android-runtime | Android runtime for NativeScript | Mobile library

 by   NativeScript C++ Version: v7.0.1 License: Apache-2.0

kandi X-RAY | android-runtime Summary

kandi X-RAY | android-runtime Summary

android-runtime is a C++ library typically used in Mobile applications.,roid-runtime has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Contains the source code for the NativeScript's Android Runtime. NativeScript is a framework which enables developers to write truly native mobile applications for Android and iOS using JavaScript and CSS. Each mobile platform has its own ecosystem and offers completely different development tools and language(s) - Java for Android and Objective C (Swift) for iOS. In order to translate JavaScript code to the corresponding native APIs some kind of proxy mechanism is needed. This is exactly what the "Runtime" parts of NativeScript are responsible for. The Android Runtime may be thought of as "The Bridge" between the JavaScript and Android worlds. A NativeScript application for Android is a standard native package (apk) which besides the JavaScript files embed the runtime as well.
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            kandi-support Support

              android-runtime has a low active ecosystem.
              It has 437 star(s) with 122 fork(s). There are 72 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 96 open issues and 764 have been closed. On average issues are closed in 82 days. There are 5 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of android-runtime is v7.0.1

            kandi-Quality Quality

              android-runtime has 0 bugs and 0 code smells.

            kandi-Security Security

              android-runtime has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              android-runtime code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              android-runtime is licensed under the Apache-2.0 License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              android-runtime releases are available to install and integrate.
              Installation instructions, examples and code snippets are available.
              It has 36653 lines of code, 3618 functions and 654 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

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            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of android-runtime
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            android-runtime Key Features

            No Key Features are available at this moment for android-runtime.

            android-runtime Examples and Code Snippets

            1. Attach annotations
            mavendot img1Lines of Code : 26dot img1no licencesLicense : No License
            copy iconCopy
            @RuntimePermissions
            class MainActivity : AppCompatActivity(), View.OnClickListener {
            
                @NeedsPermission(Manifest.permission.CAMERA)
                fun showCamera() {
                    supportFragmentManager.beginTransaction()
                            .replace(R.id.sample_conte  
            License
            mavendot img2Lines of Code : 13dot img2no licencesLicense : No License
            copy iconCopy
            Copyright 2016 Shintaro Katafuchi, Marcel Schnelle, Yoshinori Isogai
            
            Licensed under the Apache License, Version 2.0 (the "License");
            you may not use this file except in compliance with the License.
            You may obtain a copy of the License at
            
               http://  
            Nativescript: How to save a file in external storage (SD card)
            JavaScriptdot img3Lines of Code : 61dot img3License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            nativescript 6.0.3
            tns-core-modules 6.0.7
            tns-android 6.0.2 
            
            nativescript-permissions 1.3.7
            
                    import * as fs from "tns-core-modules/file-system"
            
                    ...
            
                    // First get the
            AppsFlyer NativeScript - Could not find :af-android-sdk-4.8.3
            JavaScriptdot img4Lines of Code : 89dot img4License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            tns --version //3.2.1
            npm -v        //5.6.0
            node -v       //7.2.1 
            
            $ tns create HelloWorld --template nativescript-template-tutorial
            $ cd HelloWorld/
            
            $ tns plugin add nativescript-plugin-appsflyer
            + nativescript-p

            Community Discussions

            QUESTION

            Exception in thread "main" java.io.IOException: File already exists. This may lead to undesired behavior. (FragmentClass)
            Asked 2020-Feb-18 at 06:32

            This issue has been a plague on my migration of an application from NativeScript 5.4.0 to NativeScript 6.3.3. I am now using webpack.config.js in combination with nativescript-worker-loader (Workers).

            I have performed the required steps in the webpack file and the code that breaks on tns build android works when ran on a device with tns run android.

            Error on tns build android:

            ...

            ANSWER

            Answered 2020-Feb-12 at 20:39

            Try deleting your Gradle folder c:\users\**username**\.gradle In our experience we have seen this issue and clearing the Gradle folder with it's caches has solved it sometimes.

            Source https://stackoverflow.com/questions/60184759

            QUESTION

            Extending Activity with onKeyUp/onKeyDown in NativeScript, but the Events are not triggered
            Asked 2020-Jan-08 at 04:45

            I followed the NativeScript tutorial to extend Activity at this page:

            https://docs.nativescript.org/core-concepts/android-runtime/advanced-topics/extend-application-activity

            The extended activity worked, so I went on and added my own onKeyUp and onKeyDown codes:

            ...

            ANSWER

            Answered 2020-Jan-08 at 04:45

            Thanks for Manoj's help, I found an answer. First of all, my original problem is not code related. After I did a clean build, as suggested by Manoj, the two key events were fired without any problem.

            But that brought up a different problem. As mentioned by Manoj (again), I could not simply call the superclass's onKeyUp and onKeyDown because the this._callbacks does not contain the two members.

            I decided not to catch the key event in onKeyUp and onKeyDown at all. Instead, I chose to override the dispatchKeyEvent. Again, I faced the same problem, how could I call the super dispatchKeyEvent? It turned out that I could not simply do:

            Source https://stackoverflow.com/questions/59635177

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install android-runtime

            Following are the minimal prerequisites to build the runtime package.
            Install the latest Android Studio.
            From the SDK Manager (Android Studio -> Tools -> Android -> SDK Manager) install the following components: Android API Level 23, 24, 25, 26, 27 Android NDK Android Support Repository Download Build Tools CMake LLDB
            Clone this repository as well as the submodules: git clone --recurse-submodules git@github.com:NativeScript/android-runtime.git
            The build process includes building of the runtime package (both optimized and with unstripped v8 symbol table), as well as all supplementary tools used for the android builds: metadata-generator, binding-generator, metadata-generator, static-binding-generator. The result of the build will be in the dist folder. Note: To cut the build time in half and package only the optimized (stripped) version of the runtime package comment out 'tasks.generateRuntimeAar.execute()' in the build.gradle script.
            Run command Windows: gradlew Mac/Linux: ./gradlew
            The build process includes building of the runtime package (both optimized and with unstripped v8 symbol table), as well as all supplementary tools used for the android builds: metadata-generator, binding-generator, metadata-generator, static-binding-generator
            The result of the build will be in the dist folder. Note: To cut the build time in half and package only the optimized (stripped) version of the runtime package comment out 'tasks.generateRuntimeAar.execute()' in the build.gradle script.

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            CLONE
          • HTTPS

            https://github.com/NativeScript/android-runtime.git

          • CLI

            gh repo clone NativeScript/android-runtime

          • sshUrl

            git@github.com:NativeScript/android-runtime.git

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