nativescript-cli | Command-line interface for building NativeScript apps | Mobile library
kandi X-RAY | nativescript-cli Summary
kandi X-RAY | nativescript-cli Summary
The NativeScript CLI is available for installing as an npm package. In the command prompt, run the following command. OS | Node.js installed from | Node.js installed via package manager ---|---------------------|---- Windows | npm install nativescript -g | npm install nativescript -g macOS | sudo npm install nativescript -g --unsafe-perm | npm install nativescript -g Linux | sudo npm install nativescript -g --unsafe-perm | npm install nativescript -g. To check if your system is configured properly, run the following command.
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Top functions reviewed by kandi - BETA
- Calculates the distance between two strings .
- Registers test dependencies for tests .
- Initialize the mocha with the result .
- Computes the jaro distance between two sequences .
- Start running mocha .
- Creates a shallow copy of an object .
- Count all errors
nativescript-cli Key Features
nativescript-cli Examples and Code Snippets
npm install -g nativescript
tns migrate
tns update
tns platform add android
npm install -g nativescript
tns migrate
tns update
tns platform add android
nativescript 6.0.3
tns-core-modules 6.0.7
tns-android 6.0.2
nativescript-permissions 1.3.7
import * as fs from "tns-core-modules/file-system"
...
// First get the
const { join, relative, resolve, sep, dirname } = require("path");
const webpack = require("webpack");
const nsWebpack = require("nativescript-dev-webpack");
const nativescriptTarget = require("nativescript-dev-webpack/nativescript-target
# NativeScript CLI
npm install -g nativescript
# Application Upgrade
tns update
# Platform Upgrade
tns platform remove android
tns platform add android
tns platform remove ios
tns platform add ios
# tns-core-modules Upgrade
npm install
tns build android --release --key-store-path --key-store-password --key-store-alias --key-store-alias-password
/platforms/android/app/build/outputs/apk/debug/app-debug.apk
npm i -g nati
npm uninstall -g nativescript
npm cache clean
npm i -g nativescript@2.5.0
remove node_modules platforms directory in your project
revert your package.json to the version before update to 3.0(angular, typescript versions...)
tns platfo
Community Discussions
Trending Discussions on nativescript-cli
QUESTION
I'm using the nativescript-google-maps-utils plugin in a NativeScript JavaScript project to access GoogleMapsUtils functions (GMSGeometryDistance, GMSGeometryInterpolate, and GMSGeometryHeading) so that I can traverse a polyline. The Android equivalents work fine on Android devices, and the iOS functions listed work on an iOS simulator, but on an iOS device I get the exception,
ReferenceError: Metadata for "GoogleMaps.GMSGeometryDistance" found but symbol not available at runtime.
I've been chasing this for the better part of a day and still don't have any leads; I'd welcome any insight.
[edit]
It's worth mentioning I've done the usual removal of the platforms, hooks, and node-modules folders and rebuilt, with no change in the error.
Here's the first line of code that triggers the error:
let lineDistance = GMSGeometryDistance(latlngs[i], latlngs[i + 1]);
[edit 2]
Still chasing this... I gather from this issue that I need to create a file with a list of exported symbols, and this issue kind of suggests how that could be done, but I'm not understanding how that applies to this situation.
That is, the question at hand now is how can I determine the symbols from the iOS GoogleMapsUtils static library? This is becoming more of an iOS and Xcode question that NativeScript or JavaScript.
[edit 3]
Sigh... I did get this working using the answer I provided below, but now that same approach is no longer working. No idea why :-(
[edit 4]
I re-reviewed the links I referenced above and included the STRIPFLAGS option and now the code works properly. I revised the answer to include this, and to edit build.xcconfig
rather than the project file.
ANSWER
Answered 2021-Feb-27 at 16:29After another day's investigation I was able to get this working. Here's what it took.
