realtime hand tracking and finger tracking in Unity using Mediapipe
C#
193
Updated: 2 y ago
License: Permissive (Apache-2.0)
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U
UnityOculusAndroidVRBrowserby IanPhilips
3D browser based on GeckoView and Oculus SDK for Unity projects built on Android (Oculus Go/Quest, maybe GearVR)
C#
192
Updated: 2 y ago
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D
DxRby ronellsicat
DXR is a Unity package for rapid prototyping of immersive data visualizations in augmented, mixed, and virtual reality (AR, MR, VR) or XR for short.
C#
191
Updated: 2 y ago
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d
dudestarby nostar
Software to RX/TX D-STAR, DMR, Fusion YSF, NXDN, P25, M17 and AllStar (via IAX) over UDP.
C++
190
Updated: 4 y ago
License: No License (No License)
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R
RunebergVRPluginby 1runeberg
Unreal Engine Blueprint & C++ VR interaction functions (pre-configured VR Pawn & Grab/Push/Pull, Move, Teleport, Gestures recording & recognition component) for your VR projects. Get up & running quickly with your VR experience or game with this comprehensive plugin for UE4
C++
190
Updated: 4 y ago
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A
ArucoUnityby NormandErwan
Bring augmented reality to Unity by tracking Aruco markers in real time.
C#
189
Updated: 2 y ago
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a
aframe-htmlembed-componentby supereggbert
HTML Component for A-Frame VR that allows for interaction with HTML in VR. Demo https://supereggbert.github.io/aframe-htmlembed-component/dist/examples/index.html
JavaScript
188
Updated: 2 y ago
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A
AngryBots2by UnityTechnologies
C#
188
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License: No License (No License)
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M
Marble-Marcher-Community-Editionby WAUthethird
A community-developed version of the original Marble Marcher - a fractal physics game.
C++
188
Updated: 4 y ago
License: Strong Copyleft (GPL-2.0)
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O
OpenBrushVRby andrewnakas
Unity VR & AR Painting in 3d space for the Vive and Tango and ARKit
C++
186
Updated: 4 y ago
License: No License (No License)
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V
VfxPyroby keijiro
Fireworks particle effect with Unity VFX Graph
C#
185
Updated: 4 y ago
License: Permissive (Unlicense)
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a
augmented-realityby juangallostra
Augmented reality proof of concept project with Python and OpenCV
Python
183
Updated: 4 y ago
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g
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O
OculusSDKby jherico
Oculus SDK for Virtual Reality
C++
183
Updated: 4 y ago
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a
aframe-effectsby wizgrav
A VR Ready Post processing framework for Three.js and/or A-Frame
JavaScript
182
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p
pyopenvrby cmbruns
Unofficial python bindings for Valve's OpenVR virtual reality SDK
Python
180
Updated: 4 y ago
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M
MRLightingTools-Unityby microsoft
A Unity library and MRTK extension for estimating and replicating the current environment's lighting on Mixed Reality devices.
C#
180
Updated: 2 y ago
License: Permissive (MIT)
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U
Unity-TheWorldBeyondby oculus-samples
Presence Platform showcase demonstrating usage of Scene, Passthrough, Interaction, Voice, and Spatializer. The Oculus SDK and other supporting material is subject to the Oculus proprietary license. Multiple licenses may apply.
C#
180
Updated: 2 y ago
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A
ARKitStreamerby asus4
AR Foundation Remote Debugging Tool for Unity
C#
179
Updated: 2 y ago
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BlenderXRby MARUI-PlugIn
Use Blender in VR/AR/XR
C
179
Updated: 4 y ago
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u
uPaletteby Haruma-K
Centralized management & batch change system of colors for Unity.
C#
179
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G
GeoAR.jsby nicolocarpignoli
A lightweight library for Web Location-based Augmented Reality.
JavaScript
176
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m
model_viewer.dartby drydart
A Flutter widget for rendering interactive 3D models in the glTF and GLB formats.
JavaScript
176
Updated: 3 y ago
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SparkArShadersby gcorallo
Ar Studio / Ar Spark shaders.
JavaScript
174
Updated: 4 y ago
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D
DeepSnowFootprintby ZGeng
A unity shader solution to generate footprint on thick snow surfaces.
C#
174
Updated: 4 y ago
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t
threeifyby bhouston
A Typescript 3D library loosely based on three.js
TypeScript
174
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a
aframe-teleport-controlsby fernandojsg
A-Frame teleport controls component
JavaScript
172
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a
aframe-xrby mozilla
System / Components to build WebXR experiences with A-frame
JavaScript
171
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S
SCNRecorderby gorastudio-ceo
The best way to record your AR experience!
Swift
171
Updated: 2 y ago
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A
AlvaARby alanross
World tracking for WebAR. A Javascript library for Augmented Reality to run SLAM in the browser.
C++
170
Updated: 2 y ago
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K
Kerbal-VRby Vivero
An add-on for Kerbal Space Program (KSP) to enable virtual reality.
C#
169
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U
Unity-LineSegmentsIntersectionby setchi
Line segments intersection for Unity.
C#
169
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A
ARImageTrackingby riccqi
Augmented Reality image tracking with SwiftUI, RealityKit and ARKit 4.
Swift
169
Updated: 4 y ago
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w
webxr-iosby mozilla-mobile
An iOS app for testing WebXR
Swift
168
Updated: 4 y ago
License: Weak Copyleft (MPL-2.0)
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a
ar-location-based-androidby dat-ng
This AR app generally show where things are in the real-world by indicating where the app thinks they are over the camera view when the user holds the phone up and moves it about.
Java
167
Updated: 4 y ago
License: Permissive (MIT)
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a
augmented_realityby ahmetozlu
:gem: "Marker-less Augmented Reality" with OpenCV and OpenGL.
C++
166
Updated: 4 y ago
License: Permissive (MIT)
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gltf-to-usdz-researchby TimvanScherpenzeel
Research and proof of concept of converting glTF to USDZ for AR Quick Look (iOS 12+).
JavaScript
165
Updated: 4 y ago
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f
flutter-unity-arkit-demoby juicycleff
This demo uses flutter unity view widget to show AR KIT with Unity3D
C#
165
Updated: 4 y ago
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a
analyticsby jaredmcqueen
3D force-directed graph using ThreeJS / WebGL GPU accelerated
JavaScript
164
Updated: 4 y ago
License: Proprietary (Proprietary)
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v
vr-interactives-three-jsby datadesk
A tutorial on how to build VR interactives using DEM data and Three.js
JavaScript
164
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a
aframe-particle-system-componentby IdeaSpaceVR
Particle systems for A-Frame.
JavaScript
164
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V
VRDemo-Swiftby Huanhoo
VRDemo是用Swift3.0配合OpenGL ES实现的360度全景播放器
Swift
163
Updated: 5 y ago
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t
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IfcDocby buildingsmart-private
IFC Doc Toolkit
C#
162
Updated: 2 y ago
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WebViewby aSurgingRiver
Efficient UE browser uses CEF open source kernel; When the frame rate is 60 per second and the resolution is 4K, a single GPU is rendered, and the UE and browser will not lose frames. 8K frame rate does not decrease under multi GPU binding.
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161
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a
aframe-leap-handsby openleap
A-Frame VR component for Leap Motion.
JavaScript
160
Updated: 4 y ago
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R
RocksmithToTabby fholger
Exports Rocksmith 2014 songs to Guitar Pro tabs
C#
160
Updated: 4 y ago
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