Socket.cpp | C Socket Class for Windows | Socket library

 by   ReneNyffenegger C++ Version: Current License: No License

kandi X-RAY | Socket.cpp Summary

kandi X-RAY | Socket.cpp Summary

Socket.cpp is a C++ library typically used in Networking, Socket applications. Socket.cpp has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

C++ Socket Class for Windows.
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              Socket.cpp has a low active ecosystem.
              It has 48 star(s) with 26 fork(s). There are 6 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 3 open issues and 0 have been closed. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of Socket.cpp is current.

            kandi-Quality Quality

              Socket.cpp has 0 bugs and 0 code smells.

            kandi-Security Security

              Socket.cpp has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              Socket.cpp code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              Socket.cpp does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              Socket.cpp releases are not available. You will need to build from source code and install.

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            Socket.cpp Key Features

            No Key Features are available at this moment for Socket.cpp.

            Socket.cpp Examples and Code Snippets

            No Code Snippets are available at this moment for Socket.cpp.

            Community Discussions

            QUESTION

            Getting error while cross-compiling a wxWidgets app
            Asked 2022-Feb-15 at 05:13

            I am getting an error while trying to cross-compile my application on ArchLinux for Windows using mingw. I am using meson for the build system and I wrote a .ini file according to the documentation here. Here is the .ini file,

            ...

            ANSWER

            Answered 2022-Feb-15 at 05:13

            It seems like the error was because of link time optimization. MinGW doesn't seem to like link time optimization, disabling it compiles wx just fine. I found the related information from here.

            Source https://stackoverflow.com/questions/70924526

            QUESTION

            expected identifier before ')' token
            Asked 2022-Feb-03 at 23:13

            When I tried to compile my game; and it says like

            ...

            ANSWER

            Answered 2022-Feb-03 at 23:07

            You seem to have missed that actual answer.

            interface is used as a typedef in some windows headers

            see What is the "interface" keyword in MSVC?

            change the name to iface or something like that

            Source https://stackoverflow.com/questions/70979238

            QUESTION

            Can't set keep_alive to socket in asio
            Asked 2022-Jan-12 at 18:23

            I'm trying to create a ServerSocket as a singleton. Here's the code:

            ServerSocket.h

            ...

            ANSWER

            Answered 2022-Jan-12 at 18:23

            @Vasile, your problem, as @dewaffed told you, is that you are setting the options before the socket has been opened.

            I don't know what you are trying to do but I can see that you creating a new socket, which is not open, and setting the properties, that's the problem. The correct way is:

            1. Create the Socket
            2. Accept the new connection, with the previous socket you've created.
            3. Once the acceptor has ended to accept a new connection, the socket has a valid File Descriptor, which is required to set the option over the socket.

            Check these links:

            https://en.wikipedia.org/wiki/Berkeley_sockets

            Modifying boost::asio::socket::set_option, which talks about your exception.

            https://www.boost.org/doc/libs/1_77_0/doc/html/boost_asio/tutorial/tutdaytime2.html

            Source https://stackoverflow.com/questions/70370782

            QUESTION

            Server socket doesn't work properly - "accept is already open"
            Asked 2021-Dec-09 at 11:38

            I've tried to separate my server socket in a singleton. Here's the code:

            ServerSocket.h

            ...

            ANSWER

            Answered 2021-Dec-09 at 11:38

            EDIT complete and working example based on the server code from the question:

            Source https://stackoverflow.com/questions/70275611

            QUESTION

            Error: initializer must be brace-enclosed
            Asked 2021-Dec-02 at 06:06

            What does this error mean and why can't I initialise this struct with a braced initialiser list? Unfortunately the structs are auto-generated.

            ...

            ANSWER

            Answered 2021-Dec-01 at 01:47

            Since TableKeyT inherits NativeTable, you also need to initialize the base class, but since it is an empty class, using {} should be fine.

