RadeonRays_SDK | Radeon Rays is ray intersection acceleration library | GPU library
kandi X-RAY | RadeonRays_SDK Summary
kandi X-RAY | RadeonRays_SDK Summary
RadeonRays is a ray intersection acceleration library. AMD developed RadeonRays to help developers make the most of GPU and to eliminate the need to maintain hardware-dependent code. The library offers a well-defined C API for scene building and performing asynchronous ray intersection queries. RadeonRays is not limited to AMD hardware, a specific operating system or graphics framework. The library helps assure compatibility and best performance across a wide range of hardware platforms.
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QUESTION
this is more of a generic question !
Some info:
First of all i am not an experienced programmer. I am trying to create a simple renderer based on RadeonRays (Radeon Rays) I was able to install all required packs - CMake, Python etc... However in the github page it says that it does require Visual Studio 2015 and i am having 2017.
I created successfully a solution for VS 2017 like this ( NO ERRORS ):
cmake -G "Visual Studio 15 2017 Win64"
Then i compiled the project successfully ( NO ERRORS ) !
The Problem:
I created a new project and included the radeon rays library. All seems ok and got no errors. However i got some compiler errors when i try to compile my project ( visible in the image below ). The errors are all related to a single header file.
As i am not experienced programmer, only option i have, is to ask if one can say if this is because i am trying to use VS2017 instead of VS2015.
I am not allowed to install VS2015, that's why i am looking for some professional opinion if this might be related to VS version, cause i am getting only compilation errors ! Thanks !
...ANSWER
Answered 2018-Oct-07 at 05:04i finally found the problem and solution. I simply had to define WIN32 or to include the windows.h file in the new project.
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