liblinphone | Linphoneorg mirror for liblinphone (git://gitlinphoneorg/liblinphonegit) | TCP library

 by   BelledonneCommunications C++ Version: 3.8.0 License: AGPL-3.0

kandi X-RAY | liblinphone Summary

kandi X-RAY | liblinphone Summary

liblinphone is a C++ library typically used in Networking, TCP applications. liblinphone has no bugs, it has no vulnerabilities, it has a Strong Copyleft License and it has low support. You can download it from GitHub.

Liblinphone is a high-level SIP library integrating all calling and instant messaging features into an unified easy-to-use API. It is the cross-platform VoIP library on which the Linphone[1] application is based on, and that anyone can use to add audio and video calls or instant messaging capabilities to an application.
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            kandi-support Support

              liblinphone has a low active ecosystem.
              It has 338 star(s) with 209 fork(s). There are 42 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 128 open issues and 61 have been closed. On average issues are closed in 127 days. There are 21 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of liblinphone is 3.8.0

            kandi-Quality Quality

              liblinphone has 0 bugs and 0 code smells.

            kandi-Security Security

              liblinphone has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              liblinphone code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              liblinphone is licensed under the AGPL-3.0 License. This license is Strong Copyleft.
              Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.

            kandi-Reuse Reuse

              liblinphone releases are available to install and integrate.
              Installation instructions, examples and code snippets are available.
              It has 9582 lines of code, 2399 functions and 102 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

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            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of liblinphone
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            liblinphone Key Features

            No Key Features are available at this moment for liblinphone.

            liblinphone Examples and Code Snippets

            No Code Snippets are available at this moment for liblinphone.

            Community Discussions

            QUESTION

            Access shared library inside a Docker container
            Asked 2020-May-09 at 14:18

            Goal:
            Deploying a Docker container that can access the hosts shared libraries (liblinphone.so) or can access the installation of liphone on the host.

            Soft-hardware in use:
            - Raspberry Pi compute module
            - Mono (C#)
            - Linphone with C# wrapper
            - Docker

            Summary:
            I am writing code for a RPi3 in Mono(C#). This code uses the GPIO's and a linphone installion (a Linphone ARM version is installed on this system). The code does run flawless on native Mono. My next goal is to run it inside a Docker container. For this I did setup a private Gitlab server, Docker registry and a Gitlab pipeline to make a Docker image. The Docker image gets build without any errors. When I run the code it can't find the liblinphone.so file, obviously.. but I don't know how to.

            Docker run command:

            ...

            ANSWER

            Answered 2019-Sep-26 at 10:49

            In the Dockerfile that builds the container, run the installation commands that install the package that provides the shared library.

            Source https://stackoverflow.com/questions/58113780

            QUESTION

            Getting curl: (22) The requested URL returned error: 403 Forbidden while installing linphone through cocoa pods?
            Asked 2019-Nov-27 at 17:26

            I am installing linphone through cocoa pods and getting error

            Following is the pod file code

            ...

            ANSWER

            Answered 2019-Nov-18 at 13:04

            Can you please just use

            Source https://stackoverflow.com/questions/58888931

            QUESTION

            How to integrate Linphone SDK with Existing Swift Project?
            Asked 2019-Oct-16 at 11:24

            I have followed to this instruction about how to integrate with linphone SDK

            After that, I follow with this intruction

            I have done with the final build Linphone SDK file, so next is the integration process. I didn't find any document or any suggestion for how to implement with the swift project

            The document of liblinphone(Does not include how to integration just the class function)

            ...

            ANSWER

            Answered 2019-Oct-16 at 11:24

            Hope you have installed the pod for linphone with version 4.2. If not then please have a look at this.

