liblinphone | Linphoneorg mirror for liblinphone (git://gitlinphoneorg/liblinphonegit) | TCP library
kandi X-RAY | liblinphone Summary
kandi X-RAY | liblinphone Summary
Liblinphone is a high-level SIP library integrating all calling and instant messaging features into an unified easy-to-use API. It is the cross-platform VoIP library on which the Linphone[1] application is based on, and that anyone can use to add audio and video calls or instant messaging capabilities to an application.
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Community Discussions
Trending Discussions on liblinphone
QUESTION
Goal:
Deploying a Docker container that can access the hosts shared libraries (liblinphone.so) or can access the installation of liphone on the host.
Soft-hardware in use:
- Raspberry Pi compute module
- Mono (C#)
- Linphone with C# wrapper
- Docker
Summary:
I am writing code for a RPi3 in Mono(C#). This code uses the GPIO's and a linphone installion (a Linphone
ARM version is installed on this system). The code does run flawless on native Mono. My next goal is to run it inside a Docker container. For this I did setup a private Gitlab server, Docker registry and a Gitlab pipeline to make a Docker image. The Docker image gets build without any errors.
When I run the code it can't find the liblinphone.so file, obviously.. but I don't know how to.
Docker run command:
...ANSWER
Answered 2019-Sep-26 at 10:49In the Dockerfile that builds the container, run the installation commands that install the package that provides the shared library.
QUESTION
I am installing linphone through cocoa pods and getting error
Following is the pod file code
...ANSWER
Answered 2019-Nov-18 at 13:04Can you please just use
QUESTION
I have followed to this instruction about how to integrate with linphone SDK
After that, I follow with this intruction
I have done with the final build Linphone SDK file, so next is the integration process. I didn't find any document or any suggestion for how to implement with the swift project
The document of liblinphone(Does not include how to integration just the class function)
...ANSWER
Answered 2019-Oct-16 at 11:24Hope you have installed the pod for linphone with version 4.2. If not then please have a look at this.
QUESTION
- I use git clone git://git.linphone.org/linphone-android.git --recursive
- I follow instruction on https://github.com/BelledonneCommunications/linphone-android/ and download lastest SDK and NDK
- I set path -> sudo gedit ~/.bashrc and add last line with :
export ANDROID_HOME=/home/onysevensmarts/Android/Sdk
export ANDROID_NDK=/home/onysevensmarts/Android/Sdk/ndk-bundle
export JAVA_HOME=/usr/lib/jvm/java-11-openjdk-amd64export PATH=$PATH:$ANDROID_HOME/tools
export PATH=$PATH:$ANDROID_HOME/platform-tools
export PATH=$PATH:$ANDROID_NDK
export PATH=$PATH:$JAVA_HOME
4.I've just install Install yasm, nasm , python, pkg_config, doxygen, graphviz and cmake 3.14 .
5.At Root direktori , execute command ./prepare.py
showing message :
Configure project :liblinphone-sdk native sdk not ready yet
6.Then I Download last liblinphone (liblinphone-android-sdk-4.0.1.zip) at https://www.linphone.org/technical-corner/liblinphone
7.I extract them, there are 3 files
- liblinphone-sdk-javadoc.jar,
- liblinphone-sdk-release.aar,
- liblinphone-sdk-sources.jar.
8. I copy them to liblinphone-sdk folder on root direktory project.
9. I try ./prepare.py againt and still show error : native sdk not ready yet.
Where i do wrong? , and i try to 'make' , this error still show,
i try open on Android Studio and i build , error message path=""
Anyone ever see this case, help .
...ANSWER
Answered 2019-Mar-24 at 16:14- Check cd ~/Android/Sdk/tools/bin
./sdkmanager "platform-tools" "platforms;android-28"
https://developer.android.com/studio/command-line/sdkmanager.html - if number 1 error, do : export JAVA_OPTS='-XX:+IgnoreUnrecognizedVMOptions --add-modules java.se.ee'
- if repositories.cfg not found ,then : touch ~/.android/repositories.cfg
- sudo pip install pystache
- if pip not found : sudo apt install python-pip
- pip install pystache
- run 'make'
- try to 'make install' and make sure android device connected debugging with your PC.
QUESTION
Before LibLinphone 4.0.0 SDK for Android was out, I was using some random old library of linphone-sdk.aar which I found in some project. Size of .aar is around 15mb and this library works ok and I have options to include files from
...ANSWER
Answered 2018-Jul-06 at 09:05about the size question i don't know if 80mb means more features will test that version,
however the latest 4.0.0 ( 4.0.1 is out but they did not update the link yet , i don't know why) has lots of code reformatting and class renaming i don't know if any bugs were fixed but possible
if you need a clear example of usage , you should check linphone android git hub here
the most important class is the preference here and the linphone manger also here
QUESTION
I initially removed library named lstdc++
because Xcode
required me to remove and added another library named libc++
instead.
After that, another error occurs and then i cannot figure it out for 2 days already.
What it shows me error
...ANSWER
Answered 2018-Oct-07 at 14:31it works for me -> i removed libstdc++.6.0.9.tbd -> clean and delete derived data -> run please backup your code and try it
QUESTION
I am trying to integrate my app with linphone SDK, But i get the following error:
ld: '/VOIPApp/liblinphone-sdk/apple-darwin/lib/libopus.a(celt_pitch_xcorr_arm-gnu.S.o)' does not contain bitcode. You must rebuild it with bitcode enabled (Xcode setting ENABLE_BITCODE), obtain an updated library from the vendor, or disable bitcode for this target. for architecture armv7 clang: error: linker command failed with exit code 1 (use -v to see invocation)
When i disable the BITCODE i get huge of errors
...ANSWER
Answered 2017-May-07 at 08:14I disabled the bitcode although it was enabled in the linphone sample and added the following libs:
QUESTION
I am trying to build a C source file based on Linphone in Mac OS X Sierra but getting the following error.
This is the link for the C source file. http://www.linphone.org/docs/liblinphone/group__basic__call__tutorials.html
Edited:
I am trying to compile the source code with this command
clang -o tt tt.c -I/Users/softdev/Downloads/linphone-sdk-3.11.1-mac/include/
Error:
Undefined symbols for architecture x86_64
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
I have tried to change the target cpu but didn't work.
My system has XCode 8. Any help regarding this will be appreciated.
Edited: Complete Output
...ANSWER
Answered 2017-Mar-28 at 13:27I got the sample code to compile using this:
QUESTION
I am integrating with a C library - liblinphone. It has the following typedef and function I need to call from my Swift 3 iOS app.
...ANSWER
Answered 2017-Mar-26 at 20:07QUESTION
The API reference in question is located here.
I need to know how to properly DLLImport and then use this in vb:
...ANSWER
Answered 2017-Jan-14 at 15:32Based on GSerg's comment, I went looking for the definition of bctbx_list_t, which I found here. It's a linked list:
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install liblinphone
CMAKE_INSTALL_PREFIX=<string> : install prefix
CMAKE_PREFIX_PATH=<string> : column-separated list of prefixes where to search for dependencies
ENABLE_SHARED=NO : do not build the shared library
ENABLE_STATIC=NO : do not build the static library
ENABLE_STRICT=NO : build without strict compilation flags (-Wall -Werror)
ENABLE_DOC=YES : Make the reference documentation of liblinphone to generated
ENABLE_UNIT_TESTS=NO : do not build testing binaries
ENABLE_VCARD=NO : disable VCard4 support
ENABLE_TOOLS=NO : do not build tool binaries
ENABLE_LIME=NO : disable Linphone Instant Messaging Encryption
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