PDFImporter | Unreal Engine 4 plugin that can import PDF files | Document Editor library
kandi X-RAY | PDFImporter Summary
kandi X-RAY | PDFImporter Summary
Unreal Engine 4 plugin that can import PDF files as PDF assets into the editor and view them in a special editor. Also add a Blueprint node that loads the PDF file as a PDF asset at runtime.
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QUESTION
I'm creating a program where I can open PDFs located in my Resource folder in my Assets.
It works fine out the box when I change the file extensions from ".pdf" to ".txt". However, I would rather not change it in order to load the resource as that adds additional tasks whenever new PDFs need to be added.
No, the resource will not load if the file extension is .pdf.
I followed some documentation to write my own importer for the .pdf extension and it works perfectly in the Unity editor. However, when I attempt to build, I get a bunch of namespace errors related to the importer I wrote.
Using Unity 2021.1.12f1
My code:
...ANSWER
Answered 2021-Jun-18 at 14:45Thanks to hijinxbassist I was able to get to the right conclusions about this problem.
I moved it from the Editor folder into my scripts folder. The following is the result of my changes to the code:
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