Navigate to
/platforms/iOS/Pods/GoogleMaps/Maps/Frameworks/GoogleMaps.framework/
Run
nm --defined-only GoogleMaps | grep " T " | cut -f 3 -d' ' | egrep -v '^$|GoogleMaps'
Notice the names of the symbols. In my case each one I needed was the function name prefixed with an underscore
Create the file
exportedSymbols.txt
in/app/App_Resources/iOS
Add the symbols to the file. In my case the contents is:
_GMSGeometryDistance
_GMSGeometryHeading
_GMSGeometryInterpolate
Edit the file
app/App_Resources/iOS/build.xcconfig
and add these two linesSTRIPFLAGS=$(inherited) -s {PROJECT_DIR}/../../app/App_Resources/iOS/exportedSymbols.txt
EXPORTED_SYMBOLS_FILE = ${PROJECT_DIR}/../../app/App_Resources/iOS/exportedSymbols.txt
So far this is working in my tests on both iOS simulators and devices.
QUESTION
Just upgrade Nativescript to version 7 and getting the errors below, not sure why nativescript is throwing this error.
This is my package.json:
...ANSWER
Answered 2021-Jan-10 at 18:07Make sure your tsconfig.json
contains
QUESTION
I have created a code-sharing projects with Angular 8.30 and Nativescript.
When I run ng serve
, the app builds ok. However with tns run android
I have problems with Webpack.
Here is the error:
...ANSWER
Answered 2020-Jun-13 at 21:38Actually, this issue is related to version of "@angular-devkit/build-angular".
For me works!
- After generating code sharing project:
- Drop folders: 'hooks', 'node_modules', 'platforms'
- Drop files: 'package-lock.json', 'webpack.config.js'
- Change version of '@angular-devkit/build-angular' from current (~0.803.0) to ~0.7.0 ; Then run npm install
- Then change '@angular-devkit/build-angular' version to current one (~0.803.0). Then run nmp install
- Test: tns run ios --bundle
QUESTION
I am trying to use Brad Martin's nativescript-drawingpad (github repo) in my Nativescript-Vue app. All the examples I can find use Angular for demo purposes and I do not know Angular. I've actually looked for some how-tos for transitioning Angular-to-Vue NS code, but am not finding anything.
I've watched the video and read thru the blog post for insight but I'm green.
Would love to have something akin to what is on this page.
If someone could assist with showing me the transition it would help with this plugin & other Angular-to-Vue NS translations.
Presently I have a working drawing pad that accepts a drawing. But I am not sure how to access the available methods (clearDrawing(), getDrawing(), etc...).
in App.js, it is registered as:
...ANSWER
Answered 2020-Jan-28 at 02:34With UI plugins you would mostly follow the standard instructions from the NativeScript Vue docs and I see you are already doing that.
Consider Core flavor as raw HTML (XML) & CSS, Vue / Angular / React or whatever framework you use, it's just a wrapper around your Core flavor.
With Vue, everything you reference on template will be wrapped by Vue element, you will have to access the nativeView attribute to get the actual element then access any methods inside.
Example:
QUESTION
Since today nativesctipt is not working, almost anything that I do with npm gives this error
...ANSWER
Answered 2020-Jan-25 at 19:40Try below steps:
Clear npm cache
npm cache clean
Install the package.
npm install -g nativescript
Note: if still not working do npm cache clean --force
and then install
QUESTION
I have nativescript angular app in which I have implemented following plugins.
...ANSWER
Answered 2020-Jan-03 at 07:18I have tried many ways to get it solved. But the issue was with jdk I was using.
The jdk installed was openjdk-13.0.1.jdk, and as per official document for NativeScript Environment Configuration, one must install jdk 8. So I installed it and it worked like a charm. I did not checked if it works with jdk 9 or not.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
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No vulnerabilities reported
Install nativescript-cli
You can build it for your target mobile platforms. The NativeScript CLI calls the SDK for the selected target platform and uses it to build your app locally. When you build for iOS, the NativeScript CLI will either build for a device, if there’s a device attached, or for the native emulator if there are no devices attached. To trigger a native emulator build when a device is attached, set the --emulator flag.
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