flamethrower | DNS performance and functional testing utility | DNS library

 by   DNS-OARC C++ Version: v0.11.0 License: Apache-2.0

kandi X-RAY | flamethrower Summary

kandi X-RAY | flamethrower Summary

flamethrower is a C++ library typically used in Networking, DNS applications. flamethrower has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

a DNS performance and functional testing utility supporting UDP, TCP, DoT and DoH (by @ns1labs)
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            kandi-support Support

              flamethrower has a low active ecosystem.
              It has 288 star(s) with 36 fork(s). There are 16 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 17 open issues and 26 have been closed. On average issues are closed in 81 days. There are 4 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of flamethrower is v0.11.0

            kandi-Quality Quality

              flamethrower has 0 bugs and 0 code smells.

            kandi-Security Security

              flamethrower has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              flamethrower code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              flamethrower is licensed under the Apache-2.0 License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              flamethrower releases are available to install and integrate.
              Installation instructions are not available. Examples and code snippets are available.

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            flamethrower Key Features

            No Key Features are available at this moment for flamethrower.

            flamethrower Examples and Code Snippets

            No Code Snippets are available at this moment for flamethrower.

            Community Discussions

            QUESTION

            Webscraping Data : Which Pokemon Can Learn Which Attacks?
            Asked 2022-Apr-04 at 22:59

            I am trying to create a table (150 rows, 165 columns) in which :

            • Each row is the name of a Pokemon (original Pokemon, 150)
            • Each column is the name of an "attack" that any of these Pokemon can learn (first generation)
            • Each element is either "1" or "0", indicating if that Pokemon can learn that "attack" (e.g. 1 = yes, 0 = no)

            I was able to manually create this table in R:

            Here are all the names:

            ...

            ANSWER

            Answered 2022-Apr-04 at 22:59

            Here is the a solution taking the list of url to webpages of interest, collecting the moves from each table and creating a dataframe with the "1s".
            Then combining the individual tables into the final answer

            Source https://stackoverflow.com/questions/71731208

            QUESTION

            Improvements in the 1v1 Pokemon Battle Game
            Asked 2021-Dec-23 at 14:30

            I'm trying to create a mini pokemon battle game with some pokemons , their movesets and their stats .

            It was going smooth , until a weird error occured in creating the pokemon's typechart ( line no. 44 to 92 ) . Here's the code :

            ...

            ANSWER

            Answered 2021-Dec-23 at 14:30

            If you mean this error I got, I think I can help you

            Source https://stackoverflow.com/questions/70463240

            QUESTION

            Dynamically generated hero banner text running beneath 3 action cards when text section is too long, trying to add styling to prevent overlap
            Asked 2021-Feb-23 at 14:53

            I have a dynamically generated hero banner that features a title and then body text underneath followed by three action cards that sit just over the bottom portion of the hero banner.

            My issue is that whenever there's a hero banner that features longer body text it runs behind the action cards as shown here:

            I tried adjusting the margin-bottom for the HeroText but it still just ran behind the cards. I'm trying to adjust the CardRow and the HeroText so that the CardRow pushes down in relation to how much text there is while still overlapping the HeroImage at the bottom but I'm stumped on how to do this.

            I've added a CodeSandbox here:

            And included all of my code here:

            ...

            ANSWER

            Answered 2021-Feb-23 at 14:39

            on debugging the code i found out that the cards have margin property in minus

            as you can see the structure.

            1. the cards wrapper is moved where the dynamic desc is being appended.
            2. the style: adding position: relative; and removing the margin: -(value); to the same element.

            hope this helped.

            Source https://stackoverflow.com/questions/66334894

            QUESTION

            How can I map specific props to state?
            Asked 2020-Dec-10 at 15:28

            I'm trying to map specific props to the brands state. Also, don't add values that already exist in the brands state.

            Goal output:

            ...

            ANSWER

            Answered 2020-Dec-10 at 14:42

            You can do the following by using .reduce[1] to build up an array of distinct products.

            Source https://stackoverflow.com/questions/65236489

            QUESTION

            Random object from a JSON file
            Asked 2020-Sep-15 at 03:51

            So I have a file called pokemon.json, it is a rather large list of pokemon and all of their stats. I am trying to read the data from the json file, generate a random number, then send the pokemon's information who's id matches the random number.

            Currently I am trying this

            ...

            ANSWER

            Answered 2020-Sep-15 at 03:39

            QUESTION

            Select Highest value in one column while showing other columns
            Asked 2020-Mar-02 at 20:20

            I'm building for fun/practice a database of Pokemon Go data. I have a table called Moveset that tracks the strength of each possible moveset for each Pokemon. Here's an ERD for the relevant part of my database:

            Here's what some of the data in the Moveset table looks like:

            ...

            ANSWER

            Answered 2020-Mar-02 at 20:16

            The simplest solution in SQL Server is:

            Source https://stackoverflow.com/questions/60495640

            QUESTION

            Problem with finding a string in an arrayList with objects
            Asked 2020-Jan-19 at 23:24

            I have two classes called Pokemon.java and Move.java which contain methods for creating and modifying Pokemon and their moves. I've created all of the required methods, but I'm issues with the knowsMove method, specifically the one that requires a String instead of a Move. The method is supposed to see if a move with the given string is in a list of moves. When I tested out the method, it was returning true when it was supposed to be returning false, since there was no move with the string that I've given it.

            Here is the code for the Pokemon.java class:

            ...

            ANSWER

            Answered 2020-Jan-19 at 23:24

            The doesListContainName should not be a class variable and instead be a local variable for the "knowsMove" method. The variable doesListContainName is initialized as 0, then the test called "knowsMove" with a move that it does know, so the doesListContainName variable is set to 1. The test then calls knowsMove with an unknown move but the doesListContainName is still 1 so it returns true as well.

            Source https://stackoverflow.com/questions/59815132

            QUESTION

            Creating a Pokémon class in Java
            Asked 2020-Jan-19 at 04:05

            I have a Java project that requires me to have two classes called: Pokemon.java and Move.java so I can add new Pokemon and their moves. I’ve already written all of the methods that were required for the project but I’m having issues storing and modifying the moves, specifically the forgetMove method in the Pokemon class.

            Here’s the code for Pokemon.java:

            ...

            ANSWER

            Answered 2020-Jan-19 at 04:05

            This seems like it might be homework so I won't give you a full implementation.

            If you are simply filling out the methods required for the Pokemon and Move class, I would start by reconsidering the way you are storing moves.

            The getNumOfMoves provides a hint that your Pokemon class should store more than one move, a common way to do this is with arrays or lists.

            If you have stored your moves in a list, the forgetMove function may look like this:

            Source https://stackoverflow.com/questions/59761272

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install flamethrower

            You can download it from GitHub.

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