            Source https://stackoverflow.com/questions/58092097

            QUESTION

            Linphone Android native sdk not ready yet
            Asked 2019-Mar-24 at 16:14
            1. I use git clone git://git.linphone.org/linphone-android.git --recursive
            2. I follow instruction on https://github.com/BelledonneCommunications/linphone-android/ and download lastest SDK and NDK
            3. I set path -> sudo gedit ~/.bashrc and add last line with :

            export ANDROID_HOME=/home/onysevensmarts/Android/Sdk
            export ANDROID_NDK=/home/onysevensmarts/Android/Sdk/ndk-bundle
            export JAVA_HOME=/usr/lib/jvm/java-11-openjdk-amd64

            export PATH=$PATH:$ANDROID_HOME/tools
            export PATH=$PATH:$ANDROID_HOME/platform-tools
            export PATH=$PATH:$ANDROID_NDK
            export PATH=$PATH:$JAVA_HOME

            4.I've just install Install yasm, nasm , python, pkg_config, doxygen, graphviz and cmake 3.14 .
            5.At Root direktori , execute command ./prepare.py
            showing message :

            Configure project :liblinphone-sdk native sdk not ready yet

            6.Then I Download last liblinphone (liblinphone-android-sdk-4.0.1.zip) at https://www.linphone.org/technical-corner/liblinphone

            7.I extract them, there are 3 files
            - liblinphone-sdk-javadoc.jar,
            - liblinphone-sdk-release.aar,
            - liblinphone-sdk-sources.jar.
            8. I copy them to liblinphone-sdk folder on root direktory project.
            9. I try ./prepare.py againt and still show error : native sdk not ready yet.

            Where i do wrong? , and i try to 'make' , this error still show,
            i try open on Android Studio and i build , error message path=""

            Anyone ever see this case, help .

            ...

            ANSWER

            Answered 2019-Mar-24 at 16:14
            1. Check cd ~/Android/Sdk/tools/bin
              ./sdkmanager "platform-tools" "platforms;android-28"
              https://developer.android.com/studio/command-line/sdkmanager.html
            2. if number 1 error, do : export JAVA_OPTS='-XX:+IgnoreUnrecognizedVMOptions --add-modules java.se.ee'
            3. if repositories.cfg not found ,then : touch ~/.android/repositories.cfg
            4. sudo pip install pystache
            5. if pip not found : sudo apt install python-pip
            6. pip install pystache
            7. run 'make'
            8. try to 'make install' and make sure android device connected debugging with your PC.

            Source https://stackoverflow.com/questions/55324045

            QUESTION

            Core package not found, when building liblinphone 4.0.0 for Android
            Asked 2019-Feb-22 at 18:14

            Before LibLinphone 4.0.0 SDK for Android was out, I was using some random old library of linphone-sdk.aar which I found in some project. Size of .aar is around 15mb and this library works ok and I have options to include files from

            ...

            ANSWER

            Answered 2018-Jul-06 at 09:05

            about the size question i don't know if 80mb means more features will test that version,

            however the latest 4.0.0 ( 4.0.1 is out but they did not update the link yet , i don't know why) has lots of code reformatting and class renaming i don't know if any bugs were fixed but possible

            if you need a clear example of usage , you should check linphone android git hub here

            the most important class is the preference here and the linphone manger also here

            Source https://stackoverflow.com/questions/51192890

            QUESTION

            Linphone ld: symbol(s) not found for architecture x86_64 - Xcode 10
            Asked 2018-Oct-15 at 11:08

            I initially removed library named lstdc++ because Xcode required me to remove and added another library named libc++ instead.

            After that, another error occurs and then i cannot figure it out for 2 days already.

            What it shows me error

            ...

            ANSWER

            Answered 2018-Oct-07 at 14:31

            it works for me -> i removed libstdc++.6.0.9.tbd -> clean and delete derived data -> run please backup your code and try it

            Source https://stackoverflow.com/questions/52659593

            QUESTION

            linphone integration with iOS app
            Asked 2017-May-07 at 08:14

            I am trying to integrate my app with linphone SDK, But i get the following error:

            ld: '/VOIPApp/liblinphone-sdk/apple-darwin/lib/libopus.a(celt_pitch_xcorr_arm-gnu.S.o)' does not contain bitcode. You must rebuild it with bitcode enabled (Xcode setting ENABLE_BITCODE), obtain an updated library from the vendor, or disable bitcode for this target. for architecture armv7 clang: error: linker command failed with exit code 1 (use -v to see invocation)

            When i disable the BITCODE i get huge of errors

            ...