            Source https://stackoverflow.com/questions/70178194

            QUESTION

            Why can't aarch64-linux-gnu/bin/ld find - lpaho-mqtt3a which clearly exists?
            Asked 2020-Dec-23 at 09:02

            I have cross compiled the library of paho-mqtt3a, which is normal before. I have corresponding libraries in the /usr/lib/ and /usr/local/lib directories, and I checked the details of the libraries with the file command. But why can't aarch64-linux-gnu/bin/ld find the paho-mqtt3a library today? I use these libraries:

            ...

            ANSWER

            Answered 2020-Dec-23 at 09:02

            solved it. I use option -Wl,-Bstatic and -Wl,-Bdynamic to separte static library and dynamic library.

            Source https://stackoverflow.com/questions/65407276

            QUESTION

            How can I link locally installed SDK's static library in my C++ project?
            Asked 2020-Nov-28 at 00:03

            I have been working on a C++ project which depends on RPLidar SDK. I have already installed the SDK as per the instructions in the README. (FYI: I couldn't install it in the /usr/local/ directory using sudo make install command). As per the SDK documentation:

            When developing via RPLIDAR SDK, developers only need to include SDK’s external header files (under sdk\include) into their own source code and link the application with SDK’s static library (rplidar_driver.lib or rplidar_driver.a).

            So, in my CMakeLists.txt, I have already added:

            ...

            ANSWER

            Answered 2020-Nov-24 at 00:32

            Since you already compiled the library, create an IMPORTED target that references the sdk/include and sdk/src directories as include path:

            Source https://stackoverflow.com/questions/64978368

            QUESTION

            Makefile to compile a list of sources to custom directory
            Asked 2020-Sep-06 at 00:43

            I have this makefile:

            ...

            ANSWER

            Answered 2020-Sep-06 at 00:43

            Your $(OBJS) rule is wrong.

            There are (at least) two ways to do this.

            You could write a pattern rule and use vpath to locate the sources:

            Source https://stackoverflow.com/questions/63758905

            QUESTION

            Update Azerothcore with latest updates from master branch
            Asked 2020-Sep-02 at 19:30

            I am currently running Azerothcore via docker on my centos 7 server. I am trying to update it with the updates since i originally set it up.

            current docker version: Docker version 19.03.12, build 48a66213fe

            current docker-compose version: docker-compose version 1.18.0, build 8dd22a9

            Here is the build command i ran: ./bin/acore-docker-build

            When i run the docker build command i am getting the following errors:

            ...

            ANSWER

            Answered 2020-Sep-02 at 19:30

            i rebased my fork with the current master branch. Removed all the files in the src directory. Then did a git hard reset. Then ran git pull. Ran the remove build cache script again. Then kicked off another build. Build is working fine again with the current master branch. So i am guessing the issue was with my src directory not being in sync with the fork repo.

            Source https://stackoverflow.com/questions/63084589

            QUESTION

            Cmake undefined reference to symbol 'dlsym@@GLIBC_2.2.5 even though I link with -ldl
            Asked 2020-Jul-29 at 13:05

            I'm getting undefined reference to dlsym@@GLIBC_2.2.5 even after linking it before and after the libraries. However in the linking output it appears that it's linking just before, but linking before all libraries should work, I guess.

            ...

            ANSWER

            Answered 2020-Jul-29 at 13:05

            Would you inspect carefully the actual command line used for linking, you will find that after libsmoltcp_cpp_interface_rust.a, which has missed symbol, there is no -ldl parameter.

            It seems that in your case smoltcp_cpp is an IMPORTED library target, which has libsmoltcp_cpp_interface_rust.a as a link dependency (not as IMPORTED_LOCATION property or so).

            While CMake preserves order of the libraries, linked into a single binary (an or another library), order between dependencies of these libraries is not defined.

            You need to add -ldl as a link dependency for the smoltcp_cpp target itself:

            Source https://stackoverflow.com/questions/63153342

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Socket.cpp

            You can download it from GitHub.

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