            ANSWER

            Answered 2017-May-07 at 08:14

            I disabled the bitcode although it was enabled in the linphone sample and added the following libs:

            Source https://stackoverflow.com/questions/43778618

            QUESTION

            Mac OS X Sierra : Undefined symbols for architecture x86_64
            Asked 2017-Mar-28 at 13:27

            I am trying to build a C source file based on Linphone in Mac OS X Sierra but getting the following error.

            This is the link for the C source file. http://www.linphone.org/docs/liblinphone/group__basic__call__tutorials.html

            Edited:

            I am trying to compile the source code with this command

            clang -o tt tt.c -I/Users/softdev/Downloads/linphone-sdk-3.11.1-mac/include/

            Error:

            Undefined symbols for architecture x86_64
            ld: symbol(s) not found for architecture x86_64
            clang: error: linker command failed with exit code 1 (use -v to see invocation)

            I have tried to change the target cpu but didn't work.

            My system has XCode 8. Any help regarding this will be appreciated.

            Edited: Complete Output

            ...

            ANSWER

            Answered 2017-Mar-28 at 13:27

            I got the sample code to compile using this:

            Source https://stackoverflow.com/questions/43070123

            QUESTION

            Swift 3 CVaListPointer Type Conflict
            Asked 2017-Mar-26 at 20:07

            I am integrating with a C library - liblinphone. It has the following typedef and function I need to call from my Swift 3 iOS app.

            ...

            ANSWER

            Answered 2017-Mar-26 at 20:07

            You'd better send a bug report to Apple or swift.org as soon as possible.

            And, until this issue will be fixed, this sort of coding would be a workaround:

            Source https://stackoverflow.com/questions/43033029

            QUESTION

            How do I import and call linphone_core_get_calls in vb?
            Asked 2017-Jan-14 at 15:32

            The API reference in question is located here.

            I need to know how to properly DLLImport and then use this in vb:

            ...

            ANSWER

            Answered 2017-Jan-14 at 15:32

            Based on GSerg's comment, I went looking for the definition of bctbx_list_t, which I found here. It's a linked list:

            Source https://stackoverflow.com/questions/41643265

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install liblinphone

            CMAKE_INSTALL_PREFIX=<string> : install prefix. CMAKE_PREFIX_PATH=<string> : column-separated list of prefixes where to search for dependencies. ENABLE_SHARED=NO : do not build the shared library. ENABLE_STATIC=NO : do not build the static library. ENABLE_STRICT=NO : build without strict compilation flags (-Wall -Werror). ENABLE_DOC=YES : Make the reference documentation of liblinphone to generated. ENABLE_UNIT_TESTS=NO : do not build testing binaries. ENABLE_VCARD=NO : disable VCard4 support. ENABLE_TOOLS=NO : do not build tool binaries. ENABLE_LIME=NO : disable Linphone Instant Messaging Encryption.
            CMAKE_INSTALL_PREFIX=<string> : install prefix
            CMAKE_PREFIX_PATH=<string> : column-separated list of prefixes where to search for dependencies
            ENABLE_SHARED=NO : do not build the shared library
            ENABLE_STATIC=NO : do not build the static library
            ENABLE_STRICT=NO : build without strict compilation flags (-Wall -Werror)
            ENABLE_DOC=YES : Make the reference documentation of liblinphone to generated
            ENABLE_UNIT_TESTS=NO : do not build testing binaries
            ENABLE_VCARD=NO : disable VCard4 support
            ENABLE_TOOLS=NO : do not build tool binaries
            ENABLE_LIME=NO : disable Linphone Instant Messaging Encryption

            Support

            Supported features and RFCs : https://www.linphone.org/technical-corner/liblinphone/features. Multi-language API documentation : https://www.linphone.org/snapshots/docs/liblinphone/multilang/. Liblinphone developer guide on Linphone public wiki: https://wiki.linphone.org/xwiki/wiki/public/view/Lib/.
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